AI in mods better than original campaign?
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Close Combat Series -> Close Combat 5: Invasion Normandy

#1: AI in mods better than original campaign? Author: redsea PostPosted: Sun Feb 12, 2006 8:03 am
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I'm about to try out a couple mods single-player... was wondering if the maps and/or campaigns for these were specifically set up to make it a little more balanced for the AI. In other words, do most of the mods offer a better single player experience than the original GC?

#2:  Author: Dima PostPosted: Sun Feb 12, 2006 1:56 pm
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there r some special single player mods with 'enchanced AI'.

Try Battle of Berlin.

#3:  Author: salhexe PostPosted: Wed Feb 15, 2006 10:23 am
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Dima wrote:
there r some special single player mods with 'enchanced AI'.

Try Battle of Berlin.

I'm not in accord with you, playing germans hero vs recruit soviet thus great advantage for soviet, they are stopped at start position and not advance Sad
The best Ai in cc5 for me is in Stalingrad comunque ever poor Mad

For a great Ai try cc4 vetbob the top for single player Razz

#4: Hello Author: AT_Stalky PostPosted: Wed Mar 15, 2006 9:08 pm
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Hmm,

Just an idea, but sometimes to get harder AI opponent, I only place guns and tanks, the rest of unit i let be as they are in deploy as I enter the map. This gives u same start situation as AI has, and give u harder battles.

Another idea, is to start game with not make any own moves the first 2 min, and no preset way points.

Another ide, just pick 12? teams, and dont use support.

I guess by self limitations, the game become more fun, but this is just my thoughts, nothing else.

Stalk



Close Combat Series -> Close Combat 5: Invasion Normandy


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