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Cartography - How to flip and rotate maps





Flip and Rotate Maps for CC


1. Open Map in 5CC


File/Export / Export BGM / background/Export Background as 16bit Targa – name it mapname.tga


File/Export / Export interior background picture / roof interiors over BGM as 16 bit Targa name it mapnameint.tga


Close 5CC


2. Open CC2Tools


Choose Map-Convert.-Shrink/-Expand/-Rotate


Click on the Rotate TAB


Click on in and flip succession


A. Map###-/TXT-file Rotate and Flip


B. BgMap-/BGM-file Rotate and Flip


C. Roof-/RFM-file Rotate and Flip


In each case give them the same name with the appropriate extension. (ie  Flip2.txt, Flip2.bgm, Flip2.rfm)


Close CC2 Tools


3. Open 5CC


Open Flip2.txt


File/Export / Export BGM/ background/Export Background as 16bit Targa – name it Flip2.tga


File/Export / Export interior background picture/ roof interiors over BGM as 16 bit Targa name it Flip2int.tga


4. Open PS


Use PS to clone the building numbers (height) in both the BGM and and interior tga’s


ie open  Flip2.tga and mapname.tga and use the clone brush to copy the height numbers from mapname.tga to to Flip2.tga


Save


Do the same for the Flip2int.tga.


Save


Close PS


5. Open Flip2 in 5CC


File /Import/Import background as 16bit Targa/ choose Flip2.tga


File/Add/ Add interior background 16bit Targa/ choose Flip2int.tga


Edit/Update All Roof Graphics/From BGM and interior pict witout changing their coordinates.


File/Generate LOS


File/Save


You should now have a playable Flip2 map












Schrecken

Copyright © by Close Combat Series All Right Reserved.

Published on: 2008-06-22 (1632 reads)

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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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