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Wacht Am Rhein Battlegroup Attributes





Battlegroup Type Speed Aggression Caution Charisma Tactics Notes
KG Peiper / 1SS Armour Fast 5 -5 5 5

Speed - If the German and American Battle Groups are the same speed, the tie goes to the Germans and the battle is fought on the American map.
* for single and multiplayer

KG Knittel / 1SS Recon Very Fast 5 -5 5 5
Aggression - An agressive commander will employ more of his troops into battle.
* for single player only
KG Hansen / 1SS Armoured Infantry Fast 5 -5 5 5
Fuhrer Begleit Brigade Armoured Infantry Fast 4 -5 4 5
Caution - The higher the caution, the more troops the commander will hold in reserve.
* for single player only
295 / 18th VG Infantry Slow 5 -5 5 5
Charisma - A charismatic leader can support higher casualties without morale suffering from a morale drop untill later in the game. A less charismatic leader will notice his units moral drop quickly under mounting casualties. This attribute is particularly important when you play games with the morale set to on.
* for single and multiplayer
KG Fallois / Lehr Recon Very Fast 4 0 3 5
Tactics - By the nature of the title, the commander should employ sound measures to win the battle if his value is high. The lower the value, the more cannon fodder he makes.
* for single player only
KG 901 / Lehr Armoured Infantry Fast 4 1 3 5
KG 902 / Lehr Armour Fast 4 2 3 5
KG von Böhm Recon Very Fast 5 0 4 4
KG Cochenhausen Armour Fast 5 0 4 4
KG Bayer Armour Fast 4 2 4 4
KG Krause / 12SS Armoured Infantry Fast 3 1 3 2
KG Kuhlman / 12SS Armour Fast 3 1 3 2
KG Bremer / 12SS Recon Very Fast 3 2 3 2
KG Krag / 2SS Recon Fast 4 5 3 3
KG Telkamp / 9SS Armour Fast 4 -5 3 3
115 / 15th PzG Armoured Infantry Fast 2 3 2 0
104 / 15th PzG Armoured Infantry Fast 3 3 2 1
77 / 26th VG Infantry Slow 4 -3 2 1
78 / 26th VG Infantry Slow 4 -3 1 2
14 / 5th FJ Airborne Slow 4 -1 3 5
15 / 5th FJ Airborne Slow 4 -2 3 4
8 / 3rd FJ Airborne Slow 4 0 3 4
9 / 3rd FJ Airborne Slow 4 -3 3 4
48 / 12th VG Infantry Slow 2 0 1 4
89 / 12th VG Infantry Slow 2 0 1 4
190 / 62nd VG Infantry Slow 3 -1 2 3
Battlegroup Type Speed Aggression Caution Charisma Tactics
504 / 82nd AB Airborne Medium 5 -2 3 4
505 / 82nd AB Airborne Medium 4 -2 3 4
501 / 101st AB Airborne Medium 4 -4 5 5
502 / 101st AB Airborne Medium 5 -4 5 5
506 / 101st AB Airborne Medium 5 -4 5 5
327 / 101st AB Airborne Medium 4 -3 4 5
14th Armored Cavalry Group Recon Very Fast 3 0 2 4
109 / 28th ID Infantry Slow 1 -1 3 5
110 / 28th ID Infantry Slow 1 -1 3 5
112 / 28th ID Infantry Slow 1 -1 3 5
334 / 84th ID Infantry Slow 5 -3 3 5
117 / 30th ID Infantry Fast 5 -4 3 5
CCA 2nd Armored Armour Fast 5 0 3 5
104 / 26th ID Infantry Slow 5 1 2 5
318 / 80th ID Infantry Slow 5 0 3 5
CCA / 4th Armored Armour Fast 4 -5 5 5
CCR / 4th Armored Armour Fast 5 -5 4 5
291st Eng. Cbt. Bn. Engineer Slow -1 2 2 4
424/106th ID Infantry Slow 2 -5 3 3
394 / 99th ID Infantry Slow 4 -3 3 5
422 / 106th ID Infantry Slow -3 -5 -1 0
423 / 106th ID Infantry Slow -3 -5 -1 0
CCB / 7th Armored Armour Fast 2 -4 3 5
CCR / 9th Armored Armour Slow 2 -4 3 4
38 / 2nd ID Infantry Slow 5 -4 5 5
CCB / 9th Armored Armour Fast 2 -4 3 4
26 / 1st ID Infantry Slow 4 -3 5 5









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Published on: 2008-12-12 (2076 reads)

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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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