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Are abandoned vehicles and guns lost or captured?

Lost if Captured


Votes 608
Comments: 1

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Download Profile: CC3_CommandoWar_v1.0_plugins.zip

 Download Profile: CC3_CommandoWar_v1.0_plugins.zip

The Commando War mod basically gives you a stronger AI to punish and more evenly balanced H2H games. CW is not specifically about commandos but they do exist. Weapon development happens much sooner in this mod as compared to the original game. Zooks and Schrecks appear in early 1942 and JSIIIs and King Tiger II's will appear in 1944. All weapons development peaks in 1944. This gives you a longer opportunity to play with the fancy stuff before the campaign ends.

Make sure you have the CC3 Patch 3.0b installed. Unzip this archive to /Config Manager/Plugins folder to install.

CW-v100.pln - For AI or H2H play
CWRsHCv1.pln - Russian vetmod. Play as Russians vs German AI.
CWGsHCv1.pln - German vetmod. Play as Germans vs Russian AI.

Version: 1.00
Author: yuma
Filesize: 688.29 Kb
Added on: Wed Dec 16, 2009 5:40 am
Downloads: 341
HomePage: Not Listed
DIRECTIONS: To download the file "CC3_CommandoWar_v1.0_plugins.zip", you may need to retype the displayed passcode, and click the button below. In a few moments you will receive the download dialog or you will be directed to the appropriate site.

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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!