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Author Message
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jun 06, 2023 5:58 pm   Subject: Re: Angriff - Stalingrad mod for LSA
Next part of Angriff : Central Stalingrad!
  Topic: LSA Angriff mod V1.01 released
Manoi

Replies: 15
Views: 13490

PostForum: Close Combat Last Stand Arnhem   Posted: Wed Sep 14, 2022 7:56 pm   Subject: Re: LSA Angriff mod V1.01 released
Some news for the 80th anniversary of the battle of Stalingrad : we will soon release an update for Angriff with some graphics and data improvements. We have also adapted the mod to version 6.00.04 of LSA. Work goes on with the central part of the battle (26 maps to come). See you on the battlefield!
  Topic: LSA Angriff mod V1.01 released
Manoi

Replies: 15
Views: 13490

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Jul 23, 2022 8:31 am   Subject: Re: LSA Angriff mod V1.01 released
ke_mechial wrote (View Post):
I had the chance to play it finally. I absolutely loved the GUI!!


Thank you, don't hesitate to come back to us with more feedbacks even if it is negative!
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Mar 31, 2022 1:54 pm   Subject: Re: Angriff - Stalingrad mod for LSA
Coming very soon...
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Fri Jan 21, 2022 8:29 am   Subject: Re: Angriff - Stalingrad mod for LSA
Aetius has done an amazing work on the screens and icons!
  Topic: Extract ambient sound
Manoi

Replies: 1
Views: 1786

PostForum: Modding Workshop   Posted: Mon Nov 29, 2021 1:58 pm   Subject: Re: Extract ambient sound
You have to use the CCmunger tool to extract the sound files from the sound sfx file.
  Topic: Program to create 16-bit TGAs for CC3.
Manoi

Replies: 3
Views: 2090

PostForum: Modding Workshop   Posted: Mon Nov 22, 2021 9:20 am   Subject: Re: Program to create 16-bit TGAs for CC3.
I use Photoshop.
  Topic: CC3 Soldier and SoldierB
Manoi

Replies: 4
Views: 2419

PostForum: Modding Workshop   Posted: Sat Nov 20, 2021 5:28 pm   Subject: Re: CC3 Soldier and SoldierB
Soldier color editor
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Wed Sep 22, 2021 11:26 am   Subject: Re: Angriff - Stalingrad mod for LSA
I'm not worried about this aspect of the game: Dima is in charge of the datas. The research on equipment and OBs has been pushed to the max. The period covered being September 1942, we know precisely what weapons were used. By the way, did you know that the first MGs 42 were used in September in Stalingrad?
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Mon Sep 20, 2021 4:34 pm   Subject: Re: Angriff - Stalingrad mod for LSA
As I mentioned, only the map is part of the mod in this preview, the rest is from the original game.
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Mon Sep 13, 2021 7:05 pm   Subject: Re: Angriff - Stalingrad mod for LSA
Hi, our work on the Stalingrad mod is progressing well but unfortunately we will be behind the original schedule. We don't want to show you half-finished work but the first previews should be out this month.
Preview of one of the last finished map : South landing : the entry map for Russians in South Stalingrad.

  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:43 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today :
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:42 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are now able to shoot from roofless buildings ????
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:42 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are now able to shoot from roofless buildings ????
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:41 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are now able to shoot from roofless buildings ????
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:41 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are now able to shoot from roofless buildings ????
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:41 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are now able to shoot from roofless buildings ????
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:40 pm   Subject: Re: Angriff - Stalingrad mod for LSA
And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are now able to shoot from roofless buildings ????
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:39 pm   Subject: Re: Angriff - Stalingrad mod for LSA
Some news from Angriff : the production of the maps is progressing well: 8 maps are already working in the game. The stratmap is finished (thanks to Schnellemeyer). Dima is working hard on the datas and Aetius 555 on the interface (feel free to try his new Radzymin44 mod ).
Operation South with the first 16 maps is still planned for mid September.
Preview : Tomato fields and gullies on one of the first map you will play (Leather work). Only the maps graphics are from the mod. We hope to be able to show you more completed previews end July.
  Topic: Angriff - Stalingrad mod for LSA
Manoi

Replies: 53
Views: 27052

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jul 13, 2021 8:39 pm   Subject: Re: Angriff - Stalingrad mod for LSA
Some news from Angriff : the production of the maps is progressing well: 8 maps are already working in the game. The stratmap is finished (thanks to Schnellemeyer). Dima is working hard on the datas and Aetius 555 on the interface (feel free to try his new Radzymin44 mod ).
Operation South with the first 16 maps is still planned for mid September.
Preview : Tomato fields and gullies on one of the first map you will play (Leather work). Only the maps graphics are from the mod. We hope to be able to show you more completed previews end July.

And one more for today : Kuibyshev in the South of Stalingrad. Sawmills and small factories to give a taste of what's to come later ????. Note the details inside the sawmill! The Maximovs factory still exists today : Maximovs factory
Note also that mortars are able to shoot now from roofless buildings ????
 
 
 
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