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Do incapacitations count as a soldier's kills?



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  Topic: DOF2 tactics questions and other issues..

Replies: 3
Views: 6632

PostForum: Close Combat 3: The Russian Front   Posted: Tue Dec 12, 2006 11:16 pm   Subject: DOF2 tactics questions and other issues..
Hello all,

Been a fan of CC series since CC2 came out. I have every title from CC3 on. I just discovered this wonderful community of Close Combat and the mods, maps, and everything else it offers. It is truly amazing.

Now onto my problem, or request however you wish to look at it. I recently re-installed CC3 after seeing the mods for it. Der Ost Front and Grossdeutchland. So I downloaded and installed DOF2 and started playing. I noticed right from the start it is much different than the orignal. That is to say much better, and much more challenging.

I played the original before I installed the mod and it was a cake walk. So I know the mod adds a great deal of difficulty and I like it. I started the Grand Campaign ofcourse 1941-45. The first operation to capture Kiev is not too bad. However I do need advice. I seem to loose my tanks much too quickly.

For example, I have plenty of requesition points, so I opted for an SS tank unit, a PZIII-G. I also bought a regular PZIII-H. I figure 2 tanks, supported by a plattoon of infantry and HMGs and 2 mortars should be enough to punch through any defense.

The first battle starts of easy enough, prep bombardment (offmap) and then I move out. I send 1 squad forward, while everyone else is on overwatch. As soon as they get fired upon, I have them hit the dirt and return fire, while other units return fire as well including mortars. I try and keep my tanks hidden as long as possible. If I have to I am very careful as to where and how I expose them.

I try and have their flank protected by a hill or a house. When I do spot an enemy tank I try to first distract the enemy tank by infantry and then engage it from a different flank with my tank. My beef here is that the enemy tank always gets in an accurate shot. However my elite SS tank unit does get the first shot in many most of the time, but either miss, or cause no damage or some sort of damage but still allowing the enemy tank to fire back destroying my PZIII-G in one shot. Usually this tank unit being a BT-5 or BT-7.

I know for a fact BT tanks are light tanks, and have fairly light armor in the front, so a 50mm has no problem penatrating its frontal armor. Yet I have had my PZIIIG fire 4 even 5 rounds into it and it still lives and manages to fire back. How is that possible?

Another problem I have is with the prepetory bombardments. Didn't take me long to figure that the person on offense gets the automatic prep bombardment saturating the defender. However when I am on offense it seems the prep bombardment has no effect what so ever. However as soon as I am on defense (second operation) the prep bombardment always manages to hit my troops and AT guns. It never ever fails. No matter where I place my guns, in a house, in thick trees, it always manages to score a direct hit. This is a little frustrating since the AT guns are my main defense against Russian tanks. Is there a way for me to turn off these homing prep bombardments?

Other than that I have no gripes, excellent mod and it is fun. But the prep bombardment thing gets me. I mean everytime it rains down, a shell manages to hit exactly where I place my guns. I did a test and played the same map 3 times. Each time placing my guns else where, once even to the edge of the map and it still go destroyed. Seriously, wtf?

Thanks in advance for reading this and helping me out.
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