Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
TRIVIA: Are soldiers credited for killing surrendered troops?

Yes
No
Unsure



Results
Polls

Votes 2907
Comments: 2

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
__Creeper__ - $10.00
07/08/2020

Bazookajoe - $25.00
06/02/2020

Pete - $25.00
04/11/2020

Anonymous - $10.00
03/08/2020

m2carbine - $20.00
02/14/2020

Dima - $25.00
01/26/2020

mikwarleo - $20.00
01/25/2019

0202243 - $10.00
12/04/2018

tycoon1969 - $10.00
07/31/2018

Anonymous - $10.00
06/24/2018

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search

Search found 320 matches
Close Combat Series Forum Index
 
 
Author Message
  Topic: What's happen in the USA
Pzt_Crackwise

Replies: 627
Views: 44685

PostForum: The Mess   Posted: Sat Aug 29, 2020 1:46 pm   Subject: Re: What's happen in the USA
mooxe wrote (View Post):
Entertainment...

http://pmd.cdn.turner.com/cnn/big/business/2020/08/18/mike-lindell-mypillow-ceo-coronavirus-cooper-intv-full-nr-vpx.cnn_ios_5500.mp4

22 minutes of pure entertainment.

Why was Mark Lindell even on?


lol the guy really looks and talks like the real life version of the fictional con artist/lawyer Saul Goodman (from the series Breaking Bad and Better Call Saul)
  Topic: LSA GJS 9.1 Game Ranger version
Pzt_Crackwise

Replies: 18
Views: 1177

PostForum: Close Combat Last Stand Arnhem   Posted: Wed Jul 29, 2020 7:27 pm   Subject: Re: LSA GJS 9.1 Game Ranger version
Astalon wrote (View Post):
Thanks very much for working on this mod, but I've noticed some bugs on Win 10 with the 6.00.00 version of LSA. When GJS is installed, I'm unable to open some of the original battles (the game crashes), nor view the map from the main screen. This includes these battles:
Arnhem Heights
Arnhem Bridge
Johanna Hoeve Farm

I haven't tried to open every battle yet, but these are one that I've so far found that have a problem. Also, Boot Camp cannot open either (not that this issue bothers me).


The game crashes because those battles are not GJS maps, they are stock LSA battles. This is not a bug, it is as expected.

Get the newest version of GJS (9.1) and then also get the battle pack that mooxe has posted above. With the battle pack you can run any battle or Op that starts with GJS_... without crashing.
  Topic: Stalingrad MOOXE vs KG_Loki (Continuing!)
Pzt_Crackwise

Replies: 4
Views: 854

PostForum: CC5 Stalingrad   Posted: Sun Jul 26, 2020 9:20 am   Subject: Re: Stalingrad MOOXE vs KG_Loki (Continuing!)
Actually my problems were apparently on Windows 7 (LoS lines not showing properly). I have now installed CC5 on my Windows 10 setup, and have also sucessfully installed the Stalingrad mod.

It seems to work without any issues under 1600x900 resolution. (1920x1080 does not work properly though in my case)

Thanks a lot Mooxe for updating the mod installation guides though for Win 7/10, they were quite helpful.
  Topic: Stalingrad MOOXE vs KG_Loki (Continuing!)
Pzt_Crackwise

Replies: 4
Views: 854

PostForum: CC5 Stalingrad   Posted: Sat Jul 25, 2020 9:52 pm   Subject: Re: Stalingrad MOOXE vs KG_Loki (Continuing!)
Thanks Mooxe, for uploading those videos.

CC5 does not work properly on my Win 10 laptop anymore. Is there a TLD or LSA version of Stalingrad which can be played via gameranger? (Like the GJS for LSA, which works)
  Topic: LSA GJS 9.1 Game Ranger version
Pzt_Crackwise

Replies: 18
Views: 1177

PostForum: Close Combat Last Stand Arnhem   Posted: Fri Jul 24, 2020 6:23 pm   Subject: Re: LSA GJS 9.1 Game Ranger version
Thanks a lot for your efforts and the clear instructions!
  Topic: Whats wrong with the fire?
Pzt_Crackwise

Replies: 5
Views: 649

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Jun 07, 2020 9:18 am   Subject: Re: Whats wrong with the fire?
I believe the longer fire fights are quite realistic in the case of units who are taking cover. This is actually one of the best aspects of CC in contrast to RTS games, the firefights can last really long if both sides have decent cover. Apart from making the gameplay much more realistic, it also makes it really interesting since it usually gives the player enough time to react. You can try flanking the enemy team, lay mortar fire, call in airstrike etc.

This is also the reason why CC is not a game where the fastest clicking multitasking player wins (when playing multiplayer), but the one with the better understanding of tactics and combined arms principles. It is the reason why CC is so awesome Smile
  Topic: Isolating the Bungarra way
Pzt_Crackwise

Replies: 6
Views: 926

PostForum: The Mess   Posted: Fri May 29, 2020 3:35 pm   Subject: Re: Isolating the Bungarra way
Nice!.. It is no surprise Mad Max is created and filmed in Australia. Those trucks really seem as if they were used in a Mad Max movie Smile
  Topic: REAL-LIFE GTC Maps!
Pzt_Crackwise

Replies: 15
Views: 1490

PostForum: Close Combat Gateway to Caen   Posted: Thu Mar 26, 2020 12:18 pm   Subject: Re: REAL-LIFE GTC Maps!
Really cool, didn't know that the maps were so realistic. Thanks a lot for sharing with us!

I wish GtC developers had ironed out the gameplay and lobby issues... A pity that it is limited to their shitty server for playing MP.
  Topic: Merry Christmas and Happy New Years 2020 & CCS Update
Pzt_Crackwise

Replies: 18
Views: 3586

PostForum: The Mess   Posted: Wed Jan 08, 2020 8:19 pm   Subject: Re: Merry Christmas and Happy New Years 2020 & CCS Updat
All the best to the people of CCS and thanks again to Mooxe for keeping the site alive!

I have also recently installed LSA with GJS. Looking forward to play some short Ops. (GCs are at the moment too big a commitment from my side).

I have also joined the Discord channel, you can find and add me there.

Cheers!
  Topic: Close Combat Bloody First Reviews
Pzt_Crackwise

Replies: 20
Views: 5428

PostForum: Close Combat The Bloody First   Posted: Mon Oct 14, 2019 8:05 pm   Subject: Re: Close Combat Bloody First Reviews
mooxe wrote (View Post):
One thing most annoying about all these videos is nobody uses the move fast command.


And the "move" graphics for soldiers look as if they are grandpas who are trying to find their way to the WC in the middle of the night...

"Move" order is supposed to be the cautious type of movement, so why not at least make them move their weapons raised.

Apart from this, the videos and reviews confirm that this is yet another cash grab attempt. The Rock Paper Shotgun review sums up how broken the AI still is (see the link below). I can live with shitty AI as long as they had decent and reliable multiplayer. But as you know, this game runs also only on their shitty servers.

The review of RPS:
https://www.rockpapershotgun.com/2019/10/04/wot-i-think-close-combat-the-bloody-first/
  Topic: Discord Server for Close Combat Players
Pzt_Crackwise

Replies: 14
Views: 14289

PostForum: H2H Multiplayer   Posted: Fri Apr 26, 2019 7:28 pm   Subject: Re: Discord Server for Close Combat Players
I have also joined, thanks for the initiative! I will hopefully have some time to get back to CC in the coming months after quite a long hiatus.
  Topic: I Figured Out The AI. Here's What I Discovered
Pzt_Crackwise

Replies: 10
Views: 2942

PostForum: Modding Workshop   Posted: Wed Feb 20, 2019 7:43 pm   Subject: Re: I Figured Out The AI. Here's What I Discovered
I wish AI could also be tweaked to deploy their AT Guns and AT Teams properly Sad
  Topic: Cool AI Stuff by John Anderson, Lead AI for Atomic
Pzt_Crackwise

Replies: 23
Views: 9997

PostForum: The Mess   Posted: Wed Nov 23, 2016 3:45 am   Subject: Re: Cool AI Stuff by John Anderson, Lead AI for Atomic
"Soldiers in depressions such as foxholes and trenches cannot be overrun by a tank, and more experienced soldiers will actually try to move out of the way first. "

So they mean that tanks can actually overrun inf in CC games? This has been a CC myth for so long, some claiming thy saw it, some saying that people are imagining things :)

I personally have not seen infantry being overrun in any CC game. Having read the thing above, I would guess that the developers originally had such a thing in the game but then removed it due to various reasons.
  Topic: Improved graphics for CC2?
Pzt_Crackwise

Replies: 18
Views: 9701

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Aug 14, 2016 11:24 pm   Subject: Re: Improved graphics for CC2?
Would it be possible to update the weapon sounds too? That would be great!
  Topic: Mooxe Says AI Performs Poorly in Matrix Forum
Pzt_Crackwise

Replies: 143
Views: 45190

PostForum: Close Combat Modern Tactics   Posted: Sun Jun 26, 2016 3:45 am   Subject: Re: Mooxe Says AI Performs Poorly in Matrix Forum
lol a stwa classic!.. Smile))
  Topic: winter war
Pzt_Crackwise

Replies: 231
Views: 148395

PostForum: Modding Workshop   Posted: Tue Jun 14, 2016 12:37 am   Subject: Re: winter war
My honest criticism regarding the last map:

The rocks on the river bank, the road on the bridge, the roads, sidewalks all have repeating (copy-pasted) patterns which give the map a very dull appearance.

PitF also has such map elements which don't blend in with the surrounding stuff - which I find a pity, since its maps are actually beautiful...

(Please don't get me wrong southern land, I really like your artwork normally!)
  Topic: winter war
Pzt_Crackwise

Replies: 231
Views: 148395

PostForum: Modding Workshop   Posted: Sat Jun 04, 2016 12:17 am   Subject: Re: winter war
The maps look great!

But is it possible to have more varying trees with slightly different colors and different types etc.? The current color looks somehow a bit plastic.
  Topic: TLD Battle for Tunisia Mod v.1.0
Pzt_Crackwise

Replies: 50
Views: 27406

PostForum: Close Combat The Longest Day   Posted: Tue May 31, 2016 3:57 am   Subject: Re: TLD Battle for Tunisia Mod v.1.0
Why are the vehicle and soldier shadows missing? It really makes everything as if they are floating.  : (

Other than that really nice mod, thanks!
  Topic: Using PTF maps in CCMT
Pzt_Crackwise

Replies: 14
Views: 6156

PostForum: Close Combat Modern Tactics   Posted: Sun May 08, 2016 6:11 pm   Subject: Re: Using PTF maps in CCMT
Nice work!
  Topic: GTC Mod Installation Standard - Need Your Input
Pzt_Crackwise

Replies: 18
Views: 33799

PostForum: Close Combat Gateway to Caen   Posted: Sat Apr 09, 2016 6:48 pm   Subject: Re: GTC Mod Installation Standard - Need Your Input
Option 3 would be the best. Since many people (including me) have the Steam version of the game.
 
 
 
Page 1 of 16 Goto page : 1, 2, 3 ... 14, 15, 16  Next
Time synchronized with your computer time
Jump to:  




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!