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Close Combat Series Forum Index
 
 
Author Message
  Topic: Laudells Crossroads
ScnelleMeyer

Replies: 1
Views: 135

PostForum: Close Combat 4: Battle Of The Bulge   Posted: Sat Apr 13, 2024 10:14 am   Subject: Re: Laudells Crossroads
Hey - Long time no see PM!

Are you coming back to CC?

You made this map right?
  Topic: Korean War Mod? And speculative mods just in general.
ScnelleMeyer

Replies: 2
Views: 596

PostForum: Close Combat Wacht am Rhein   Posted: Sat Jan 27, 2024 6:14 pm   Subject: Re: Korean War Mod? And speculative mods just in general.
Any new mod would be welcome, but a mod with modern weapons would most likely be most popular. Have you got any modding experience? - Making a full mod is an enourmous task.
  Topic: Version to mod
ScnelleMeyer

Replies: 2
Views: 492

PostForum: Modding Workshop   Posted: Thu Jan 18, 2024 11:56 am   Subject: Re: Version to mod
Mooding any of the games is pretty straight forward and very much the same across all the games after CC3/COI, which is more sensitive for data errors.

For quick and easy mods - CCMT - Just because there is no stratmap, Battlegroups, campaign or operations that need to be made.
For campaign or operations - it would be LSA. The possibility to stack BGs and a very flexible re-inforcement mechanic is some of the advantages of LSA over TLD.
  Topic: An E-Book for Modding
ScnelleMeyer

Replies: 2
Views: 415

PostForum: Modding Workshop   Posted: Fri Jan 12, 2024 11:33 am   Subject: Re: An E-Book for Modding
You might have seen this thread http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=12434 - It is a very good start.

I think its a good idea, but it is a massive undertaking. Would have to be divided up into chapters on Data, Graphics, Map making, Sound, .dll/.exe editing. - Maybe more categories?

Maybe start out small with the most common questions a new modder may have? Like simple data edits like changing the weapons and team numbers and such.
  Topic: Guide on how to put new vehicles in the game
ScnelleMeyer

Replies: 17
Views: 9696

PostForum: Close Combat Modern Tactics   Posted: Wed Jan 10, 2024 6:54 pm   Subject: Re: Guide on how to put new vehicles in the game
No problem - the forum exists to help out each other.
  Topic: Guide on how to put new vehicles in the game
ScnelleMeyer

Replies: 17
Views: 9696

PostForum: Close Combat Modern Tactics   Posted: Wed Jan 10, 2024 5:59 pm   Subject: Re: Guide on how to put new vehicles in the game
Did you use the RTB for BOTH unpacking and packing? If not then make sure you do.
  Topic: last stand arnhem strategic map
ScnelleMeyer

Replies: 10
Views: 3979

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jan 02, 2024 9:39 pm   Subject: Re: last stand arnhem strategic map
IIRC in the newer releases there can be 8 connections per Map. So 64*8.
  Topic: New vehicles how to do ?
ScnelleMeyer

Replies: 6
Views: 450

PostForum: Close Combat Modern Tactics   Posted: Sat Dec 23, 2023 10:15 pm   Subject: Re: New vehicles how to do ?
Happy that it could help you. This is not the exact formulas used in the stock game as the data seems to have been adapted for gameplay reasons.
I do not now the reason for the error when inputting a 60 degree angle, sorry.
  Topic: New vehicles how to do ?
ScnelleMeyer

Replies: 6
Views: 450

PostForum: Close Combat Modern Tactics   Posted: Thu Dec 21, 2023 10:16 pm   Subject: Re: New vehicles how to do ?
This is a startpoint

Edit: The file was not included in the first post.
  Topic: New vehicles how to do ?
ScnelleMeyer

Replies: 6
Views: 450

PostForum: Close Combat Modern Tactics   Posted: Thu Dec 21, 2023 5:08 pm   Subject: Re: New vehicles how to do ?
Will this help you?
  Topic: Discovery
ScnelleMeyer

Replies: 4
Views: 571

PostForum: Close Combat Gateway to Caen   Posted: Sat Dec 16, 2023 5:46 pm   Subject: Re: Discovery
Yes, the tank-speed mod is my work. I dont have a newer version, but feel free to use and change the data any way you want.

Maybe use another mod as a starting point and add your changes over time to create something you want.
  Topic: Discovery
ScnelleMeyer

Replies: 4
Views: 571

PostForum: Close Combat Gateway to Caen   Posted: Sat Dec 16, 2023 1:24 pm   Subject: Re: Discovery
Hi arvigna, what kind of mod are you working on? Please tell more:)

A couple of posts with info about vehicle speed in Close Combat:

https://www.matrixgames.com/forums/viewtopic.php?f=10365&t=291255
https://www.matrixgames.com/forums/viewtopic.php?f=10365&t=316872

In CC, except CCMT there has always been a cap on vehicle speed ingame that equates to the speed of a running man (soldier) 14,4Km/h)
Unfortunately I dont think your calculations are correct. The map scale of GtC is 8pixels per meter. As explained in the links above the speed data entries of GtC will not give anywhere near a real life speed in the game as the maximum speed in the game is 9km/h.

In Close Combat Modern Tactics there is no cap on vehicle speed. and the speed entries also seem to make more sense. For example: M1A2 Abrams MBT: 375 in workbook: 375/5pixels/m (map scale) = 75km/h, HUMMVE: 433/5 = 86,6km/h. - Sounds about right to me.
  Topic: Best purchase ever
ScnelleMeyer

Replies: 6
Views: 765

PostForum: The Mess   Posted: Fri Dec 08, 2023 6:34 pm   Subject: Re: Best purchase ever
Good investment indeed! You gave so much to the community over the years! - I can speak for myself: You were a big influence in presenting map making as something anyone could do with your map tutorial (s). Would love to see you stay in the community and draw the occational map or 64!  - But I understand that life goes on to other endevours sometimes. I do have most of the maps you made for Winter war for TLD still on my harddrive, but some were unfortunately missing.
  Topic: Gaming question : Desert mapsn snow maps, "green"
ScnelleMeyer

Replies: 4
Views: 516

PostForum: Close Combat Modern Tactics   Posted: Fri Nov 10, 2023 7:21 pm   Subject: Re: Gaming question : Desert mapsn snow maps, "green&qu
I dont remember, but check this doc: CC2Guide-TxtfMapLosRoof_v7.pdf - You find it in manuals folder of your 5CC installation.
  Topic: Gaming question : Desert mapsn snow maps, "green"
ScnelleMeyer

Replies: 4
Views: 516

PostForum: Close Combat Modern Tactics   Posted: Fri Nov 10, 2023 6:13 pm   Subject: Re: Gaming question : Desert mapsn snow maps, "green&qu
Its in the header of the map -text file
  Topic: Map scaling tutorial
ScnelleMeyer

Replies: 25
Views: 17452

PostForum: Modding Workshop   Posted: Thu Nov 09, 2023 9:46 pm   Subject: Re: Map scaling tutorial
Some additional information here: https://www.matrixgames.com/forums/viewtopic.php?f=10365&t=284474
  Topic: About the old CC site : Closecombat.org
ScnelleMeyer

Replies: 3
Views: 627

PostForum: Close Combat Modern Tactics   Posted: Wed Nov 08, 2023 7:46 pm   Subject: Re: About the old CC site : Closecombat.org
Here is some Dodam tutorials http://ftp.matrixgames.com/pub/CloseCombatCrossOfIron/Support/
  Topic: Arab vs Isreali Mod
ScnelleMeyer

Replies: 22
Views: 20809

PostForum: Close Combat Panthers in the Fog   Posted: Wed Nov 08, 2023 7:40 pm   Subject: Re: Arab vs Isreali Mod
There is Arab voices for CCMT. I have it and can upload it later.
  Topic: Guerrilla Mod - AWM (Asymetric War Modelization
ScnelleMeyer

Replies: 27
Views: 5129

PostForum: Close Combat Modern Tactics   Posted: Mon Nov 06, 2023 7:50 pm   Subject: Re: Guerrilla Mod - AWM (Asymetric War Modelization
Thank you for your link collection! Very useful indeed!
  Topic: Guerrilla Mod - AWM (Asymetric War Modelization
ScnelleMeyer

Replies: 27
Views: 5129

PostForum: Close Combat Modern Tactics   Posted: Mon Nov 06, 2023 11:55 am   Subject: Re: Guerrilla Mod - AWM (Asymetric War Modelization
stratweg wrote (View Post):
Ok, thanks.

At this time, I did not read CTC,PITF,WAR,COI,LSA entire modding forum because I play/mod now only CCMT, but I will do to collect usefeull informations (I did it for TLD)

I've got 10 years of catching up to do in a month :twisted:

EDIT : Founded also this link, where there are infos about same quesiton
https://www.matrixgames.com/forums/viewtopic.php?f=10365&t=302831


Yeah that last link was the original topic I was trying to find, but couldn't.
 
 
 
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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