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Author Message
  Topic: Looking for help: CC2 installed, asks for disc at launch
Static

Replies: 3
Views: 7756

PostForum: Close Combat 2: A Bridge Too Far   Posted: Fri Nov 18, 2016 3:09 pm   Subject: Re: Looking for help: CC2 installed, asks for disc at launch
Thanks for the quick reply TWJunky.  I've got LSA and all the other remakes, no worries there Wink  Been playing the CC series on and off since 1997 or so

I somehow overlooked the readme about virtual drives and ISO mounting that was zipped up with the CC2 files, so I'll be working on figuring that out

Moderators, feel free to remove this topic as I have the info I need  Idea
  Topic: Looking for help: CC2 installed, asks for disc at launch
Static

Replies: 3
Views: 7756

PostForum: Close Combat 2: A Bridge Too Far   Posted: Fri Nov 18, 2016 2:05 pm   Subject: Looking for help: CC2 installed, asks for disc at launch
Howdy folks

Installed CC2 by unpacking the ISO file and running setup... worked perfectly.  Both patches installed successfully as well.

My problem is at launch: I get a message about the game requiring a disc.  Is there any way to convince it to run without burning the ISO to a disc?  My current laptop doesn't have a CD/DVD drive, and I'd love to get into some nostalgic CC2 action.

Any CC veterans on here able to help?  Thanks in advance, any advice will be greatly appreciated.
  Topic: Battling the AI in GJS....... broken what?
Static

Replies: 9
Views: 8411

PostForum: H2H Multiplayer   Posted: Fri Dec 01, 2006 3:09 am   Subject: Battling the AI in GJS....... broken what?
i didnt even know that was possible in cc...

this game continues to amaze
  Topic: panthers new paint job mk1.
Static

Replies: 4
Views: 3897

PostForum: The Mess   Posted: Mon Dec 05, 2005 3:51 am   Subject: panthers new paint job mk1.
that is one hot tank

thatd fit right in out in LA
  Topic: Utah v2 maps preview.
Static

Replies: 32
Views: 115263

PostForum: CC5 Utah   Posted: Mon Dec 05, 2005 3:25 am   Subject: Utah v2 maps preview.
rad

that looks great

cant wait to see the others
  Topic: 2 questions about the mod.
Static

Replies: 8
Views: 7664

PostForum: CC5 Stalingrad   Posted: Thu Dec 01, 2005 11:32 pm   Subject: 2 questions about the mod.
easy there... a lot of people really like GJS...
  Topic: problem with SS Wiking campaign (real red SS submod)
Static

Replies: 4
Views: 6124

PostForum: Close Combat 3: The Russian Front   Posted: Thu Dec 01, 2005 11:28 pm   Subject: problem with SS Wiking campaign (real red SS submod)
ok...so would the error showing up on the first battle of the first op mean that the first map is the corrupted one? im going to have to research this.

anyone else have trouble with the campaign?
  Topic: problem with SS Wiking campaign (real red SS submod)
Static

Replies: 4
Views: 6124

PostForum: Close Combat 3: The Russian Front   Posted: Thu Dec 01, 2005 6:45 am   Subject: problem with SS Wiking campaign (real red SS submod)
at the load screen for the first battle of the first op...

i get the error message "rectangle provided is invalid"

any suggestions?
  Topic: Stalingrad:Der Kessel is repaired !!!!!!!!
Static

Replies: 6
Views: 5636

PostForum: CC5 Stalingrad Der Kessel   Posted: Tue Nov 29, 2005 1:34 am   Subject: Stalingrad:Der Kessel is repaired !!!!!!!!
happy to hear that youre back on track!

looking forward to more screenshots Smile
  Topic: some thoughts on the ettlebruck map (for Ernie_M)
Static

Replies: 3
Views: 4477

PostForum: Close Combat 4: Battle Of The Bulge   Posted: Tue Nov 29, 2005 1:24 am   Subject: some thoughts on the ettlebruck map (for Ernie_M)
im going to give ettlebruck another shot

id like to clarify that I wasnt having problems...the AI was Very Happy i just think its a combination of the AI deploy areas and the placement of the deep water stream.

i dont think you need to re-think any of your maps. to the contrary, your maps are fantastic...i feel like they really capture the ardennes much more effectively than most of the stock CC4 map layouts. im going to try a few more fights on the ettlebruck map and if i have more problems ill PM you for the modified file. i really appreciate you getting back to me so quickly and offering a recode.

ive noticed that on a few of your maps im unable to place command teams in some buildings during the initial deploy phase. just thought id let you know. its really not a problem for me as i generally have my command teams dig trenches if im defending but someone else may find it to be a handicap.

im going to be writing a battle by battle AAR of my BoB 1.13 GC with many of your new maps. im playing as the allies. ~gulp~ im going to start posting one report a day on the board eventually. unfortunately life is just too hectic right now but ill be in good shape soon.

i thought about your reply regarding the flammable wood piles and i agree with you. its a great way to represent splinters and flying debris...in many BoB historical accounts you hear plenty of references to soldiers in wooded areas and near wooden buildings being wounded by flying splinters and such.

i was thinking that if you make any maps covering the areas that the panicked allies retreated through in the initial stages of the german attack, abandoned allied military hardware along the roads might be a good addition (but only if its historically plausible in said areas).

just some thoughts.

Ive been playing the CC series since the CC2/CC3 days and ive always thought that TTs vet mods are hands down the toughest fight against the AI. its great to have some new maps to play on! thanks for all your hard work Ernie... I (and many others im sure) really appreciate it. if you ever need help with testing feel free to let me know. I had the privelege of assisting TT with some testing of his vetmods along the way and it was a great experience. im always happy to help modders and mapmakers in any way i can.
  Topic: some thoughts on the ettlebruck map (for Ernie_M)
Static

Replies: 3
Views: 4477

PostForum: Close Combat 4: Battle Of The Bulge   Posted: Sun Nov 27, 2005 11:29 pm   Subject: some thoughts on the ettlebruck map (for Ernie_M)
first off...thank you so much for your beautiful maps, Ernie!

i'm playing the vetBoB 1.13 GC with many of your maps installed

i couldnt help but notice one small issue with the ettlebruck map

playing as the americans, the germans are usually deployed on the bottom half of the map. there's a stream running across the map fairly horizontally and many times the german BG is deployed BELOW the stream, which is coded as deep water. unfortunately, the AI can't seem to get their troops across the deep water of the stream very effectively, which makes defending the map as the allies frustrating at times (i know, im a sucker for punishment)

i was wondering if it would be feasible for you to code the stream as shallow water or frozen water to give the AI a chance to come up and shoot the crap out of me while im defending. I think its a beautiful map and i dont want you to take this as criticism, its just a reaction to a problem i noticed while playing.

also, i noticed that one or two of your cc4 BoB maps are colored in as green grass with leafy trees.... are these maps intended for a different cc4 mod? i know its a stupid question but i just HAD to ask.

one more thing. what was your reasioning behind coding flammable elements in the wood debris near many of the houses? is this supposed to represent jerrycans of fuel sitting around? it certaintly makes the battlefield that much more lethal when there are mortars dropping around!

keep up the good work! your maps are fantastic and theyre a blast to play!
  Topic: corrupt cc4 patch d/l'ed from CCS???
Static

Replies: 2
Views: 4261

PostForum: Close Combat 4: Battle Of The Bulge   Posted: Fri Nov 18, 2005 11:04 pm   Subject: corrupt cc4 patch d/l'ed from CCS???
so im attempting to install CC4 on my laptop after having the system rebuilt. I downloaded the 4.02 Patch EXE that is essential to installing ANY mods at all into CC4 and....i get the following error message:

-------------------------------------

"PackageForTheWeb Error

Corrupt Cabinet File!"

--------------------------------------

is this a problem with my CC4 install itself? or is the patch exe corrupt. I attempted to download the patch from closecombat.org but the download is shut off for that particular file (as it always seems to be when i need something specific from the site... Sad )

are there any other sites i can d/l the cc4 patch from? or should i simply reinstall cc4 itself and try again? thanks in advance for any helpful suggestions!
  Topic: CC4 patch d/l'ed from CCS is corrupt?
Static

Replies: 1
Views: 2859

PostForum: Tech Support   Posted: Fri Nov 18, 2005 11:04 pm   Subject: CC4 patch d/l'ed from CCS is corrupt?
so im attempting to install CC4 on my laptop after having the system rebuilt. I downloaded the 4.02 Patch EXE that is essential to installing ANY mods at all into CC4 and....i get the following error message:

-------------------------------------

"PackageForTheWeb Error

Corrupt Cabinet File!"

--------------------------------------

is this a problem with my CC4 install itself? or is the patch exe corrupt. I attempted to download the patch from closecombat.org but the download is shut off for that particular file (as it always seems to be when i need something specific from the site... Sad )

are there any other sites i can d/l the cc4 patch from? or should i simply reinstall cc4 itself and try again? thanks in advance for any helpful suggestions!
  Topic: What happened to all the mods ?
Static

Replies: 15
Views: 9517

PostForum: The Mess   Posted: Thu Nov 17, 2005 6:25 pm   Subject: What happened to all the mods ?
I'm interested in any and all mods

especially one that looks as great as Der Kessel

please dont walk away from it!
  Topic: anyone know of a way to acquire CCM after recent events?
Static

Replies: 15
Views: 23812

PostForum: Close Combat Marines, RAF Regt & Anti Terrorism   Posted: Thu Nov 17, 2005 7:36 am   Subject: anyone know of a way to acquire CCM after recent events?
thank you blackstump Smile

im going to wait for a few days or a week or two and see if anyone closer to me steps up

if no-one's interested ill contact you

and i (we...) are WAY ahead of you regarding our irresponsible fundamentalist government...just give us a little bit more time

world peace i cant promise but if theres a major shake up in my country's government much of the violence we perpetuate should die down to a certain degree

as far as the Salem, Massachusetts witch trials, here's a partial list of the victims of the insanity that gripped the town government in 1692, along with their last words before death, if recorded...

-----
the following were accused of being witches and hanged on Gallows Hill in 1692:

Bridget Bishop "I am no witch. I am innocent. I know nothing of it"
Rebecca Nurse "Oh, Lord, help me! It is false. I am clear. For my life now lies in your hands..."
Sarah Good
Susannah Martin "I have no hand in witchcraft"
Elizabeth Howe "If it was the last moment I was to live, God knows I am innocent..."
Sarah Wildes, George Burroughs
Martha Carrier "...I am wronged. It is a shameful thing that you should mind these folks that are out of their wits."
John Willard
George Jacobs, Sr. "Because I am falsely accused. I never did it."
John Proctor, Martha Corey
Mary Eastey "...if it is possible no more innocent blood be shed... I am clear of this sin."
Ann Pudeator, Alice Parker, Mary Parker, Wilmott Redd, Margaret Scott, Samuel Wardwell

One accused wizard was pressed to death on September 19 when he failed to plead guilty or not guilty:
Giles Corey "More weight."

Other accused witches died in prison:
Sarah Osborn, Roger Toothaker, Lyndia Dustin, Ann Foster

(As many as thirteen others may have died in prison.)
-------

its really an amazingly well documented example of religious funtamentalism combining with the fervor that only the mob mentality can bring to a situation. I have a whole lot of information, including death warrants, a letter from the Massachusetts Governor, examinations of the accused, etc.

Fascinating, yet frightening.
  Topic: anyone know of a way to acquire CCM after recent events?
Static

Replies: 15
Views: 23812

PostForum: Close Combat Marines, RAF Regt & Anti Terrorism   Posted: Wed Nov 16, 2005 4:25 pm   Subject: anyone know of a way to acquire CCM after recent events?
alright then Smile

someone step forward and name your price for a burned disc and i will send the $$$ (including postal charges of course)

i was without internet for almost 2 years due to crazy things going on in my life and i missed the CCM ordering window entirely. ive been playing CC since CC2 came out...so somebody throw me a line here!

thanks Very Happy
  Topic: Der Kessel: The end
Static

Replies: 37
Views: 20976

PostForum: CC5 Stalingrad Der Kessel   Posted: Wed Nov 16, 2005 4:22 pm   Subject: Der Kessel: The end
i (for one...and i know im not alone) was really looking forward to this mod as a continuation of the stalingrad mod. im signing this ad-hoc petition in the hope that you will have a change of heart after a few days cooling off away from the computer. its pointless and counterproductice to throw away so much hard work and artistic effort and i think everyone else agrees. have some of the experienced modders (who are posting on this thread right now) take a look at ALL your files and im certain that the bugs and problems will be ironed out in no time. we support you...dont give up!

-static
  Topic: anyone know of a way to acquire CCM after recent events?
Static

Replies: 15
Views: 23812

PostForum: Close Combat Marines, RAF Regt & Anti Terrorism   Posted: Wed Nov 16, 2005 2:52 am   Subject: anyone know of a way to acquire CCM after recent events?
ok...any useful suggestions?
  Topic: anyone know of a way to acquire CCM after recent events?
Static

Replies: 15
Views: 23812

PostForum: Close Combat Marines, RAF Regt & Anti Terrorism   Posted: Wed Nov 16, 2005 12:27 am   Subject: anyone know of a way to acquire CCM after recent events?
so the Corps Gazette says theyre out of copies...or someone made an executive decision to take it out of circulation. Ok... Is anyone prepared to burn some copies or put a torrent file online?
  Topic: progress?
Static

Replies: 3
Views: 4554

PostForum: CC5 Utah   Posted: Tue Nov 08, 2005 4:24 pm   Subject: progress?
first off Dima, congratulations on a fantastic mod! i particularly enjoy what youve done with tanks traversing their turrets towards threats instead of rotating the whole body and taking too much time. i dont know how you did it but its VERY impressive.

i know this has been asked before but i couldnt resist: how is version 2.0 coming?
 
 
 
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