Author |
Message |
Topic: First GC codename "Too f---ing bloody" |
jerjes
Replies: 4
Views: 5167
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Forum: Close Combat 5: Invasion Normandy Posted: Fri Nov 17, 2006 4:42 am Subject: First GC codename "Too f---ing bloody" |
No no, dont get me wrong, Im happy with this GC , Im just surprised of casualties levels of my own About the Panthers, well.. may be I was just too imprudent in some battles |
Topic: First GC codename "Too f---ing bloody" |
jerjes
Replies: 4
Views: 5167
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Forum: Close Combat 5: Invasion Normandy Posted: Thu Nov 16, 2006 10:38 pm Subject: First GC codename "Too f---ing bloody" |
yep. BTW, those MF bofors took almost all PzV |
Topic: First GC codename "Too f---ing bloody" |
jerjes
Replies: 4
Views: 5167
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Forum: Close Combat 5: Invasion Normandy Posted: Thu Nov 16, 2006 6:30 pm Subject: First GC codename "Too f---ing bloody" |
Well, here the situation AFTER JUST ONE DAY of battles. Im playing as Germans. |
Topic: Replace a GEteam w/QClone |
jerjes
Replies: 2
Views: 3533
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Forum: Close Combat 5: Invasion Normandy Posted: Tue Nov 14, 2006 4:12 pm Subject: Replace a GEteam w/QClone |
Thank you very much Stalky . Yes I know that Pz V wasn't on Norway but I just want to see it in this mod. By the way, those Bofors 40 mm are deadly, one of them took me 2 HT and 2 H39 in just 2 minutes |
Topic: Replace a GEteam w/QClone |
jerjes
Replies: 2
Views: 3533
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Forum: Close Combat 5: Invasion Normandy Posted: Tue Nov 14, 2006 4:58 am Subject: Replace a GEteam w/QClone |
Hi, i wanna know how can I replace H 39 (Class Nº 100). I want to put a Pz VG instead which isnt in the GETeams.adb (in fact, is on vehicle.adb, class nº 21) but I dont know how to do that Thanks in advance |
Topic: Battle of Berlin |
jerjes
Replies: 41
Views: 40720
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Forum: CC5 Battle of Berlin Posted: Sun Nov 12, 2006 11:24 pm Subject: Battle of Berlin |
Sapa wrote:
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Thanks! There is a Norwegian voice cue if you choose Germans speak English. I asked for help making Danish voices but nobody answered. Maybe i could add French voicies ( Yes there will be PzGr Div 33 SS "Charlemagne" in V.2) but that means you have to flipp with the files in the Local FX. We will se what happens!
Karelia 2 is my favourite and i will try to make this one perfect right now. Sorry!!
Thankyou for your support! / Mats
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Ask Ironcross1 !!! |
Topic: Using CC starter program. |
jerjes
Replies: 4
Views: 3409
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Forum: Tech Support Posted: Fri Nov 10, 2006 3:42 am Subject: Using CC starter program. |
I think you have to unzip the file into the same folder where you have your CC game, eg: C:\Program FIles\SSI\Close Combat. Hope this helps |
Topic: CC5 - Screen Capture |
jerjes
Replies: 4
Views: 4357
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Forum: Close Combat 5: Invasion Normandy Posted: Tue Nov 07, 2006 8:31 pm Subject: CC5 - Screen Capture |
Try this : http://www.closecombatseries.net/CCS/modules.php?name=Downloads&d_op=viewdownload&cid=216. Hope this helps |
Topic: mod problems |
jerjes
Replies: 2
Views: 3680
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Forum: CC5 Stalingrad Posted: Mon Nov 06, 2006 9:52 pm Subject: mod problems |
Here's a guide how to install Stalingrad mod: http://www.closecombatseries.net/CCS/modules.php?name=Content&pa=showpage&pid=92 |
Topic: Ingame videos |
jerjes
Replies: 10
Views: 7425
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Forum: Close Combat 5: Invasion Normandy Posted: Fri Nov 03, 2006 3:32 am Subject: Ingame videos |
I think he used AutoScreenRecorder 2.0 free. |
Topic: .PLN Plugin Instalation |
jerjes
Replies: 3
Views: 3251
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Forum: Tech Support Posted: Thu Nov 02, 2006 2:03 am Subject: .PLN Plugin Instalation |
You have to download a Configuration Manager in downloads section. Hope this helps |
Topic: CC3 angst ^^ |
jerjes
Replies: 1
Views: 2957
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Forum: Close Combat 3: The Russian Front Posted: Wed Nov 01, 2006 4:27 pm Subject: CC3 angst ^^ |
Try CC3: Der Ost Front |
Topic: CC5 on line |
jerjes
Replies: 35
Views: 26642
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Forum: Close Combat 5: Invasion Normandy Posted: Sat Oct 28, 2006 2:04 pm Subject: CC5 on line |
Ok, thanks roonburg |
Topic: CC5 on line |
jerjes
Replies: 35
Views: 26642
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Forum: Close Combat 5: Invasion Normandy Posted: Sat Oct 28, 2006 12:46 am Subject: CC5 on line |
Just a question: do you HAVE to suscribe to be able to play in GS??? |
Topic: azp and sfx files |
jerjes
Replies: 2
Views: 3881
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Forum: Modding Workshop Posted: Mon Jan 30, 2006 1:42 am Subject: azp and sfx files |
Hi, which tools I need to edit .azp & .dfx files? |
Topic: New CC5 A Bridge Too Far 1.05 Mod |
jerjes
Replies: 17
Views: 9461
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Forum: Close Combat 5: Invasion Normandy Posted: Wed Jan 25, 2006 10:59 pm Subject: New CC5 A Bridge Too Far 1.05 Mod |
Nomada_Firefox wrote:
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Quote:
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That's great . Since a I havent played CCV ABTF, my question is: are maps resized or they have the same size as the original CC2 game??
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Maps have the same CC2 size but vehicles have not the correct size to run on these maps.
Quote:
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Nomada Firefox do you think you could make a bridge laying tank like Tejezd did for the Meuse mod.
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Sorry I do not understand this question.
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Ok, thanks for answer |
Topic: New CC5 A Bridge Too Far 1.05 Mod |
jerjes
Replies: 17
Views: 9461
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Forum: Close Combat 5: Invasion Normandy Posted: Wed Jan 25, 2006 3:57 pm Subject: New CC5 A Bridge Too Far 1.05 Mod |
That's great . Since a I havent played CCV ABTF, my question is: are maps resized or they have the same size as the original CC2 game?? |
Topic: Battle of Berlin Mod - Problem |
jerjes
Replies: 6
Views: 4127
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Forum: Close Combat 5: Invasion Normandy Posted: Sat Jan 21, 2006 5:52 pm Subject: Battle of Berlin Mod - Problem |
Try to extract it one map per time (sp?). It worked for me |
Topic: Exit & Entry VL |
jerjes
Replies: 3
Views: 2923
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Forum: Close Combat 5: Invasion Normandy Posted: Thu Jan 19, 2006 10:25 pm Subject: Exit & Entry VL |
Well, thank you very much, both of you . This helps me to clarify some aspects that I've ignored and to redefine my tactics. |
Topic: Exit & Entry VL |
jerjes
Replies: 3
Views: 2923
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Forum: Close Combat 5: Invasion Normandy Posted: Thu Jan 19, 2006 7:11 am Subject: Exit & Entry VL |
Hi, this may be a silly question but what is an Entry and an Exit VL? and Which is the importance of conquering them?. Thanks |
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