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Author Message
  Topic: PANZER GROUNDS - PRE-KICKSTARTER PROJECT PRESENTATION
schrecken

Replies: 10
Views: 9737

PostForum: The Mess   Posted: Sun May 31, 2015 8:44 am   Subject: Re: PANZER GROUNDS - PRE-KICKSTARTER PROJECT PRESENTATION
I think the new CC (CC roundabout) is using the unity engine?
  Topic: FIFA finally caught for corruption, no surprise
schrecken

Replies: 25
Views: 19412

PostForum: The Mess   Posted: Sun May 31, 2015 8:41 am   Subject: Re: FIFA finally caught for corruption, no surprise
Russian tough man Putin supports Blatter... but corruption has many friends
  Topic: Russia - Whats goin on..
schrecken

Replies: 339
Views: 191731

PostForum: The Mess   Posted: Sun May 31, 2015 8:38 am   Subject: Re: Russia - Whats goin on..
The Russians already fucked their economy up for 70 years after WWII will they be stupid enough to do it again... I say yes.
  Topic: Common knowldge vs docs
schrecken

Replies: 31
Views: 35629

PostForum: CC5 Stalingrad   Posted: Sun May 31, 2015 8:36 am   Subject: Re: Common knowldge vs docs
Quote:
That's very interesting! When I studied history, we were told never to rely or even trust wikipedia. Anyone can write it, and as proven, it isn't always accurate.


I'd say the same about "official" Russian reeports
  Topic: Common knowldge vs docs
schrecken

Replies: 31
Views: 35629

PostForum: CC5 Stalingrad   Posted: Sun May 31, 2015 8:33 am   Subject: Re: Common knowldge vs docs
here's the thing though

We all know the Soviets were weak pussies and lied to their superiors.. or told their superiors what they wanted to hear.

They had no heart and would not stand up to authority.. a few good men could have saved the world from soviet atrocities but no like the Nazis they failed miserably.

That is the historical facts and no amount of denying it will change it.
  Topic: COI, Modern Tactics or WAR?
schrecken

Replies: 21
Views: 18768

PostForum: The Mess   Posted: Fri Oct 31, 2014 2:06 am   Subject: Re: COI, Modern Tactics or WAR?
Or perhaps I am brilliant... there are a few that frequent these boards that know that's not true.

simple strat map choices of which maps to attack and where to have a main thrust.. TLD and LSA have no choices.

there are those that argue that the strat map is just a way of getting into battle, but making it just slightly interesting helps in the immersion value.
  Topic: LSA, my review, thoughts, etc
schrecken

Replies: 23
Views: 22522

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Oct 30, 2014 1:10 am   Subject: Re: LSA, my review, thoughts, etc
I pointed you towards a H2H run through and that was easy as the allies.. it's just a joke against the AI

I think I captured the entire Ruhr when playing v the AI
  Topic: COI, Modern Tactics or WAR?
schrecken

Replies: 21
Views: 18768

PostForum: The Mess   Posted: Thu Oct 30, 2014 1:07 am   Subject: Re: COI, Modern Tactics or WAR?
[quote@ Shcrecken - I didn't read the whole thread. Are you Andrew Williams or something?  He didn't seem to have an easy time with it.[/quote]

yeh, that's me.

All maps but 6 were won in 1 single battle.. as close as can be to a walkover.. H2h not just v the AI.

TLD is much the same, little or no decisions to make just do as tasked robotically.

WaR you get to make decisions on both sides of the battle.

i haven't played GTC yet, but the map looks the same, no choices to make just barge ahead butting your head until the opposition submits.
  Topic: LSA, my review, thoughts, etc
schrecken

Replies: 23
Views: 22522

PostForum: Close Combat Last Stand Arnhem   Posted: Wed Oct 29, 2014 5:03 am   Subject: Re: LSA, my review, thoughts, etc
Easy trick as the allies is to avoid inflicting casualties until key VL's are taken.

The final battle washup

Congratulations to my opponent for sticking with a total lost cause, he never lost his sense of humour and used what forces he was given with energy and imagination.


25 turns required to achieve total victory
31 turns not played

About 6 maps that took more than one battle to clear - Pannerden was a beauty, Arnhem Heights and Dinther were tight.

Nearly all the others were simply a walkover.

The Axis forces are so weak they can't cover all map VL's and as soon as they are assaulted their morale breaks.


more to follow.....
  Topic: COI, Modern Tactics or WAR?
schrecken

Replies: 21
Views: 18768

PostForum: The Mess   Posted: Wed Oct 29, 2014 4:58 am   Subject: Re: COI, Modern Tactics or WAR?
nah, as allies you just drive north and win

http://www.matrixgames.com/forums/tm.asp?m=2632995
  Topic: COI, Modern Tactics or WAR?
schrecken

Replies: 21
Views: 18768

PostForum: The Mess   Posted: Wed Oct 29, 2014 1:57 am   Subject: Re: COI, Modern Tactics or WAR?
I agree with plt_michael in that WaR offers the best offensive/defensive options of the Strat. map series of games.

I couldn't stand CC4 though.

CoI offers a similar mix of offensive and defensive options
  Topic: COI, Modern Tactics or WAR?
schrecken

Replies: 21
Views: 18768

PostForum: The Mess   Posted: Thu Oct 23, 2014 7:11 am   Subject: Re: COI, Modern Tactics or WAR?
My preference is CoI

of the strat level games WaR as that has a map that doesn't just involve butting your head up against the enemy for the entire battle.

War at least gives you some alternative routes to take and strategic decisions....

but i get tired of the all white maps though.
  Topic: Port to TLD / WAR?
schrecken

Replies: 13
Views: 31385

PostForum: CC5 Karelia   Posted: Thu Oct 23, 2014 3:49 am   Subject: Re: Port to TLD / WAR?
Finland v Russia in a no holds barred clash.
Luer's modification of CloseCombat III covering the Finno-Soviet conflict from 39 to 44.
All Germans removed from the game and replaced by Finnish units.
The Russian teams were completely reworked, with correct translations and new teams like NKVD Border Guards and Morskaya Pekhota units.
A new Grand Campaign was added as well.
  Topic: Cross of Iron v3.61 Patch + Bug Reports
schrecken

Replies: 11
Views: 13806

PostForum: Close Combat Cross of Iron   Posted: Fri Oct 17, 2014 7:42 pm   Subject: Re: Cross of Iron v3.61 Patch + Bug Reports
updated version 2 modswap and mmcc3 version 2.00S

  Topic: Mount and dismount
schrecken

Replies: 3
Views: 7646

PostForum: Close Combat Modern Tactics   Posted: Fri Oct 17, 2014 1:00 pm   Subject: Re: Mount and dismount
or dismount and seek cover
  Topic: Mount and dismount
schrecken

Replies: 3
Views: 7646

PostForum: Close Combat Modern Tactics   Posted: Fri Oct 17, 2014 11:54 am   Subject: Re: Mount and dismount
get on a truck/jeep/troop carrier and race across the map at vehicle speed without getting fatigued.
  Topic: Address for MMCC3 servers
schrecken

Replies: 29
Views: 30724

PostForum: Close Combat Cross of Iron   Posted: Fri Oct 17, 2014 12:06 am   Subject: Re: Address for MMCC3 servers
hmmm.. this?

MMCC3 web page
  Topic: What is the best Close Combat - including Mod games
schrecken

Replies: 13
Views: 9735

PostForum: The Mess   Posted: Thu Oct 16, 2014 6:35 am   Subject: Re: What is the best Close Combat - including Mod games
MMCC3 is the most fun I've had with close Combat... followed by 10 player CCMT
  Topic: Address for MMCC3 servers
schrecken

Replies: 29
Views: 30724

PostForum: Close Combat Cross of Iron   Posted: Thu Oct 16, 2014 6:33 am   Subject: Re: Address for MMCC3 servers
Can this be reached by interested parties?

http://mmcc3.no-ip.org
  Topic: Probability - platoon Michael
schrecken

Replies: 1
Views: 2809

PostForum: Modding Workshop   Posted: Thu Oct 09, 2014 11:35 am   Subject: Re: Probability - platoon Michael
originally posted by mick_xe5

http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=7523&highlight=probability
 
 
 
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