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Do incapacitations count as a soldier's kills?

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 Author
Message
 
pzjager

Rep: 12.3
votes: 1


PostPosted: Thu Nov 23, 2006 1:25 pm Post subject: WENSIJ map currupted Reply with quote

Hi to all;

After some verification, we came to the conclusion that the map called WENSIJ causes a problem. I don't know why, perhaps the file has been corrupted during the uploading process, perhaps I did not unload the right version (In fact, the map works well on my PC).

I came to the conclusion that I will have to upload again the map in the next few hours.

For time being, I have attached the uncorrupted .txt file to this message, so that those of you who encounter the problem can resolve the issue in some seconds.

I am really sorry about that. Don't know what happened.

Accept my apologies, and have fun.

Cheers
Panzerjäger

P.S. This issue doesn't have ANY effect on your save if you have already saved a campaign. Once resolved, you can play with your saved campaign without any problem. It is just a graphic problem.



wensij_736.zip
 Description:

Download
 Filename:  wensij_736.zip
 Filesize:  22.29 KB
 Downloaded:  364 Time(s)

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mooxe

Rep: 221.7
votes: 25


PostPosted: Thu Nov 23, 2006 4:51 pm Post subject: Reply with quote

I'll fix this soon. Vetmods ready to for download. Will be added when I get back from work.


Join Discord for technical support and online games.
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pvt_Grunt

Rep: 99.7
votes: 5


PostPosted: Fri Nov 24, 2006 7:35 am Post subject: Reply with quote

Thanks pzjager, the fact is - there WILL be bugs / issues in ANY program released. No matter how much playtesting you do, it will happen. The fact that you are trying to help even though you dont have the problem yourself is highly commendable. Dont get discouraged by the fault / bug reports, just log them and get V1.1 ready! It's not personel, just consider it a compliment that people are playing your mod and take the time to report bugs!

ps - no problems found from me yet, I just dont like KV-1 tanks when I play as Germans Evil or Very Mad

Grunt
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pzjager

Rep: 12.3
votes: 1


PostPosted: Fri Nov 24, 2006 8:23 am Post subject: Reply with quote

pvt_Grunt wrote:

ps - no problems found from me yet, I just dont like KV-1 tanks when I play as Germans Evil or Very Mad

Grunt


Hi,

Many thanks for your kind message.
Regarding the KV-1's,.....it is the reality! They were really strongly armored and I only respected the actual armor of these tanks!
Anyway, you have plenty of weapons which can destroy them at medium or short distances as PaK 38 and 40, Marders, long barreled StuGs, provided you can hit the flanks or the rear...

I have spent hours and hours to make the armors and the gun's power as precise as possible. It is really well balanced

At least it is my opinion.

Cheers
Panzerjäger
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kukov

Rep: 0.1


PostPosted: Sun Nov 26, 2006 2:24 pm Post subject: Reply with quote

pzjager wrote:
pvt_Grunt wrote:

ps - no problems found from me yet, I just dont like KV-1 tanks when I play as Germans Evil or Very Mad

Grunt


Hi,

Many thanks for your kind message.
Regarding the KV-1's,.....it is the reality! They were really strongly armored and I only respected the actual armor of these tanks!
Anyway, you have plenty of weapons which can destroy them at medium or short distances as PaK 38 and 40, Marders, long barreled StuGs, provided you can hit the flanks or the rear...

I have spent hours and hours to make the armors and the gun's power as precise as possible. It is really well balanced

At least it is my opinion.

Cheers
Panzerjäger



Yer i find it quite realistic. i enjoy hiding my anti tank guns in the ruins and watch the kv-1s getting knocked out one by one....once they zero in on you tho ur toast.
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Qlimax




PostPosted: Tue Nov 28, 2006 3:11 pm Post subject: Reply with quote

I havent had that much trouble with kv1s yet. They are hard to take out and cost some casualties but in this mod the AT teams actually work very well. I also took out 1 KV tank with an airstrike while they mostly dont do much damage.

Anyway pzjager keep up this mod, it's the best I've played so far
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Rek

Rep: 6.4


PostPosted: Fri Dec 08, 2006 3:46 pm Post subject: Reply with quote

Qlimax wrote:
I havent had that much trouble with kv1s yet. They are hard to take out and cost some casualties but in this mod the AT teams actually work very well. I also took out 1 KV tank with an airstrike while they mostly dont do much damage.

Anyway pzjager keep up this mod, it's the best I've played so far


when you used an airstrike of Me110 against a KV-1 and it survies,... OK..

but when you used a Ju- 87 against it, and nothing hapens... Shocked Shocked Shocked

PD: i really enjoy with this mod!!! thanks for doing it Wink
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