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Do incapacitations count as a soldier's kills?

Yes
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 Author
Message
 
John3

Rep: 1.2
votes: 1


PostPosted: Thu Feb 21, 2008 3:44 am Post subject: Much respect to Pzjager Reply with quote

Just wanted to say thankyou. Job well done. Amazing mod. I just finished my GC against the russian AI and got my azz handed to me.
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ANZAC_Tack

Rep: 22.3
votes: 1


PostPosted: Thu Feb 21, 2008 4:58 am Post subject: yes. Reply with quote

i second that motion.

great job.


espree de corp
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Thu Feb 21, 2008 5:17 am Post subject: Reply with quote

Agreed, great job pzjager!
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Thu Feb 21, 2008 6:19 am Post subject: Reply with quote

SDK and SOC rules!!!
Especially the AI tweaks to make single player experience much more challenging despite the inherent weak AI of CC5.
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dgfred

Rep: 63.1


PostPosted: Thu Feb 21, 2008 4:54 pm Post subject: Reply with quote

Three cheers (make that four) to pzjager! :Cool


Sports Freak/ CC Commander/ Panzerblitz Commander
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Polemarchos

Rep: 27.3


PostPosted: Fri Feb 22, 2008 3:25 am Post subject: Reply with quote

word up!


To brave men few words are as good as many
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nuggaprovst




PostPosted: Fri Feb 22, 2008 6:06 pm Post subject: Reply with quote

Polemarchos wrote:
word up!
one hell off a mod....
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pzjager

Rep: 12.3
votes: 1


PostPosted: Fri Feb 22, 2008 7:07 pm Post subject: Reply with quote

Hi to you all, friends,

First, thank you all for your kindness. Both SDK and SOC have taken me a lot of time, efforts, etc... and your messages are really giving me the strengh to go further with this game which remains 10 years after the best game never seen...

SOC has just yesterday been downloaded by 1000 fans. It is bad and...nice. Bad because I launched SDK by november 19th, 2006, and the 1000th download was at this time obtained within 20 days or so. Nice because I realise that SOC is just 1.0 version. The 1.1 version with a stunning German Vetmod will be released. This version that I am playing on and upgrading day after day on my Win98 PC will be available ..... let's say asap. It will really be my gift to those of you who really want CC to be a challenge....

For the others, who historically claimed to want a more challenging game, but are ....now claiming that SOC is ...too difficult, an other version will be released at the same time.

And, ULTIMATELY, for the H2H players, a real H2H SOC will be released as well.

So, everybody might be happy: a) the real players against the AI wanting an historical reality, b) the newbies who don't know how to fight against what some claim as a poor computer AI and c) the H2H players who want to play CC as an arcade game.

That said, SOC v1.1 will be released ASAIC, but should be followed by the v2.0 version of its father SDK. SDK v2.0 will be SDK upgraded to SOC standards, but will be as well launched with a submod called SDK:DK (Die Kampfgruppen) in which you will be be able to fight in the Don steppe in end november 1942 with these famous Kampfgruppen as Simons, Goeble, Sauerbruch, Lepper, some Guppen units as the romanian Lascar or the Hollidt panzerkorps and so other many ones. SDKDK will also be launched with 3 new maps, ttwo are already done!

As you can see, CC is more than well alive. Bir Hakeim is born. 3 maps are already finished. I am worjing hard on this mod.

Well, the less you can do all is to write a message to any post you are interested in. I have seen even today some veteran CC3 players coming back to this eternal game....

I, personaly, will NOT give up with CC. With the help of Mooxe and Zappi, SOC is just a baby.

Cheers
PJ
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caribacey




PostPosted: Wed Feb 27, 2008 12:06 am Post subject: Reply with quote

You da MAN!

I still play SOC when I have a few moments of peace.

There are so many variations a single player can dabble with, especially with this mod.

Salute, PJ


SA_Acey
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LiveFree




PostPosted: Thu Feb 28, 2008 10:07 am Post subject: Reply with quote

Although i'm just a noobie, I also want to thank pzjager for his commitment and dedication to CC. His mods have have been a testament to how hard work and diligence can produce such a wonderful and magnificent product.

I can tell that you've not only managed to create an awesome gaming experience, but have also tried as best you can to maintain a high degree of historical accuracy, and I think thats AWESOME! Your work with the AI and the difficulty of the mod is great....don't change a bit!

thanks pzjager
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tripwire

Rep: 37.5
votes: 2


PostPosted: Thu Feb 28, 2008 9:08 pm Post subject: Reply with quote

I suggest a round of pzjager's favorite beer.

... make that two rounds!

I am really enjoying playing the AI more than ever before. Yeah, I know. I must be a glutton for punishment... and do those guys really punish me!!

Thank you so much, pzjager. Smile
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pzjager

Rep: 12.3
votes: 1


PostPosted: Fri Feb 29, 2008 7:36 am Post subject: Reply with quote

Once again, thank to you all.

Reading your messages just further convince me that you can really improve the difficulty of CC5 if you carefully adjust the game settings and coding.

I am still working on the German Vetmod, which should really be the ultimate challenge. My own GC is still on the january 20th and I am really not sure to be able to resist somewhere until february 2nd!

Some maps still give me a headacke, that's why this submod, which I want the best possible, is still not available.

These settings will also be used for SDK 2.0, which might give a real second life to this mod.

Cheers
PJ
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mookid




PostPosted: Sun May 25, 2008 2:42 pm Post subject: Reply with quote

when I first looked at screenshots I thought "mh boring snow, the gameplay better be good".

the experience of the first battle was overwhelming. the action, the sound...

It's my favourite mod by far.
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pzjager

Rep: 12.3
votes: 1


PostPosted: Sun May 25, 2008 5:32 pm Post subject: Reply with quote

mookid wrote:
when I first looked at screenshots I thought "mh boring snow, the gameplay better be good".

the experience of the first battle was overwhelming. the action, the sound...

It's my favourite mod by far.


Hi new friend,

It is very nice to read your message!

SOC is the current must before I will release SDK 2..0, BH and..... SOC v1.1, the real ultimate challenge!

Have fun and don't hesitate to:

1) Contact me in case of any problem
2) Advertise SOC on all the CC forums. THe best PJ CC mod is this one

Cheers
PJ
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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