Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1209
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
Searry

Rep: 3.2
votes: 1


PostPosted: Thu Jul 17, 2008 10:29 pm Post subject: Huge map related bug! (Need fix immediately!) Reply with quote

I just tried your mod and this happens.
Is there a fix. It's very stupid to attack from west! It's completely insane, and unhistorical.



nimetön2.jpg
 Description:
bug
 Filesize:  298.23 KB
 Viewed:  5009 Time(s)

nimetön2.jpg



nimetön.jpg
 Description:
bug
 Filesize:  328.73 KB
 Viewed:  5009 Time(s)

nimetön.jpg


Back to top
View user's profile Send private message Send e-mail MSN Messenger
 
mooxe

Rep: 221.4
votes: 25


PostPosted: Thu Jul 17, 2008 10:46 pm Post subject: Reply with quote

This happened to me in GJS 4.4 also on this same map. Mikwarleo told me it had smething to do with strategic movement of units around this map.


Join Discord for technical support and online games.
Back to top
View user's profile Send private message Visit poster's website
 
Searry

Rep: 3.2
votes: 1


PostPosted: Thu Jul 17, 2008 10:54 pm Post subject: Reply with quote

mooxe wrote:
This happened to me in GJS 4.4 also on this same map. Mikwarleo told me it had smething to do with strategic movement of units around this map.


The troops didn't even move in the strategic map, exept for the paras.
Back to top
View user's profile Send private message Send e-mail MSN Messenger
 
Digs

Rep: 56.7
votes: 5


PostPosted: Fri Jul 18, 2008 1:19 am Post subject: Reply with quote

I didn't get that problem, strange!?. My men started on the beaches, as they should. Confused
Back to top
View user's profile Send private message
 
Roel




PostPosted: Fri Jul 18, 2008 5:58 am Post subject: Re: Huge map related bug! (Need fix immediately!) Reply with quote

Searry wrote:
I just tried your mod and this happens.
Is there a fix. It's very stupid to attack from west! It's completely insane, and unhistorical.


We experienced the same thing in our recent H2H campaign.

If it happens right after strategic movement, it is probably related to saving and going back to the command screen (as you normally do to avoid BG forcepool problems). After strategic movement, you should immediately proceed to the first battle, without saving and going back to the command screen (see also the CC5 strategy guide http://www.closecombatseries.net/CCS/modules.php?name=Content&pa=showpage&pid=122).

If it happens later during the turn, it's probably unavoidable: Allied BGs will try to enter from an "entry" VL in the east, unless you already control an adjacent map (don't know if there needs to be a friendly major supply depot or not). In that case, they will enter as if coming from that adjacent map.

Cheers,

Roel
Back to top
View user's profile Send private message
 
Dima

Rep: 87.3
votes: 16


PostPosted: Fri Jul 18, 2008 7:28 am Post subject: Reply with quote

Searry,

1. there is special thread for bugs/flaws - TRSM v097 bug thread

2. there is a readme posted here that should be read carefully to avoid stupid questions.

Quote:
The troops didn't even move in the strategic map, exept for the paras.

same readme i ment, tells:
GC TRSM - 5/6Para(at Pegasus from start) can cause CC5 bug - if it moves at first turn and captures Benouville, 9/3 Brit will enter Ouiserham from Benouville instead of sea. I can c only 2 solutions for now:
1)don't move 5/3Para at turn 1.
2)german player should intercept 5/3Para with 192/21pz at turn 1.


Quote:
It's very stupid to attack from west! It's completely insane, and unhistorical.

after the GC has started with you as the commander u make yer own history (even if it is stupid and insane Wink).
it happend becoz u captured Juno Beach first battle, so yer BG entered Coursavelle from the Allied (green) map.

Picture, that yer BG that had to land in Cours and sustain hvy losses (as it's damn hard to attack that town from sea) landed on cleared Juno Beach and moved toward Cours.
Back to top
View user's profile Send private message
 
Searry

Rep: 3.2
votes: 1


PostPosted: Fri Jul 18, 2008 12:55 pm Post subject: Reply with quote

A little overreation always gives the best results. Thanks guys.
Back to top
View user's profile Send private message Send e-mail MSN Messenger
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Total Realism Sub Mod


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!