salhexe
Rep: 70.1 votes: 6
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Posted: Mon Nov 24, 2008 4:13 pm Post subject: CCV Berlin german S vetmod 3.3 |
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Hi all
here the latest developed of my vetmod, now ai have more fast and furious, I think more so it is difficult. Added also Ifni's RwA. See readme for details.
nb music file no added for over sizes upload.
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CC5 Battle of Berlin S german vetmod 3.3.zip |
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822.75 KB |
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723 Time(s) |
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Pzt_Rasalom
Rep: 0.1
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Posted: Thu Dec 18, 2008 7:40 am Post subject: |
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how do i install this vetmod
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Any fool with a fast pair of hands can take a tiger by the balls. But it takes a hero to keep squeezing.... |
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salhexe
Rep: 70.1 votes: 6
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Posted: Thu Dec 18, 2008 9:20 am Post subject: |
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Pzt_Rasalom wrote:
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how do i install this vetmod
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Simply overwrite existing files.
Do a copy of previous files.
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tripwire
Rep: 37.5 votes: 2
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Posted: Thu Dec 18, 2008 2:31 pm Post subject: |
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Many thanks for your continuing updates to the VetMods for Battle of Berlin.
This last one is really great!
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salhexe
Rep: 70.1 votes: 6
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Posted: Fri Dec 19, 2008 12:04 pm Post subject: |
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Thx
I think it is the last, best so ... I hope someone can translate it into WAR
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salhexe
Rep: 70.1 votes: 6
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Posted: Thu Feb 26, 2009 3:55 pm Post subject: |
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Here a shot of the final stages of gc, the Moltke bridge. I'm reading these days a new biography of the "Charlemagne" by M. Afiero and these simulations of close combat make it a good idea of the fighting done in berlin
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russian advance under smoke |
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221.64 KB |
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mg storm on russian attack, Hj destroy isu and sniper cover |
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221.81 KB |
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salhexe
Rep: 70.1 votes: 6
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Posted: Thu Feb 26, 2009 4:03 pm Post subject: |
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follows
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situation at apr 30, 3 maps and very few men remains, Götterdämmerung incoming |
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144.13 KB |
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mg destroyed russian infantry and suffer air strike reaction |
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225.44 KB |
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16200 Time(s) |
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Sat Feb 28, 2009 11:37 pm Post subject: |
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Hi, don't know if I'm stupid or just a newbi (might even be a stupid newbi...)
I'd really wants to try this mod, but I don't get where I'm supposed to to replace the files... Tried the BoB folder in the Config Manager, but nothing happened. Am I supposed to mess with the original installation?
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"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Sun Mar 01, 2009 1:00 am Post subject: |
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Make a backup of the original adb files in:
<Drive>:\Program Files\SSI\Close Combat Invasion Normandy\Data\Base
...and replace them with the adb files from CC5 Battle of Berlin S german vetmod 3.3.zip by Salhexe.
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Sun Mar 01, 2009 1:46 am Post subject: |
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Thx.
Then I copied "GC germ S vet 3.3 d" to campaigns and the CC5 file as well, hope it works now!
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"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Sun Mar 01, 2009 2:12 am Post subject: |
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Still having one prob. with this mod...
I prefer to rename my units in order to keep track of 1st and 2nd platoon, but when I do that in 3.3 GC it crashes as soon as I tries to leave Force selection of the first battle. Is there anything to do about this?
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"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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salhexe
Rep: 70.1 votes: 6
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Posted: Mon Mar 02, 2009 12:45 pm Post subject: |
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Hi
if you speak about rename teams in battlegroup screen, I have no problems.
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Mon Mar 02, 2009 6:19 pm Post subject: |
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Now it works flawless, even when I'm renaming the units in the battlegroup screan, maybe just some "first-map sickness"...
It's a great mod salhexe! :ok2
With your time hidden file, it makes a great, fun and exciting game with everything you can wish for!! You really have to think, both in the strat. movement and while deploying.
Guess I'm going to waste a lot of time on this one...
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"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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salhexe
Rep: 70.1 votes: 6
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Posted: Thu Mar 12, 2009 2:14 pm Post subject: |
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Here the final result of the gc.
My last 1 zugfuhertrupp (1 man) and a aufklarer (3 men) still hold a piece of the map Reichstag and 3 vl at the end of hostilities, this is a result that reflects the historical reality.
Notes gc: after a brief resistance on the Seelow heights, I withdrew the units on a line from Alt Ranft to Fürstenwalde until April 25 when I bled forces were swept away to the south and I had to withdraw hastily in the middle but without success to have a closed perimeter, but still managed to arrive at the end of the campaign.
Form a line blocking with 4 maps help you, since then the Russian drive to the west outside supply (not realistic) but then when the Russians smashing it faces heavy losses and the impossibility of reconstructing a front, perhaps better to retire in good order within the city and resist excessive, what we try in the next gc.
settings: to recruit hero vs, time hidden used
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16060 Time(s) |
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flick
Rep: 17.6
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Posted: Thu Mar 12, 2009 10:50 pm Post subject: |
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No matter how good the mod, I always lose interest by halfway through the campaign, because being the defender can be so slow.
I should say, that I've only played battle of berlin, without the vet-mods and updates, because I'm not sure how to add them to the files.
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salhexe
Rep: 70.1 votes: 6
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Posted: Fri Mar 13, 2009 9:17 am Post subject: |
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flick wrote:
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I should say, that I've only played battle of berlin, without the vet-mods and updates, because I'm not sure how to add them to the files.
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For this vetmod:
overwrite exe in main folder, the adb files in data/base and btds in maps folder, campaign in campaign folder.
Save existing files.
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jc_von_preussen
Rep: 6
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Posted: Wed Aug 25, 2010 1:09 pm Post subject: |
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salhexe wrote (View Post):
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flick wrote:
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I should say, that I've only played battle of berlin, without the vet-mods and updates, because I'm not sure how to add them to the files.
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For this vetmod:
overwrite exe in main folder, the adb files in data/base and btds in maps folder, campaign in campaign folder.
Save existing files.
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Hey, I would be most happy to play your submod. Yet, as it is now, I really dont want to try to install it. Yes I'm lazy. But I just dont get it why you dont want to use the cfg manager ?
Hoepfully you could create a prpoer install, or something easier to get to work ?
Thx in advance.
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