TTorpedo
Rep: 23.5
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mooxe
Rep: 221.7 votes: 25
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Posted: Tue Apr 07, 2009 10:24 am Post subject: |
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That story reminds me so much of Atomic working with Marines to make First To Fight, the graphics even look veryyyy similar. |
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CSO_Talorgan
Rep: 72.5 votes: 1
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Posted: Tue Apr 07, 2009 10:39 am Post subject: |
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mooxe wrote:
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That story reminds me so much of Atomic working with Marines to make First To Fight, the graphics even look veryyyy similar.
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I share your disappointment but not your surprise.
What would you rather have, Close Combat: Fallujah rammed down your throat, whether you like it or not; or the S3T team at least *trying* to keep the spirit alive, through a barrage of criticism and on a shoestring? |
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flick
Rep: 17.6
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Posted: Tue Apr 07, 2009 12:13 pm Post subject: |
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Hmm, it say's it reaslistic as possible, but it's doubful that you'll play as insurgents? |
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Polemarchos
Rep: 27.3
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Posted: Tue Apr 07, 2009 12:50 pm Post subject: |
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i think that critique is the only way of making things better... "Yea-saying" never solved anything. |
To brave men few words are as good as many |
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mooxe
Rep: 221.7 votes: 25
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Posted: Tue Apr 07, 2009 1:17 pm Post subject: |
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It seems as though Atomic is bent on creating a realistic shooter like how they made CC realistic. I dont know how you can make a shooter realistic like Atomic wants it to be and keep interest. They have said you can follow different paths based on who you shoot, I doubt thats very indepth though. There is probably little or no storyline or character development. It is kind of interesting where they are trying to go on this 2nd try. Its strange I do not see any references to first to fight in all the articles that showed up today. |
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Tue Apr 07, 2009 1:35 pm Post subject: |
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New Atomic Historic Shooter:
FtF:
From the first day they announced they were back...Atomic said they were doing this shooter first...then (maybe...just maybe) pick-up the CC game again.
Hmm...Atomic's recycling the half finished FtF engine for their new shooter? |
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TTorpedo
Rep: 23.5
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Posted: Tue Apr 07, 2009 2:02 pm Post subject: |
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I´m looking forward. Lets see how this translates from paper to game.
One thing I dislike is the linear approach, I would prefer to be able to rewrite history.
There is never enough realistic shooters - something along O. Flash Point or the first Ghost Reckon and Rainbow Six. Only Arma and Red Orchestra stands nowadays - hopefully OFP2 or Arma2 (to be released this year) will fill my trigger needs.
Indeed not a word about the former Atomic experience with FpS.. I hope they put the former Red Storm´s ahead of things. |
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flick
Rep: 17.6
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Posted: Tue Apr 07, 2009 10:24 pm Post subject: |
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Well, CC always had basic graphics with great playability... so maybe this is the 3d version? |
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squadleader_id
Rep: 53.2 votes: 7
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schrecken
Rep: 195 votes: 15
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Posted: Wed Apr 08, 2009 11:10 am Post subject: |
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Yeah, it should be banned.
Same with any WWII based game... too many people died. |
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Therion
Rep: 27.4 votes: 4
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Posted: Wed Apr 08, 2009 11:56 am Post subject: |
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TTorpedo wrote:
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I´m looking forward. Lets see how this translates from paper to game.
One thing I dislike is the linear approach, I would prefer to be able to rewrite history.
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Is a single soldier able to rewrite history?
Blah. Of course tons of books about Iraq are good but games are evil?
Also, it's pretty ironic, taking in account that more than three dozens of actual soldiers are helping in development. |
Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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TTorpedo
Rep: 23.5
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Posted: Wed Apr 08, 2009 1:20 pm Post subject: |
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Therion wrote:
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TTorpedo wrote:
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I´m looking forward. Lets see how this translates from paper to game.
One thing I dislike is the linear approach, I would prefer to be able to rewrite history.
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Is a single soldier able to rewrite history?
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Ofcourse, Napoleon did.. |
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Therion
Rep: 27.4 votes: 4
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TTorpedo
Rep: 23.5
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Posted: Wed Apr 08, 2009 2:07 pm Post subject: |
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Therion wrote:
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As a commander, not as a grunt.
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I have high expectations.
I was referring to the fact that, from the presentation of the game, it seems the player will be bound to follow a path of scripted events (like in Cod series) where I prefer to have some freedom.
As a player i want my actions to influence the outcome. Not just go there shoot this one don't shoot that one ..etc..
Anyway this is all speculation. I hope they can do a tactical masterpiece and do not back down from a realistic portray of Urban Modern Warfare. |
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Therion
Rep: 27.4 votes: 4
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Posted: Wed Apr 08, 2009 2:18 pm Post subject: |
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It would be awesome if CCMT would allow to destroy buildings like in RL. |
Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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Pzt_Mac
Rep: 3.4
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Posted: Fri Apr 10, 2009 3:29 pm Post subject: |
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Perhaps this is a recruiting tool. That's the only function I can see for a game like this. |
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Therion
Rep: 27.4 votes: 4
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ANZAC_Tack
Rep: 22.3 votes: 1
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Posted: Tue Apr 14, 2009 10:07 am Post subject: |
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looks dam fine to me, love CoD4/5 and thinking of reinstalling FtF to now see , with FPS perspective, how it was. |
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squadleader_id
Rep: 53.2 votes: 7
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