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Do incapacitations count as a soldier's kills?

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mooxe

Rep: 209.7
votes: 25


PostPosted: Sun Apr 26, 2009 5:56 am Post subject: Reply with quote

schrecken wrote:
Particularly this thread which Mooxe created himself and put my name on it.

This thread is a complete fabrication by the admins here so you shouldn't read it.

I don't!


I believe I am the author of the thread.


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schrecken

Rep: 195
votes: 15


PostPosted: Sun Apr 26, 2009 8:37 am Post subject: Reply with quote

Only because you keep using your magical (administrator) powers to change it again.


How many more times are you going to change it?

Oh wait... I'll edit this post for you.

Mooxe is a goose
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mooxe

Rep: 209.7
votes: 25


PostPosted: Sun Apr 26, 2009 10:55 am Post subject: Reply with quote

I dont think I need to change it, this thread seems to be keeping your crap contained.


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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Sun Apr 26, 2009 11:01 am Post subject: Reply with quote

Quote:
Seriously woof if you wanted to know about WaR or LD look in the appropriate forums. Looking in "the mess" then "off topic and trainwreaks" and expecting anything is a bit frigging precious mate


I have the odd habit of reading new posts, even sick ones like this. Wink

My reaction is about the view of us gamers from some of the people that seems to be involved in the game-creation... But the expression "the customer is always right" maybe don't apply to computer-game creators? Rolling Eyes

It's the same old 'Microsoft-logic' as always; -Lets release an unfinished product for a rip-off price and then release a ton of patches to make it work tolerable, but curse anyone who disagree or does something we don't agree with!

I'm not going to whine any more about this, but if schrecken have issues with mooxe I prefer that he don't throw shit at me just because I play CC and don't brown-nose the creators of the game...


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Sun Apr 26, 2009 11:16 am Post subject: Reply with quote

My bad, schrecken just felt we don't appreciate their work and whined...
It was flamer who threw shit while he tried to bark for his master Rolling Eyes


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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southern_land

Rep: 148.6
votes: 14


PostPosted: Mon Apr 27, 2009 4:51 am Post subject: Reply with quote

7A_Woulf wrote:

My reaction is about the view of us gamers from some of the people that seems to be involved in the game-creation... But the expression "the customer is always right" maybe don't apply to computer-game creators? Rolling Eyes

It's the same old 'Microsoft-logic' as always; -Lets release an unfinished product for a rip-off price and then release a ton of patches to make it work tolerable, but curse anyone who disagree or does something we don't agree with!
...


And again i have to take issue with you. Seriously, if the customer was always right, there would be one customer with one opionion. I could quote Plt Michael from these forums saying how he thinks there's too much deep water, then in the same post he says another map would benefit from it. What he's essentially saying is, things should have been done my way. Well he had his chance, he was a part of the team but he left even before some A$$hole leaked a prebeta out on torrent. When that happened we lost most of our testers. I'm sure if you asked another customer they would have their own ideas on how they could make it better. I recall vividly buying cc4 about 10 years ago and knowing exactly how I would have made it. I have a rough idea how many games have been sold to date and believe me the moaners are hugely outweighed by the people that I really hope are enjoying the experience.

As to the flaws, yeah there are some, but I personally don't think they're as bad as they've been made out to be. I've played waR extensively and only ran into a couple of occasions of the dreaded hole in the wall, maybe there are more but i haven't seen them and thankfully neither has my AI

then we come to disagreements over aesthetics. Such as the strat map. I'll have to admit I don't like it, its a little difficult to use, Id prefer a smaller map or a bigger "hole" to look through but is sure as shit isn't a game breaker. It would be if the game still scrolled a warp factor nine like cc5 did but thats been fixed in WaR. You can scroll slowly and working in conjunction with the overview map I've found no real issues with navigating the strat map. But consider this, it was done for a reason, it wasn't just lumped together, it was done because the part of the team that put that together wanted that. there's no right or wrong (black or white) there, its a matter of aesthetics. Te same as Sapa moaning about the upturned Stuart wreak, i think he'll find that isn't the first time such a wreak has been used. but again, right or wrong doesn't enter into it, aesthetically its what the person who was doing the vehicle graphics decided to do, and this was accepted.

Then there's a much moaned about lack of tools. Well as far as i'm aware none of the existing tools were made available to us and by existing i mean the ones that Atomic used. So do we use ones that modders have used, ones that we can't get permission to use as their creators have left the community and ones that can't handle the extras that have been put into WaR (extra maps, larger strat map etc for example) or do we start afresh.
Much has been made by those that I call the haters that War is no more than a mod, well if thats true (its not) it was created with the same tools that are on hand for the new generation of moders to use, namely Mafi's awesome selction of tools and excell (or open office). If we've done it they can, and again, abandoning the old tools wasn't done without a reason, it was nessecity and example of which is 3c, the map coding program, it can't handle the extra elements used in WaR. Maybe we should have hacked it? No, thats neither right nor moral.

As regards the rip off price, maybe sweden is different to New zealand but here no one is forced to buy computer games. its a judgement call. Is this what I want? What do the reviews say. For instance I'm very keen to buy totalwar empire however it is exepensive and even after several patches well in excess of a gig apparently it's still buggy as hell... so I have deplayed my purchase.

In conclusion i hope this straight laced reply has helped. I am not the owner of the company, I'm just the guy that made some of the maps however I am a part of the team and i believe we did a good job so accordingly I reserve the right to slag off any cretin who seeks to denigrate what we've acheived in any manner I see fit. Sometimes i'll argue the point, other times I JUST LIKE PURPLE!!!
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southern_land

Rep: 148.6
votes: 14


PostPosted: Mon Apr 27, 2009 7:20 am Post subject: Reply with quote

mooxe wrote:
Is it really a rerelease if they build it upon the WaR/TLD games? It would be more like a Market Garden mod.


or maybe the supa dupa massive really cool Market garden expansion pack i believe is the industry term
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schrecken

Rep: 195
votes: 15


PostPosted: Mon Apr 27, 2009 11:07 am Post subject: Reply with quote

Quote:
Is it really a rerelease


It's viagra on a disc.
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Flamethrower

Rep: 11.5
votes: 2


PostPosted: Mon Apr 27, 2009 5:39 pm Post subject: Reply with quote

schrecken wrote:
Quote:
Is it really a rerelease


It's viagra on a disc.


viagra? er...is re-release like multiple orgasm?
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Mon Apr 27, 2009 8:43 pm Post subject: Reply with quote

Quote:
I could quote Plt Michael from these forums saying how he thinks there's too much deep water, then in the same post he says another map would benefit from it. What he's essentially saying is, things should have been done my way. Well he had his chance, he was a part of the team but he left even before some A$$hole leaked a prebeta out on torrent.


Thats twice I seen my name out there.
Here now and once when Mooxe asked me if I was worried about being blammed as the leak.
Please any of you dont include me in that part of a conversation,you may not like what I have to say but I do know how to keep my mouth shut when needed.
Yes I did say that about Deep water.The map in question was Clervaux,by looking at all the high elevations it would only be natural that the rivers on that map would have had Deep Water.Now on a map like Reuland where the elevation is pretty flat that river most likely would not be deep.Only if the area above that had high enough elevation could it only then have been carved out deep by excessive rains,and thats not the case either by looking at the map above it.
I have proved the Deep water effect on the AI many times over both at CSO for your eyes to see, with my own eyes years ago with VETBoB and even in the private forums when I was a member.
My original argument/statement or what ever you want to call it was for the maps to have Deep water for H2H and just water for playing the AI......please get it straight.
And the same holds true for Steep elevations.Go play B.O. and se for your self.
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Mon Apr 27, 2009 8:56 pm Post subject: Reply with quote

As far as leaving goes It became very clear that my opinion/ideas were either ignored or responded with "this is just a re-release"
When I asked that the Terrain file be expanded to have more trees I sure as Hell didnt want to see Palm trees either for or from Jims africa mod placed in a game thats supposed to be about the BoB.
It was ment to have more Conifs. to get rid of the same old boring tree seen on every map.
Do you hoenstly think that if I had stayed for the duration my opinions would be any different?
NO they wouldnt be.
I left so I wouldnt ever have to see my name on the box for something I couldnt stand up and support.
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southern_land

Rep: 148.6
votes: 14


PostPosted: Tue Apr 28, 2009 4:38 am Post subject: Reply with quote

just so we're clear, at no point was I saying or even suggestion you were the leak Micheal, it was a statement of fact that chronologically you left even before you otherwise may have been forced to with the general dismissal of testers after the leak. Everyone was putting forward ideas, those of us who remain still are. Most of them never saw the light of day; so why should yours take precidence? If you really believed in your ideas you should have dug in and a pushed them, if one idea didn't take root relook at it, redraft the idea and present it again, put forwards variations

As to the deep water issue once again its still a matter of opinion over right and wrong and again had you been there you could have debated with the coders their choice, had you been proven correct it is a very simple alteration but you had given up. As to coding the map for AI or H2H play you know that would require mod swopping. Again it's something that could maybe have been done had you been their to argue the point, hell you could have taken the maps you felt were wrong, recoded them yourself and said "try these out"... but you had already left

you can't blame anyone for that but yourself. you felt slighted, you felt that your opinions weren't given enough weight so at the end of the day YOU baled out on US.
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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Fri May 01, 2009 1:51 pm Post subject: Reply with quote

Southern, first of all I must give u guys who creates games a lot of credit; -I've tried to make a good looking "time and moral hidden" and it just gave me some more gray hairs without the result I wanted... Rolling Eyes And that the prebeta leaked really sucks, company-secrets and all that "stuff", in my eyes no new commercial products should be put on torrent. (And now I guess some other guys will come for my scalp... Razz )

I haven't tried WaR, I stopped buying the games after CC5, so I can't say anything about later editions. But what upset me about the game then was that I paid some 300-400 SEK for it when it was released and then there were a hopeless AI and the annoying landing of the engineers at Cap de la Hague (and yes, it only took one patch to fix the later problem...) But still, I paid for a product that didn't work without an internet-connection and ended up in the basement for years until I found this community. If I want to buy a newly released computer game today, I have to pay as much as 500-600 SEK, and for that money I prefer to know that it works and satisfies my expectations, don't you guys?

Finally I don't think every customer is "right", the final call is up to the game-creators. But everyone have the right to an opinion without being disrespected and attacked as "dumb-assed-computer-geeks-in-their-underwear" as some of our friends here did, people that obviously were involved in the creation of the game and therefore had a small obligation to act as the creators "face outwards". That's what I reacted about! I don't mind a calm and collected discussion, that's what brings our entire world forward, but I can spare me the s**t-throwing that occurred earlier in this thread, things like that pisses me of! Evil or Very Mad


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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Flamethrower

Rep: 11.5
votes: 2


PostPosted: Fri May 01, 2009 8:46 pm Post subject: congeniality Reply with quote

7A_Woulf wrote:
Southern, first of all I must give u guys who creates games a lot of credit; -I've tried to make a good looking "time and moral hidden" and it just gave me some more gray hairs without the result I wanted... Rolling Eyes And that the prebeta leaked really sucks, company-secrets and all that "stuff", in my eyes no new commercial products should be put on torrent. (And now I guess some other guys will come for my scalp... Razz )

I haven't tried WaR, I stopped buying the games after CC5, so I can't say anything about later editions. But what upset me about the game then was that I paid some 300-400 SEK for it when it was released and then there were a hopeless AI and the annoying landing of the engineers at Cap de la Hague (and yes, it only took one patch to fix the later problem...) But still, I paid for a product that didn't work without an internet-connection and ended up in the basement for years until I found this community. If I want to buy a newly released computer game today, I have to pay as much as 500-600 SEK, and for that money I prefer to know that it works and satisfies my expectations, don't you guys?

Finally I don't think every customer is "right", the final call is up to the game-creators. But everyone have the right to an opinion without being disrespected and attacked as "dumb-assed-computer-geeks-in-their-underwear" as some of our friends here did, people that obviously were involved in the creation of the game and therefore had a small obligation to act as the creators "face outwards". That's what I reacted about! I don't mind a calm and collected discussion, that's what brings our entire world forward, but I can spare me the s**t-throwing that occurred earlier in this thread, things like that pisses me of! Evil or Very Mad


hey Wolf - you are obviously a well spoken CC enthusiast - so apologies if I offended you with my sh1t throwing - but you should realize that some of your input feathers in with the ongoing campaign (GC, if you will) and ardour of a cadre of piss-n-moaners attacking the developers of new CC versions (apparently the results of all the hard work doesn't satisfy their desperate CC needs).

I can't claim real objectivity but based on extensive gameplay the new versions, and in particular TLD, are a much more challenging generation of our venerable, and much loved, wargame
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sat May 02, 2009 8:24 am Post subject: Reply with quote

Now see that’s real nice Flame.
A guy who admits the game has been in his basement for years and hasn’t played it much gets treated with respect when he mentions the bugs that kept him from playing it.
But those who play it and play it daily complain about the bugs, well their just piss moaners.

Make your stand bro and stay with it.
If you can’t handle the complaints (and many of the bugs are obvious) then maybe don’t come here and read our posts or , dont get into game making, or wait until the game has been fully tested.

Basically it looks to me that you either have no idea whats going on or you dont truly play the game.
Because if you did play the game you wouldnt be happy either with the bugs.
Especially not when we dished out $50 for it.
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sat May 02, 2009 2:10 pm Post subject: Reply with quote

Kinda makes me wonder,
If im a piss-moaner for pointing out the obvious
Is it fair for me to say you guys are theives or crooks for games that are still unfinished and unlikely to ever be finnished?
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Flamethrower

Rep: 11.5
votes: 2


PostPosted: Sat May 02, 2009 2:27 pm Post subject: Reply with quote

platoon_michael wrote:
Now see that’s real nice Flame.
A guy who admits the game has been in his basement for years and hasn’t played it much gets treated with respect when he mentions the bugs that kept him from playing it.
But those who play it and play it daily complain about the bugs, well their just piss moaners.

Make your stand bro and stay with it.
If you can’t handle the complaints (and many of the bugs are obvious) then maybe don’t come here and read our posts or , dont get into game making, or wait until the game has been fully tested.

Basically it looks to me that you either have no idea whats going on or you dont truly play the game.
Because if you did play the game you wouldnt be happy either with the bugs.
Especially not when we dished out $50 for it.


Dude - I wager I play the game more than most, and certainly more than you. I have played the game for thousands of hours just in the last few years (let alone the 10 years I have been addicted to CC) including just about every damn mod out there

"Complaints" that identify practical opportunities for improvement do have merit and based on what I observe strong efforts are made by the development team to incorporate those improvements - the recent coding debate a case in point - huge efforts went into addressing that issue for the latest release

You and your lame excuse for bailing from the opportunity to put your shoulder to the wheel and help make a better game, you know, "wa wa - nobody listened to me - wa wa", are a perfect example of a piss n moaner - Since you bailed your sniping & carping from the cheapseats is the definition of sour grapes
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sat May 02, 2009 3:02 pm Post subject: Reply with quote

With all you experts and your 1000's of hours of playing what exactly were you doing while playing?
In the written manual it clearly shows the BG characteristics image (pg 21)
But ingame it wasn’t present.And was stated something to the effect as (it never was ingame)
It had to take for someone to ask for it in order to be done.

Such clear mistakes and the constant cover ups when pointing such things out when WAR first came out leaves one with what we have here in terms of observatons of each other.
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sun May 03, 2009 2:10 pm Post subject: Reply with quote

Hello,
I've been messing around with a Campaign created through the Scenario Editor and I seem to be having problems saving the file.
If I open the file and change nothing then try to save it I get an "Invalid Battle Data" error
(Although it let me save it the last time around I edited it.)

I have also been getting that error when trying to add any of the last 3 BG's from the Allied side.
It would greatly appreciated if someone could help me out trying to trouble shoot the error.
Thanks



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Sapa

Rep: 73
votes: 8


PostPosted: Mon May 04, 2009 4:17 pm Post subject: Reply with quote

Hi!

I spend one hour last night, trying to find the problem without sucess Mad This is real strange...same kind of error as when you make your own stratmap and there is something wrong with a BTD (but of course this cant be any problem in WaR with the easy modable txt BTD)

Changed the supply (map on the screenshot) and succeded to save it, opened it and tried to save it, same error again :nuts

I dont now what it is...yet!

Mats :sweede



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