Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1179
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
mellenthin

Rep: 9.5


PostPosted: Wed Feb 03, 2010 3:06 am Post subject: Changing number of units on forcepools Reply with quote

How do you change the number of units in a battlegroup's force pool?

Is there a simple way to make all battlegroups have less men?

Or do I have to edit each battlegroups numbers of each unit type?
Back to top
View user's profile Send private message
 
schrecken

Rep: 195
votes: 15


PostPosted: Wed Feb 03, 2010 3:09 am Post subject: Re: Changing number of units on forcepools Reply with quote

Or do I have to edit each battlegroups numbers of each unit type?


yes
Back to top
View user's profile Send private message Visit poster's website GameRanger Account
 
mellenthin

Rep: 9.5


PostPosted: Wed Feb 03, 2010 3:10 am Post subject: Re: Changing number of units on forcepools Reply with quote

Is there a way to get them into txt format?
Back to top
View user's profile Send private message
 
schrecken

Rep: 195
votes: 15


PostPosted: Wed Feb 03, 2010 3:56 am Post subject: Re: Changing number of units on forcepools Reply with quote

They are in text format

fpools.txt
Back to top
View user's profile Send private message Visit poster's website GameRanger Account
 
mellenthin

Rep: 9.5


PostPosted: Wed Feb 03, 2010 1:40 pm Post subject: Re: Changing number of units on forcepools Reply with quote

I am playing CC5, and they are in .adp format.
Back to top
View user's profile Send private message
 
Sapa

Rep: 76.3
votes: 8


PostPosted: Wed Feb 03, 2010 6:41 pm Post subject: Re: Changing number of units on forcepools Reply with quote

QClone to change Teams,Weapons,Soldiers and Vechicles

BGEdit to change the forcepool and the numbers of units avaliable on each day for the battlegroups

Both these are excellent tools!

Mats
Back to top
View user's profile Send private message
 
7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Wed Feb 03, 2010 7:03 pm Post subject: Re: Changing number of units on forcepools Reply with quote

Might be of the topic, or maybe not...

But I got QClone earlier today (and the latest JVM), but when I try to open CC5 files they just flash by and then I can't see anything...  Crying or Very sad


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
Back to top
View user's profile Send private message
 
yuma

Rep: 11.6


PostPosted: Wed Feb 03, 2010 10:25 pm Post subject: Re: Changing number of units on forcepools Reply with quote

BG Edit is the way to go to just change numbers of existing units
Back to top
View user's profile Send private message
 
Sapa

Rep: 76.3
votes: 8


PostPosted: Thu Feb 04, 2010 10:50 am Post subject: Re: Changing number of units on forcepools Reply with quote

7A_Woulf wrote (View Post):
Might be of the topic, or maybe not...

But I got QClone earlier today (and the latest JVM), but when I try to open CC5 files they just flash by and then I can't see anything...  Crying or Very sad


You need MS Java Virtuall Machine: http://www.closecombatseries.net/CCS/modules.php?name=Downloads&cid=216
Back to top
View user's profile Send private message
 
7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Thu Feb 04, 2010 11:34 am Post subject: Re: Changing number of units on forcepools Reply with quote

I already got Java Virtual Machine vers. 6.0.180, got it yesterday. my CQlone works with CCII and CCIII files, but not CC5.  Evil or Very Mad


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
Back to top
View user's profile Send private message
 
Sapa

Rep: 76.3
votes: 8


PostPosted: Thu Feb 04, 2010 4:32 pm Post subject: Re: Changing number of units on forcepools Reply with quote

Strange!? (Konstigt!?) But im not shure that the latest version is better (Inte säker på att den senaste versionen är bättre) you have to remember that the tools were made ages ago and used an old version ( kom ihåg att programet gjordes för länge sen med en gammal version)

cant you try to install the older version? (Kan du inte prova att installera den gamla versionen?)

/Mats
Back to top
View user's profile Send private message
 
7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Mon Feb 15, 2010 12:35 am Post subject: Re: Changing number of units on forcepools Reply with quote

Must have been a too new JVM version, got the 3805 version from our download and now it works like a charm...  Rolling Eyes

Thx for the help Sapa  Smile  (Och jag snackar engelska så fler än vi förfrusna vikingar förstår  Wink )


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
Back to top
View user's profile Send private message
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Modding Workshop


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!