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TRIVIA: Are soldiers credited for killing surrendered troops?

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mooxe

Rep: 169.7
votes: 23


PostPosted: Mon Jul 19, 2010 1:31 am Post subject: Advances in Close Combat Reply with quote

I'd like to illustrate some Close Combat advances that you wont ever get to see otherwise...

The black and white circle are large IEDs. These were places with the scenario editor.

(pictures in reverse order)



CCMAT0037.png
 Description:
Detonation, no casualties.
 Filesize:  1.24 MB
 Viewed:  7244 Time(s)

CCMAT0037.png



CCMAT0036.png
 Description:
Pushing the button....
 Filesize:  1.24 MB
 Viewed:  7244 Time(s)

CCMAT0036.png



CCMAT0035.png
 Description:
Casualties. Detonating claymore now.
 Filesize:  1.24 MB
 Viewed:  7244 Time(s)

CCMAT0035.png



CCMAT0034.png
 Description:
Detonation
 Filesize:  1.17 MB
 Viewed:  7244 Time(s)

CCMAT0034.png



CCMAT0033.png
 Description:
Detonating now...
 Filesize:  1.16 MB
 Viewed:  7244 Time(s)

CCMAT0033.png



CCMAT0032.png
 Description:
Getting ready to detonate IED
 Filesize:  1.17 MB
 Viewed:  7244 Time(s)

CCMAT0032.png



CCMAT0031.png
 Description:
 Filesize:  1.2 MB
 Viewed:  7244 Time(s)

CCMAT0031.png


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mooxe

Rep: 169.7
votes: 23


PostPosted: Mon Jul 19, 2010 1:56 am Post subject: Re: Advances in Close Combat Reply with quote

Next demo will be recieving reinforments while in game.
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mooxe

Rep: 169.7
votes: 23


PostPosted: Wed Jul 21, 2010 1:15 am Post subject: Re: Advances in Close Combat Reply with quote

For this scenario I designated the three story house Headquaters. I set it up so once I occupied Headquaters I would recieve reinforcements, which were a LAV-25 and a 5 ton truck with an M240. Here's the catch. I set it up so the reinforcements would come only when 10 troops occupied headquarters!


CCMAT0047.png
 Description:
A fire team and command team has taken Headquarters. But thats only seven men, no reinforcements yet, I have not met the requirements. I also lost one man due to mortar fire.
 Filesize:  1.23 MB
 Viewed:  7160 Time(s)

CCMAT0047.png



CCMAT0048.png
 Description:
Another fireteam has been sent in. Now I have nine men, and no reinforcements.
 Filesize:  1.22 MB
 Viewed:  7160 Time(s)

CCMAT0048.png



CCMAT0049.png
 Description:
Another fire team is occupies the building. 11 troops now occupy Headquaters, a few seconds elapsed and my reinforcements appeared. There was no countdown, no message nor did the reinfocements enter into the soldier bar to notify me of thier arrival. [b]H
 Filesize:  1.17 MB
 Viewed:  7160 Time(s)

CCMAT0049.png


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mooxe

Rep: 169.7
votes: 23


PostPosted: Wed Jul 21, 2010 1:19 am Post subject: Re: Advances in Close Combat Reply with quote

Next demo will be a trigger that lets the computer tell my men where to go.
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