salhexe
Rep: 70.1 votes: 6
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Posted: Wed Nov 16, 2011 4:00 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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dgfred wrote (View Post):
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Try to reply
Questions:
1. So when I download the vetmod where do I download it too? Like to desktop/CC5/somewhere else?
where you want
2. How do you 'save' the original files? Where do you save them?
copy it (if you want) in a new folder
3. Where exactly are the folders that you overwrite the files on?
cc5.exe in main folder, presume C/program/ssi/close combat, genames.txt and the other adb files in data/base folder, gc germ in data/campaign, gamegadg in graphics folder, unzip btd3 in maps folder
Greg
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I hope this help you
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dgfred
Rep: 63.1
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Posted: Wed Nov 16, 2011 4:15 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Thanks salhexe! I will give it another try this evening.
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dgfred
Rep: 63.1
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Posted: Fri Nov 18, 2011 3:16 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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I chickened out thinking I might mess up my original files by not copying or overwriting something in the wrong place.
Sorry to bother you about this Salhexe. Maybe I will download the vetmod soon, I can always re-install everything later on. Thanks for your help anyway.
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dgfred
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Posted: Mon Nov 21, 2011 8:08 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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OK, I got it downloaded. Thanks salhexe.
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dgfred
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Posted: Tue Nov 22, 2011 4:37 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Haha.
I was in Reitwen (sp) thinking I would stop the Russians at the crossroads as usual, and they would piddle around there the rest of the battle when I glanced south and saw a Russian Infantry unit RUNNING right by two of my Infantry teams in buildings on ambush straight for the VL on the hill . Both teams ran to the back of the building and killed all but one of the Russians, but the battle ended and now they have a setup area available right next to the VL and behind the German lines. I was quite surprised. Thanks for the fun salhexe.
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dgfred
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Posted: Tue Nov 22, 2011 5:20 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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I've also been looking at some of the BOB with 3.5 vetmod battles posted on youtube by closecombat5. It looks to me that, although the morale/all vls/time/no initiative/etc are correct in the settings... he has the Russians set to elite and the Germans set to recruit.
Isn't it supposed to be the other way around?
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salhexe
Rep: 70.1 votes: 6
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Posted: Tue Nov 22, 2011 7:44 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Yes, he used hero for Ai!! and recruit for him, used the inset map and the zoom view, so he had many tanks and facilities, but was destroyed however.
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dgfred
Rep: 63.1
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Posted: Tue Nov 22, 2011 8:38 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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A question.
If a Russian BG is scheduled to come into the game on a certain date, but the Germans still hold that battle map... does the BG still enter and if so where does it enter?
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salhexe
Rep: 70.1 votes: 6
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Posted: Wed Nov 23, 2011 10:15 am Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Bg enter in that map as russian attack.
Here my best soldier in 3.5. No RK conquest
Actually testing 3.6, try to have best performance but cc5 is limited, would be optimal have translation in WAR
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dgfred
Rep: 63.1
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Posted: Wed Nov 23, 2011 2:18 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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I have completed up to the last battle of Rd 2 at Seelow Heights (day one) with casualties as:
German 70 KIA/ 78 WIA 2 armor/0 vehicles/6 guns
Russian 155 KIA/ 112 WIA 23 armor/1 vehicle/0 guns
*Only map so far with severe difficulties in day one is the 9th FJ at Golzow, they are barely holding decent positions. I also have problems with the Reitwein map, as my PzIV and several guns got blasted without even getting off a shot.
I really like the Berlin maps (thanks Sapa), and am enjoying your vetmod. Thanks for your effort.
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dgfred
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Posted: Wed Nov 23, 2011 2:22 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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I have a sniper with 11 kills after 2 battles... and he is still alive .
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salhexe
Rep: 70.1 votes: 6
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Posted: Wed Nov 23, 2011 3:37 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Seelow Heights it's the only map where you can resist but no more that 1 or 2 turns because could be cut out of your lines. Rectify your line!
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dgfred
Rep: 63.1
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Posted: Wed Nov 23, 2011 4:06 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Yes. I destroyed 5 armor units with no German losses there in the first round. I will probably withdraw the Muncheberg Division after this turn/battle and replace them with the infantry division waiting in Seelow. I moved a couple of PG/Inf BGs north and west to shore up the lines.
It is kind of depressing seeing Russian BGs with 20+ tanks/etc in them with the Germans only having two or three armor units even available in theirs. Going to get pretty dicey.
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salhexe
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dgfred
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Posted: Wed Nov 23, 2011 5:53 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Please keep posting screenshots of your 3.6 game, I really enjoy them .
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salhexe
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Posted: Thu Dec 01, 2011 2:09 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Day 22 first turn, after first battle, I have not missed a vl defense and a Soviet division has infiltrated the fortress and now is already flat. I'm in trouble.
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dgfred
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Posted: Thu Dec 01, 2011 9:28 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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I'm getting worried that I installed something wrong.
I am half way thru the battles of the 4th day (19th) and I am still holding (though barely) the original maps the Russians attacked into. I have lost 6 tanks and the Russians over 60. The only unit in dire straights is the one in Reitwein... and that is not because of the Russians over running them but because of lack of troops in the battle group.
I have also adjusted and moved my battlegroups to have the SS units with Tigers and Panthers meeting the Russian Tank Groups entering on the 22nd. So far so good. Fortress is holding.
Is there any way to see from my game screen/main screen if I did install everything correctly for 3.5?
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salhexe
Rep: 70.1 votes: 6
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Posted: Fri Dec 02, 2011 11:28 am Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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If you have many tank and Russian few troops certainly something not good, the setting for you is a hero for Russian recruits. Or you did not put the vetmod files in the right place.
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dgfred
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Posted: Fri Dec 02, 2011 2:38 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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Yes. Settings elite for me, recruit for Russians.
Moral, etc are all set correctly per your picture in the vetmod file.
Can I look at the platoon leaders or other units to be able to tell if the vetmod was put in the right place? Or even the Russian units?
Do the Russian Battle Groups come in on the south flank of the map on the 22nd in the normal Berlin Mod?
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dgfred
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Posted: Fri Dec 02, 2011 2:48 pm Post subject: Re: CC5 Battle of Berlin German S vetmod 3.5 |
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salhexe wrote (View Post):
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If you have many tank and Russian few troops certainly something not good, the setting for you is a hero for Russian recruits. Or you did not put the vetmod files in the right place.
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I am not clear on your statement .
I don't have many tanks or units for the German side... and the Russians have massive amounts of troops. It is just after taking a couple of vls the Russians sort of 'piddle about', then some times I am able to take the just-taken vls with counterattacks the next turn.
*One note to my earlier tank loss remark... last night in the battle of Reitwein I lost 2 tanks (StugIII and PzIV 70) and the Kampfgruppe only has 1 left . Shouldn't have even mentioned it .
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