Just a question, how have you solved the issue with the Allied full supply? with the 10 days delay I see in the campaign.txt?
Uh, no... Could you explain it better, please?
Here is vanilla LSA campaign.txt
Code:
#########################################################################
# Misc. options / features
#########################################################################
# Recycle Disbanded BGs (0 = Never come back, 1 = Return next day)
0
# Locked BGs (0 = unlocked, 1 = locked) Locked = player can not choose teams
1
# BGs retreat on rout (0 = disband on rout, 1 = retreat on rout)
1
# Number of days after arrival that Allied AB BGs are automatically in supply
2
# Number of days after arrival that Axis AB BGs are automatically in supply
0
and here is yours:
Code:
#########################################################################
# Misc. options / features
#########################################################################
# Recycle Disbanded BGs (0 = Never come back, 1 = Return next day)
0
# Locked BGs (0 = unlocked, 1 = locked) Locked = player can not choose teams
0
# BGs retreat on rout (0 = disband on rout, 1 = retreat on rout)
1
# Number of days after arrival that Allied AB BGs are automatically in supply
10
# Number of days after arrival that Axis AB BGs are automatically in supply
0
That is:
# Number of days after arrival that Allied AB BGs are automatically in supply
10
instead of
# Number of days after arrival that Allied AB BGs are automatically in supply
2
In another thread I have seen this as a way to try to fix the supply bug... if I have correctly understood...
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