Posted: Wed Feb 01, 2012 2:41 pm Post subject: Long mortar flight time
Hi.
Would it be possible to make the mortar flight time something like 20 seconds, but not have the mortar wait for the round to land before firing another one? By setting the rounds in a burst higher than one you get multiple impacts, but they all land in the exact same spot. Is there any way around this?
... than one you get multiple impacts, but they all land in the exact same spot. Is there any way around this?
Hi
you could add/edit the mortar team to have two or more tubes; something like a heavy section with two or three mortars per team perhaps might get your desired effect
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!