thumb
Rep: 5.9 votes: 3
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Posted: Tue Feb 21, 2012 5:10 am Post subject: CC phone home |
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My Android phone emulating Windows 95, using the Bochs 2.5.1.apk, and running CC1...
The cursor is touch-controlled, the volume buttons are the left/right mouse buttons, the Menu button is the 'Enter' key, and tapping the lower left corner of the screen launches the soft keyboard.
It may only be VGA (600x480), and the frame rate is slooow, but its fun to fiddle with in spare moments. And the battle sounds inevitably attract the curious. |
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schrecken
Rep: 195 votes: 15
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Posted: Tue Feb 21, 2012 6:21 am Post subject: Re: CC phone home |
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Searching now... oh please have CoI/CC3 work. |
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platoon_michael
Rep: 47.6 votes: 25
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Posted: Tue Feb 21, 2012 12:27 pm Post subject: Re: CC phone home |
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Will it run WAR too? |
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thumb
Rep: 5.9 votes: 3
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Posted: Tue Feb 21, 2012 2:49 pm Post subject: Re: CC phone home |
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Ive only got an 800x480 display. CC2+ need a minimum of 800x600. But other than using higher-end Android hardware there's no obvious reason which precludes a Bochs (or Qemu) setup from running XP & COI/WAR. SVGA resolution aside, it would take much more horsepower than possessed by my Motorola Triumph to go from CC1's 8 bit, tiled map graphics to processing even CC2's relatively small 16 bit, single image maps. As it is, my poor little 1ghz Snapdragon cpu can barely power the 2 operating systems, an emulation app, and a data-intensive, multimedia game simultaneously ... even overclocked by 50%.
Here's turnkey .zip (75mb) that includes everything needed to have CC1 running on an Android device in <5min. |
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MajorFrank
Rep: 41.8 votes: 6
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Posted: Tue Feb 21, 2012 6:12 pm Post subject: Re: CC phone home |
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Cool. This could be the next 'angry birds'. |
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thumb
Rep: 5.9 votes: 3
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Posted: Tue Feb 21, 2012 10:29 pm Post subject: Re: CC phone home |
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ya never know....
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kweniston
Rep: 57.9 votes: 1
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Posted: Wed Feb 22, 2012 6:17 pm Post subject: Re: CC phone home |
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Hahaha.
hope other CC's will be portable to Android tablets |
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thumb
Rep: 5.9 votes: 3
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Posted: Thu Feb 23, 2012 7:06 pm Post subject: Re: CC phone home |
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Its only a question of sufficient hardware specs. I'd imagine the next generation of big screen super phones should be capable of emulating XP and running CC.
LG Optimus Vu - 5", 4:3, 1024 x 768 |
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US_Brake
Rep: 24.2 votes: 22
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Posted: Thu Feb 23, 2012 7:18 pm Post subject: Re: CC phone home |
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If I owned Atomic I would be all over that market. |
Close Combat's most infamous SOB |
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schrecken
Rep: 195 votes: 15
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Posted: Thu Feb 23, 2012 8:51 pm Post subject: Re: CC phone home |
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It's already been put to matrixgames... no response.... but it was before the megapatches. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Sat Mar 24, 2012 7:27 pm Post subject: Re: CC phone home |
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can i play cc on a android tablet? if so what flavor of android would i need to purchase. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Mon Mar 26, 2012 2:51 am Post subject: Re: CC phone home |
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I did some research and there are a few good windows based tablets that can run all cc games.. I hate my Ipad because you cant download anything to it. there is a terminal services feature you can use as app but its not the same as having the game on your tablet. you guys might want to look at new asus ep121 or slate 500 or better. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Tue Apr 03, 2012 12:42 am Post subject: Re: CC phone home |
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I will be purchasing the galaxy note phone / tablet just for this game. the note has 5 inch screen and should be able to run xp which means i can download and play both cc 1 and 2 and maybe even 3. |
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kweniston
Rep: 57.9 votes: 1
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Posted: Tue Apr 03, 2012 5:10 pm Post subject: Re: CC phone home |
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I'm gonna get me one of those Windows 8 tablets, when they arrive. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Tue Apr 03, 2012 11:39 pm Post subject: Re: CC phone home |
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kweniston wrote (View Post):
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I'm gonna get me one of those Windows 8 tablets, when they arrive.
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yep, thats what i am holding out for. I am going to try cc on the samsung note. I will report back. |
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pagskier
Rep: 25
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Posted: Wed Apr 04, 2012 1:04 am Post subject: Re: CC phone home |
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Just bought a androind phone need to try that out!
Thanks for the link!
Damn CC1! |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Sat Apr 07, 2012 5:03 am Post subject: Re: CC phone home |
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thumb wrote (View Post):
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Ive only got an 800x480 display. CC2+ need a minimum of 800x600. But other than using higher-end Android hardware there's no obvious reason which precludes a Bochs (or Qemu) setup from running XP & COI/WAR. SVGA resolution aside, it would take much more horsepower than possessed by my Motorola Triumph to go from CC1's 8 bit, tiled map graphics to processing even CC2's relatively small 16 bit, single image maps. As it is, my poor little 1ghz Snapdragon cpu can barely power the 2 operating systems, an emulation app, and a data-intensive, multimedia game simultaneously ... even overclocked by 50%.
Here's turnkey .zip (75mb) that includes everything needed to have CC1 running on an Android device in <5min.
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The link with instructions is not valid any way you can reup. |
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