Qoute Erik::
We did discuss CCMT and we agree that it will get an update, but we did not have time in this iteration to do that update. We have that scheduled for later this year to bring it up to date with the improvements in the other titles as far as AI and pathfinding especially.
Qoute Erik::
We did discuss CCMT and we agree that it will get an update, but we did not have time in this iteration to do that update. We have that scheduled for later this year to bring it up to date with the improvements in the other titles as far as AI and pathfinding especially.
Regards,
- Erik
//End Qoute
So, the exciting news was not CCMT ver-2.0???
Great news, but Da Bunny and his team should really look at the one theatre that has not been touched by a game or mod, let alone a full campaign: Italy.
The judicial system will, in the end, determine the more modern definitions of theft, never mind, if something cannot be physically removed. (i.e. software), and up to now they have been ruling theft, not just copyright infringements.
The "modern" definition is completely subhuman. Stealing something is wrong because it removes stuff from someone's inventory and one no longer has that stuff, therefore stuff that isn't removed must not be defined as stealing.
The term, espionage, is just an attempt to glorify it all.
So, according to you, downloading a game from the internets is worse than spying and leaking company secrets? You're mentally ill. It was a condemnation, not glorification, you cretin.
Posted: Sat May 05, 2012 10:45 pm Post subject: Re: New Close combat release announced
Tisk tisk therion,
You are going to have to do a lot better than that if you expect this thread to make it to Trainwrecks.
BTW, nothing is "according to moi", its the courts. As long as they keep toying with this idea of intellectual property, then there is bound to be a lot of problems.
There used to be patents for this sort of thing, so we will se how far it actually makes it as a concept.
Meanwhile, kick back, relax, and take another hit off your bong. It looks like you could use it.
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