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papa_whisky

Rep: 42.2
votes: 4


PostPosted: Wed Jan 04, 2012 5:56 am Post subject: Re: New Close combat release announced Reply with quote

Shoot Mooxe and get tax free status for this site?
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pvt_Grunt

Rep: 86
votes: 5


PostPosted: Wed Jan 04, 2012 8:41 am Post subject: Re: New Close combat release announced Reply with quote

lol - but I think he'd be a better shot than me  Embarassed
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AT_Stalky

Rep: 27.4
votes: 10


PostPosted: Thu Mar 01, 2012 5:48 pm Post subject: Re: New Close combat release announced Reply with quote

Okay...

Some more clues, I found this at Matrix LSA forum:::

Qoute Erik::
We did discuss CCMT and we agree that it will get an update, but we did not have time in this iteration to do that update. We have that scheduled for later this year to bring it up to date with the improvements in the other titles as far as AI and pathfinding especially.

Regards,

- Erik

//End Qoute

So, the exciting news was not CCMT ver-2.0???
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US_Brake

Rep: 24.2
votes: 22


PostPosted: Thu Mar 01, 2012 8:17 pm Post subject: Re: New Close combat release announced Reply with quote

...with the improvements in the other titles as far as AI and pathfinding especially

Good News




Close Combat's most infamous SOB
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Dima

Rep: 87.3
votes: 16


PostPosted: Fri Mar 02, 2012 9:27 pm Post subject: Re: New Close combat release announced Reply with quote

LMFAO, Iam sexy and i know it Wink
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Whistler

Rep: 7.7


PostPosted: Sun Mar 04, 2012 11:51 am Post subject: Re: New Close combat release announced Reply with quote

AT_Stalky wrote (View Post):
Okay...

Some more clues, I found this at Matrix LSA forum:::

Qoute Erik::
We did discuss CCMT and we agree that it will get an update, but we did not have time in this iteration to do that update. We have that scheduled for later this year to bring it up to date with the improvements in the other titles as far as AI and pathfinding especially.

Regards,

- Erik

//End Qoute

So, the exciting news was not CCMT ver-2.0???


Great news, but Da Bunny and his team should really look at the one theatre that has not been touched by a game or mod, let alone a full campaign: Italy.
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Therion

Rep: 27.4
votes: 4


PostPosted: Sun Apr 29, 2012 11:42 pm Post subject: Re: New Close combat release announced Reply with quote

Stwa wrote (View Post):
The judicial system will, in the end, determine the more modern definitions of theft, never mind, if something cannot be physically removed. (i.e. software), and up to now they have been ruling theft, not just copyright infringements.

The "modern" definition is completely subhuman. Stealing something is wrong because it removes stuff from someone's inventory and one no longer has that stuff, therefore stuff that isn't removed must not be defined as stealing.

Stwa wrote (View Post):
The term, espionage, is just an attempt to glorify it all.

So, according to you, downloading a game from the internets is worse than spying and leaking company secrets? You're mentally ill. It was a condemnation, not glorification, you cretin.


Wonderland - my mod for Armored Brigade

Killing for peace is like fucking for orgasm.
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Stwa

Rep: 308.9
votes: 16


PostPosted: Sat May 05, 2012 10:45 pm Post subject: Re: New Close combat release announced Reply with quote

Tisk tisk therion,

You are going to have to do a lot better than that if you expect this thread to make it to Trainwrecks.  Laughing

BTW, nothing is "according to moi", its the courts. As long as they keep toying with this idea of intellectual property, then there is bound to be a lot of problems.

There used to be patents for this sort of thing, so we will se how far it actually makes it as a concept.

Meanwhile, kick back, relax, and take another hit off your bong.  It looks like you could use it.  Laughing
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