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Do incapacitations count as a soldier's kills?

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 Author
Message
 
Schmal_Turm

Rep: 60.4
votes: 1


PostPosted: Sat Jun 22, 2013 10:01 pm Post subject: Re: TLD Battle for Caen v0.93 Release Reply with quote

Nikin, am loving Caen. Unfortunately, before you released the full version I had installed the version v0.91 and I can't get it to uninstall. I have tried to reinstall TLD and the modswap and nothing seems to work. Do you have any ideas?


"No plan ever survives first contact with the enemy." Moltke
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nikin

Rep: 15.7
votes: 8


PostPosted: Sun Jun 23, 2013 4:29 am Post subject: Re: TLD Battle for Caen v0.93 Release Reply with quote

2Schmal_Turm

Find and delete all Modswap files (namely:: instmods.ini). Uninstall TLD, delete TLD folder. Install all - do not forget patch.
Modswap with one mod work fine.

Cheers, nikin
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Drizzt

Rep: 121
votes: 9


PostPosted: Fri Aug 30, 2013 11:40 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Hello, here some things I have noticed:
"mot gun group" (LMG team) it’s without the soldier with Bren MK II.
Brigadier Lovat is to correct in: or Brigadier Lord Lovat, or Brigadier Simon Christopher Joseph Fraser (he is Lord Lovat).
4th armored Brigade: Brigadier John Cecil Currie
8th armored Brigade: Brigadier Hugh John Bernard Cracroft
Starting (15) teams need some work (not only a balance work: some of them need to be set in the right way)

Excellent mod. I hope in more single player support (battles, ops and campaigns). I don’t love Normandy too much but this is a very well done mod: I think to play it in the near future (in single player). Thanks for your work.
Drizzt
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Aug 31, 2013 6:50 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Drizzt wrote (View Post):
Hello, here some things I have noticed:
"mot gun group" (LMG team) it’s without the soldier with Bren MK II.
Brigadier Lovat is to correct in: or Brigadier Lord Lovat, or Brigadier Simon Christopher Joseph Fraser (he is Lord Lovat).
4th armored Brigade: Brigadier John Cecil Currie
8th armored Brigade: Brigadier Hugh John Bernard Cracroft
Starting (15) teams need some work (not only a balance work: some of them need to be set in the right way)
Excellent mod. I hope in more single player support (battles, ops and campaigns). I don’t love Normandy too much but this is a very well done mod: I think to play it in the near future (in single player). Thanks for your work.
Drizzt

Thanks for feedback Drizzt.
New version will be available soon with many fixes.
Never thought about SP, but maybe you are right, we'll think about it Smile
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nikin

Rep: 15.7
votes: 8


PostPosted: Thu Sep 05, 2013 7:44 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Dima tactful. But do not count on the support of single-player game.
Singleplayer - the curse of  CC series. Therefore fundamentally removed from this mod
The maximum that will be done in this direction - added 2-3 operations.
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Pzt_Kanov

Rep: 14.2
votes: 9


PostPosted: Tue Sep 24, 2013 11:25 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Why paratroopers can't move on first turn?


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Dima

Rep: 87.3
votes: 16


PostPosted: Wed Sep 25, 2013 7:03 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Quote:
Why paratroopers can't move on first turn?

because they are spread after landing and are gathering together and trying to set a defencive perimeter against upcoming German counterattacks.
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Pzt_Kanov

Rep: 14.2
votes: 9


PostPosted: Thu Sep 26, 2013 6:45 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

As said to nikin, the recce vet teams seem to use SS camo and ranks.


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Dima

Rep: 87.3
votes: 16


PostPosted: Thu Sep 26, 2013 6:54 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Quote:
As said to nikin, the recce vet teams seem to use SS camo and ranks.

fixed in 095 - will be available on weekend.

You are welcome to report more mistakes so they could be adressed in next couple of days.
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mooxe

Rep: 221.1
votes: 25


PostPosted: Sat Oct 19, 2013 4:20 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

The 81mm mortar sound as it hits water has some music attached to the end of it.


Join Discord for technical support and online games.
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mooxe

Rep: 221.1
votes: 25


PostPosted: Tue Oct 22, 2013 2:07 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Incorrectly coded two story house in Maltot. Building is far right, below the Caen VL. It is coded as 1 meter elevation.


Join Discord for technical support and online games.
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tigercub

Rep: 23.5
votes: 2


PostPosted: Tue Oct 22, 2013 11:25 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

would like your update Dima like to start Campaign!

talk to me on Skype!

Tigercub


The best Target is the one you just Hit!

Started with CC1 Demo
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nikin

Rep: 15.7
votes: 8


PostPosted: Tue Oct 22, 2013 12:42 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

mooxe wrote (View Post):
Incorrectly coded two story house in Maltot. Building is far right, below the Caen VL. It is coded as 1 meter elevation.
This one-storey house (small shadow). There are many errors on maps - to clarify the floor, use the right mouse button.

Maps will be fixed in v0.95. Wait a long time.

Cheers, nikin
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Mon Nov 04, 2013 8:29 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

Couple things on the elements file;
1) In the elements file there is a blank/empty row after the number of lines in the file. Not sure if it is causing any issues but all the original data files do not have a blank/empty row....
2) the column AG (crush-able Y/N) and AW (crush to) are not always in sync

Leaves & Brush 1 -1
Leaves & Dirt 1 -1
Leaves & Mud 1 -1
Large Hedgerow 1 -1
Bare Branches & Brush 1 -1
Bare Branches & Dirt 1 -1
Bare Branches & Mud 1 -1
Door in Tall Wall 1 -1
Window in Tall Wall 1 -1
Hangar Wall 0 12
Hangar Door 0 12
Hangar Window 0 12
Seawall 1 -1
Shadowd Grass 0 28
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nikin

Rep: 15.7
votes: 8


PostPosted: Mon Nov 04, 2013 7:55 pm Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

1 - Not problem.
2 - Cant cause crash in game. But... Elements need to be processed. I do not have enough information to edit them.
Requires detailed information about columns (calculating cover, protection, hindrance, etc) and / or assistance.

Cheers, nikin
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crewman

Rep: 17.8
votes: 1


PostPosted: Tue Nov 05, 2013 2:07 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote



Last edited by crewman on Tue Nov 05, 2013 4:29 am; edited 8 times in total
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Dima

Rep: 87.3
votes: 16


PostPosted: Tue Nov 05, 2013 3:25 am Post subject: Re: TLD Battle for Caen v0.93 bugs and comments Reply with quote

crewman wrote (View Post):
You can try the elements file from the TLD mod "Ground Tactics 5" ... and use it if you like Smile

which are based on stock TLD elements which are really bad.
BfC uses TRSM elements and everything works just fine.
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