Pzt_penguin
Rep: 0.5
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Posted: Fri May 20, 2005 10:41 am Post subject: Moding tutorials |
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well I decided to make a series of beginners tutorials for moding close
combat 5 I already have the first one up at my site http://www.ccjunkies.com for moding teams. Thought we
needed some for moding it seems all the tutorials are for map making |
used to be pzt penguin
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FFL_cheesecake
Rep: 9.3
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Posted: Fri May 20, 2005 2:14 pm Post subject: |
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great thing pinguin... |
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bambam887
Rep: 22.3
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Posted: Fri May 20, 2005 4:39 pm Post subject: |
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Good idea Pinguin
If you can, put up a map tutorial there as well
PS do you have a screenshot of the splash screen of the PZT GJS style mod?
PPS what is the progress on Sea Lion? |
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Pzt_penguin
Rep: 0.5
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Posted: Sat May 21, 2005 3:44 am Post subject: |
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bambam887 wrote:
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Good idea Pinguin
If you can, put up a map tutorial there as well
PS do you have a screenshot of the splash screen of the PZT GJS style mod?
PPS what is the progress on Sea Lion?
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Yeah I have a splash screen of the gjs pzt style mod it at my site under the
image gallery.
Op Sea lion is almost out of the researching phase had a hard time finding
Divisions that were gunna take place in the battle
about the maps I dont think ill put a tutorial on that up yet since how
im noob when it comes to maps but ill make one for editing and making
graphics for the scrngadge and CCimages files
edit
I also have a screen of the next Pzt Style main screen wich the buttons actualy work, the text in the buttons need some work though
http://forums.ccjunkies.com/viewtopic.php?t=18 [/url] |
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Pzt_penguin
Rep: 0.5
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Posted: Mon May 23, 2005 12:23 am Post subject: |
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just got another tutorial up for puting AT guns in Hedge rows
thanks to lord4war http://www.ccjunkies.com |
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Pzt_Wruff
Rep: 17.4 votes: 1
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Posted: Sat May 28, 2005 5:22 pm Post subject: |
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Great stuff Penguin.
Op SeaLion is gonna kick ass.
I finally get to cross that damned channel and invade the island! |
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RedScorpion
Rep: 11.7
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Posted: Sat May 28, 2005 7:51 pm Post subject: |
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Pzt_Wruff wrote:
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Great stuff Penguin.
Op SeaLion is gonna kick ass.
I finally get to cross that damned channel and invade the island!
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another what if mod! cool |
Ceci tuera cela |
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Pzt_penguin
Rep: 0.5
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Posted: Wed Jun 01, 2005 10:04 am Post subject: |
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just got a tutorial up on how to make a indirect fire AT gun now you can
realy have the 88s shell the shit out of some one |
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Antifa
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Posted: Sun Jun 12, 2005 5:24 am Post subject: |
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I just looked at the tutorials briefly -- nice work!!! I've made a CC3 mod and I have no problems with the basic BASE files (Weapons, Soldiers, Teams, Vehicles) but in CC5 I don't know what I'd need to do the make new units in the FPools and the BGroups -- a little tuto :what1 rial about those would be great.
I think I understand the relationship of FPools to BGroups but how to the dates work? Could I have a unit come in later to a specific FPool. i.e., have a BGroup get refreshed later in a Campaign? There are 45 team classes for an FPool on a given date but only 15 type types in BGroups -- how do these things relate? :what1 |
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Pzt_penguin
Rep: 0.5
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Posted: Wed Jun 15, 2005 11:29 pm Post subject: |
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Good Idea for a tutorial I'll get one up shortly, The reason there is so many entries on the Fpools.adb on 1 BG is that covers all the days. I'll go more indepth
in the tutorial but 1 more thing what you was talking about having the units come in on a certian day you would manual edit the Fpools.adb file instead of using BGedit so its possible |
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Pzt_penguin
Rep: 0.5
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Posted: Thu Jun 16, 2005 4:28 am Post subject: |
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Just finished a tutorial that covers doing the Fpool and the bgroups manualy
its the battle group tutorial at http://www.ccjunkies.com hope it helps |
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Pzt_penguin
Rep: 0.5
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Posted: Tue Jul 05, 2005 7:57 pm Post subject: |
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just added two new tutorials form uberdaves weapon & vehc editing guide
and a tutorial on maps from JimRM2 http://www.ccjunkies.com |
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Pzt_penguin
Rep: 0.5
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Posted: Sat Jul 30, 2005 7:52 am Post subject: |
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I just got up a new BG icon tutorial it covers alot u should check it out
its the Battle Group Icon tutorial
http://www.ccjunkies.com |
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Pzt_penguin
Rep: 0.5
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Posted: Tue Sep 27, 2005 6:45 am Post subject: |
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Hi all ,
I just got the first part of my sound moding tutorial done and up
over at the close combat junkies sitehttp://www.ccjunkies.com
This first part is mostly a guide to get you started & acquianted with the
tools. hope it helps u out
Pzt Penguin |
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dillydally
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Posted: Sat Oct 01, 2005 10:31 pm Post subject: |
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What happened to this site, it seems to be offline... Anyone know? I would love to see the tutorials.
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ANZAC_Lord4war
Rep: 3.5
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Posted: Sun Oct 02, 2005 4:29 am Post subject: mmm |
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goes offline every now and then as penguin is always trying new things and updating it...try again tomorrow. |
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands |
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platoon_michael
Rep: 47.6 votes: 25
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Posted: Tue Oct 04, 2005 8:32 pm Post subject: |
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If your taking requests how about one to put a new strategic map into CCIV?
Or Force Pools for CCIV? |
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Pzt_penguin
Rep: 0.5
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Posted: Fri Oct 07, 2005 6:21 am Post subject: |
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My webhost server was down for a day but its back now that and I was
reorganizing the CCJ site.
@ platoon_michael - Ill look into it I was having some probs with
inserting a strat map into CCV myself so after I figure it out Ill put
up a tutorial great idea BTW |
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