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 Author
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tripwire

Rep: 37.5
votes: 2


PostPosted: Fri Jan 02, 2015 6:26 pm Post subject: Re: Update thread Reply with quote

Here's a fantastic model and various photos in the attached archive:


Last edited by tripwire on Fri Jan 02, 2015 11:08 pm; edited 1 time in total
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Pete

Rep: 118.1
votes: 12


PostPosted: Fri Jan 02, 2015 8:25 pm Post subject: Re: Update thread Reply with quote

Hi Tripwire, thanks for the reply but I am looking for an in-game vehicle graph. I am sure there must be a mod that has already featured the SturmTiger. Can anyone point me in the direction? Same for the Hetzer.
Thanks,


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
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ke_mechial

Rep: 89.1
votes: 2


PostPosted: Fri Jan 02, 2015 8:40 pm Post subject: Re: Update thread Reply with quote

I remember while playing, Operation Market Garden mod of TLD, I came across Sturmtiger and Ferdinand. It possibly features Hetzer, too. And just for Hetzer, WAR original or VetBoB mods could be used I suppose. By the way, in the matrix forum I saw a post from 2012 which informs people about the upcoming mod, did you really include Pershing tank? :)

http://www.matrixgames.com/forums/tm.asp?m=3062372


Last edited by ke_mechial on Fri Jan 02, 2015 8:49 pm; edited 1 time in total
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Ivan_Zaitzev

Rep: 56.1
votes: 3


PostPosted: Fri Jan 02, 2015 8:47 pm Post subject: Re: Update thread Reply with quote

I only have line drawings of the Sturmtiger top view, maybe you could try and paint them.

As for the Hetzer, could you use this?


EDIT: Found one for the Sturmtiger but it's not a very good resolution:
http://militarymodels.co.nz/wp-content/uploads/PPA5096.jpg
http://www.panzerfux.de/panzerfux_e/prodpic/1-35-Camo-Mask-for-Sturmtiger-J-s-Work-PPA-5096_b_0.JPG


The real Close Combat starts when you are out of ammo.
Have you hugged your AT Gun today?
My Youtube Channel
http://closecombat2.blogspot.com
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Buck_Compton

Rep: 64.6
votes: 9


PostPosted: Fri Jan 02, 2015 10:32 pm Post subject: Re: Update thread Reply with quote

Hey guys,

Thanks for your interest in our project. I added a picture of the newest map I have made for the mod its a town Erkelenz just behind the rur river. It was a major crossroads an communication center in the German defense. This town gave acces to the routes to Mönchen-Gladbach and Venlo. I'm now on about 75% of the coding work. When that is done I will get to work on a stratmap and detailing of the maps.

@ke_mechial: Yes it is true that I posted that. Pete and I have discussed this subject. How things are looking right now I fear it wont be included into the mod as the Pershing tank doesn't seem to be used in combat operations noth of the line Aachen - Cologne.

Cheers Buck



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tripwire

Rep: 37.5
votes: 2


PostPosted: Fri Jan 02, 2015 11:08 pm Post subject: Re: Update thread Reply with quote

Beautiful map, Buck!  I really love your map work.
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ke_mechial

Rep: 89.1
votes: 2


PostPosted: Sat Jan 03, 2015 8:14 am Post subject: Re: Update thread Reply with quote

@Buck_Compton:

Nice map! hope to play on it soon...

Yeah, for the sake of historical realism, pershing no problem....
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ke_mechial

Rep: 89.1
votes: 2


PostPosted: Sat Jan 03, 2015 6:31 pm Post subject: Re: Update thread Reply with quote

ke_mechial wrote (View Post):
I remember while playing, Operation Market Garden mod of TLD, I came across Sturmtiger and Ferdinand. It possibly features Hetzer, too. And just for Hetzer, WAR original or VetBoB mods could be used I suppose. By the way, in the matrix forum I saw a post from 2012 which informs people about the upcoming mod, did you really include Pershing tank? :)

http://www.matrixgames.com/forums/tm.asp?m=3062372



Sorry, was confused, not "Operation Market Garden mod of TLD", A Bridge too Far mod for WAR Smile
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Sat Jan 03, 2015 8:18 pm Post subject: Re: Update thread Reply with quote

The map looks great Buck_Compton!
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Pete

Rep: 118.1
votes: 12


PostPosted: Sat Jan 03, 2015 10:17 pm Post subject: Re: Update thread Reply with quote

Turns out that Buck already had a very nice vehicle graph of the SturmTiger. The Hetzer image I found in Firefox's 1946 mod is also very useful but I am going try the image found by Ivan_Zaitzev too.
Thanks guys.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Sat Jan 03, 2015 10:37 pm Post subject: Re: Update thread Reply with quote

New toys for the boys in the mod!!!
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Pete

Rep: 118.1
votes: 12


PostPosted: Sat Jan 03, 2015 11:45 pm Post subject: Re: Update thread Reply with quote

I think it's worth mentioning that the Sturmtiger actually saw combat in front of Udem and was at the time attached to the 115th Pz.Gr.Division.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
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Gunsche

Rep: 18.3


PostPosted: Sat Jan 03, 2015 11:50 pm Post subject: Re: Update thread Reply with quote

Pete, there is a Hetzer in GJS 4.4 for CC5 (although unused in the game).
Auhm, to be a nitpick: the tank destoyer in question isn't officialy called 'Hetzer', it's actually Jagdpanzer 38(t).
Hetzer was a project name/code name for a new TD based on the future E-10 standard panzer body.  :wink:

Just curious, how does your vehicles look like? Anything like GJS? Those are my absolute favourites ;)

Btw, any idea how long the Sturm Tigers stayed with the 15.PzGr?


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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Pete

Rep: 118.1
votes: 12


PostPosted: Sun Jan 04, 2015 12:09 am Post subject: Re: Update thread Reply with quote

I have got now 2 or 3 versions of the Jagdpanzer 38(t) (i was avoiding that name because I don't like typing it) , including the one from WAR. I have not yet compared them with the GJS vehicles.
I don't have all the info on the Sturmtigers yet. I know there were 6 of them and some or most of them had to be blown up by the Germans because they became immobilized in the mud... (What do you expect from a 68 metric ton vehicle) . I think I will just include them in the 115th PzGrDivision battle group.


Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/
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pvt_Grunt

Rep: 99.7
votes: 5


PostPosted: Sun Jan 04, 2015 5:29 am Post subject: Re: Update thread Reply with quote

Perhaps instead of blowing up bridges as a feature you could add a "Blowing up SturmTigers" feature.  Razz
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Gunsche

Rep: 18.3


PostPosted: Sun Jan 04, 2015 9:34 am Post subject: Re: Update thread Reply with quote

May I ?    :wink:

The picture is a bit zoomed in, open the picture and you get the right scale. And it looks better  Wink



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A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Sun Jan 04, 2015 6:59 pm Post subject: Re: Update thread Reply with quote

Those look good Gunsche!

Now if only Atomic/Matrix had kept the CC3/COI zoomed in feature we could actually play with tanks at that size (if in a city/forest/etc., as out in the open you want to see as far away as possible)....
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Drizzt

Rep: 121
votes: 9


PostPosted: Tue Jan 06, 2015 5:14 pm Post subject: Re: Update thread Reply with quote

to Buck Compton: very detailed map. It's excellent. Only seems to me a bit too dark, but maybe it's just an impression (I speak about the brightness, the colors choice it's very good for me). I'm very interested about this 1945 western front mod (the first about this timeline in the western front).
After have finished this mod, can I suggest to port the Scheldt mod to TLD or LSA? Like Ortona, seems to me a real gem, but I have abandoned CC5 for various gameplay reasons.
Thanks for your constant work (Buck and Pete).

Drizzt
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Buck_Compton

Rep: 64.6
votes: 9


PostPosted: Tue Jan 06, 2015 6:21 pm Post subject: Re: Update thread Reply with quote

Hello Dirzzt,

Thanks for your post it is always nice to hear that people are interested in our projects. Regarding the brightness I do not believe that colors would a bit darker especially at the end of the winter. Everything changed in one big mud pool. About porting the Scheldt, yes Peter and I have been discussing about it. It is on our list doing that. But we have a couple more projects on our list we would like to do. The same will obviously go for Ortona.

Cheers Buck and thank you again.
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Ivan_Zaitzev

Rep: 56.1
votes: 3


PostPosted: Tue Jan 06, 2015 9:46 pm Post subject: Re: Update thread Reply with quote

One minor criticism, the chimney shadows should be over the roofs.


The real Close Combat starts when you are out of ammo.
Have you hugged your AT Gun today?
My Youtube Channel
http://closecombat2.blogspot.com
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Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Mods by Buck and Pete -> Rhineland '45
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