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Do incapacitations count as a soldier's kills?

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 Author
Message
 
RD_Cobalth-77

Rep: 15.3


PostPosted: Wed Apr 22, 2015 2:37 pm Post subject: Forcepools in GTC Reply with quote

Anyone noticed that the forcepools in GTC are randomly?
Start up any battle on any map (as German you will see it easier) and try to fill as much slots in the first "Zug" as possible.
Go out again. Do it a second time, or / and a third time...
Sometimes you can only fill 5 slots, and sometimes 6 or even 7 !
That is a big difference to me...in fact too big!

The same happens with tanks in the second "Zug". You sometimes can have only 3. And sometimes you get even 5.
I DON'T LIKE this at ALL.
Against the AI you can go in and out as much as you like until you are satisfied. But how you are going to do that in H2H?

The settings were on Veteran.
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vobbnobb

Rep: 73
votes: 6


PostPosted: Wed Apr 22, 2015 3:57 pm Post subject: Re: Forcepools in GTC Reply with quote

I found out for some reason turning on the setting - end battle when morale gets too low, fixes it. There were times when single player I was up against 4 or 5 8cm mortars. I would never see AI using trucks and other things.


My WW2 CC Series TimeLine
http://tinyurl.com/n2vrec5
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RD_Cobalth-77

Rep: 15.3


PostPosted: Thu Apr 23, 2015 7:16 am Post subject: Re: Forcepools in GTC Reply with quote

Sorry to say, but it does not change anything.
Still have the same difference in the forcepools.
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papa_whisky

Rep: 42.2
votes: 4


PostPosted: Fri Apr 24, 2015 2:46 pm Post subject: Re: Forcepools in GTC Reply with quote

I really don't understand this observation at all. You can change the teams from the choices provided.
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RD_Cobalth-77

Rep: 15.3


PostPosted: Fri Apr 24, 2015 9:51 pm Post subject: Re: Forcepools in GTC Reply with quote

Well, papa_whisky...in GTC choose the German side to play with...choose any battle (one of the easiest to see is the battle in "Caen-Fontenay Rd", because you get only a few "Zugs")...start up the battle...you can see your forcepool now...can you fill in all the 7 slots of the first zug?...yes or no, just remember what you could do...hit the "Back" button...then start up the same battle...look at your forcepool again...can you do the same as before?
For me the forcepool changes a lot every time I go in and out. Sometimes I can fill the 7 slots completely, sometimes I can only fill 5 slots.
So when we would play this battle H2H, me and you, you would be happy to get only 5 slots filled?

In fact I don't know that this is the same when you play H2H. I didn't play GTC H2H yet.

I'm just asking anyone else noticed it. And I like to have some reactions on this.
But maybe a lot of GTC players don't care? I don't know.
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vobbnobb

Rep: 73
votes: 6


PostPosted: Fri Apr 24, 2015 10:35 pm Post subject: Re: Forcepools in GTC Reply with quote

That's what the battle maker is for. Forcepools are probably set historically.


My WW2 CC Series TimeLine
http://tinyurl.com/n2vrec5
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RD_Cobalth-77

Rep: 15.3


PostPosted: Sat Apr 25, 2015 8:14 am Post subject: Re: Forcepools in GTC Reply with quote

"That's what the battle maker is for. Forcepools are probably set historically."

???? Sorry, Vobbnobb, but it seems to me that you also don't know what I'm talking about.

Do I have a wrong version of GTC?
I bought it from Steam. How do I know that it has the patches?
If I am right the patches don't handle things like this !??

Anyone else?
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