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Do incapacitations count as a soldier's kills?

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Schmal_Turm

Rep: 60.4
votes: 1


PostPosted: Wed Jun 10, 2015 1:10 am Post subject: Re: First Screens! Reply with quote

But Stwa, I thought the point of any wargame/videogame was to try to change history??? or to at least make the outcome of any single battle different.


"No plan ever survives first contact with the enemy." Moltke
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Stwa

Rep: 308.9
votes: 16


PostPosted: Wed Jun 10, 2015 8:29 pm Post subject: Re: First Screens! Reply with quote

Schmal_Turm wrote (View Post):
But Stwa, I thought the point of any wargame/videogame was to try to change history??? or to at least make the outcome of any single battle different.


Right, of course, but Tejszd said,

Quote:
Then again many didn't like CC3 as you could not change the outcome....


So, I remain confused.
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RD_Roach

Rep: 1.9
votes: 1


PostPosted: Tue Jun 16, 2015 11:34 pm Post subject: Re: First Screens! Reply with quote

very interesting...and really good to see many familer names still around Smile


CC Greatest Game Ever!
www.reddevilscc.com
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dj

Rep: 157.1
votes: 9


PostPosted: Wed Jun 17, 2015 2:39 am Post subject: Re: First Screens! Reply with quote

Pete wrote (View Post):
The lack of news does not bode well in my opinion. This game was first announced as a 2014 release. Now we are 6 months past that target date and no new screenshots have been released, let alone gameplay videos.
On the positive side: at least this time it does not appear to become a rush job.


Been a long time since any news.  When I saw this thread got bumped hoping there were some screens now.  But like you said, rather they take their time and get it right than be in a big rush and flop.
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dj

Rep: 157.1
votes: 9


PostPosted: Wed Jun 07, 2017 3:42 am Post subject: Re: First Screens! Reply with quote

Any new screenshots?
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vobbnobb

Rep: 73
votes: 6


PostPosted: Wed Jun 07, 2017 6:59 am Post subject: Re: First Screens! Reply with quote

2 pre-alpha shots released. Looks like they have a long long long ways to go... I have bought combat mission battle normandy with the modules and final blitzkrieg in the meantime and they are excellent. Actually hard to go back to close combat style play after it.


My WW2 CC Series TimeLine
http://tinyurl.com/n2vrec5
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ScnelleMeyer

Rep: 190.3
votes: 18


PostPosted: Thu Mar 01, 2018 7:02 pm Post subject: Re: First Screens! Reply with quote

New screenshot posted on Matrix forums:
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0202243

Rep: 60.6


PostPosted: Wed Dec 05, 2018 4:45 pm Post subject: Re: First Screens! Reply with quote

[youtube]https://youtu.be/5aiYAq181WU[/youtube]
In german language but worth watching  Twisted Evil


We are the pilgrims, master. We shall go
 always a little further, it may be
beyond that last blue mountain barred with snow,
 across that angry or that glimmering sea.
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kweniston

Rep: 57.9
votes: 1


PostPosted: Sun Sep 15, 2019 1:25 pm Post subject: Re: First Screens! Reply with quote

And nothing yet. Almost vapoware by now Wink.

Really hoping for:
- multiplayer 2-2, or 3-3 map options with proper map sizes
- bigger battlegroups than 15 units, make it 20, 25, depending on selected "difficulty" or so
- better and agressive/smart AI. What I've seen so far, not great, but this can hopefully be fully programmed for this game.
- vehicle routing improved, looks ok so far.
- stratmap, preferably with LSA style options, merging/splitting BG's, supply drops/cut-off suppy line etc, to take this game beyond tactical to fully strategic.
- easy moddability/map making, preferably with options for modders to import existing mods.

Any compromises in these areas will probably not get me back to a new 'same same but different ' installment.
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kweniston

Rep: 57.9
votes: 1


PostPosted: Sat Oct 19, 2019 5:51 pm Post subject: Re: First Screens! Reply with quote

3 weeks after I write Vaporware, it's out, lol. Holding out for some improvements (strat map), as the game might have potential.
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