crewman
Rep: 17.8 votes: 1
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Posted: Thu Mar 10, 2016 1:52 pm Post subject: Re: winter war |
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southern_land wrote (View Post):
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okay after a bit of hiatus (bought and moved into a house) I'm moving ahead with the map graphics
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congrats on the house ... look forward to seeing ur new maps
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 11, 2016 2:33 am Post subject: Re: winter war |
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here's what i'm playing with at the moment 3pont spun, chopped down in size and the forest thickened from Ardennes forest to Finnish forest
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 11, 2016 3:01 am Post subject: Re: winter war |
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frozen lake slightly smaller, hills added, island added and will re-tree in 5cc
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crewman
Rep: 17.8 votes: 1
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Posted: Fri Mar 11, 2016 3:23 am Post subject: Re: winter war |
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Lookin good!
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ScnelleMeyer
Rep: 191.3 votes: 18
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Posted: Fri Mar 11, 2016 3:32 am Post subject: Re: winter war |
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Nice
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 25, 2016 3:21 am Post subject: Re: winter war |
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Hill 121
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 25, 2016 3:26 am Post subject: Re: winter war |
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K-woods
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 25, 2016 3:44 am Post subject: Re: winter war |
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Kwoods2
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Ivan_Zaitzev
Rep: 56.1 votes: 3
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ScnelleMeyer
Rep: 191.3 votes: 18
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Posted: Fri Mar 25, 2016 8:18 am Post subject: Re: winter war |
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Looking like hard infantry fighting for the new Winter war.
I have a couple of questions on map making SL:
- How do you make your own ground textures ? - In earlier posts you said some were used from Google Earth . - In that case how do you make them good enough or detailed enough for CC?
The ground texture on Hill 121 map - Was that made with layer mask and brushes ?
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 25, 2016 12:08 pm Post subject: Re: winter war |
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there are some areas in Google earth that are good enough for textures but you have to pick and choose. I've found several in the States and Australia, lots from Germany and several from here in New Zealand. Hunt near major urban areas.
Hill 121 is a paint over of one of the Stalingrad maps (hill 120 ) I sampled the ploughed areas of the original with the magic wand tool set very close 15/255, added a new layer added effects, then repeated that three times with different selections and effects
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 25, 2016 12:09 pm Post subject: Re: winter war |
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Mline3
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 25, 2016 1:22 pm Post subject: Re: winter war |
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RivLake
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Mar 26, 2016 3:04 am Post subject: Re: winter war |
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Frzlak2 (treed)
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Mar 26, 2016 3:05 am Post subject: Re: winter war |
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Frzlak2 (treed)
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Mar 26, 2016 4:04 am Post subject: Re: winter war |
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Defenc2
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Mar 26, 2016 6:20 am Post subject: Re: winter war |
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3ponts2 (treed)
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ScnelleMeyer
Rep: 191.3 votes: 18
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Posted: Sat Mar 26, 2016 8:54 am Post subject: Re: winter war |
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Turning them out high speed SL! -Very inspiring previews.
Thanks for the tips SL. Im not trying to highjack the WW thread but..
I tried the selection method, but must be doing it wrong cause I cant get anything like the effect you got. ( Might be because you know mapmaking a lot better than me:D )
When I used the magic wand with 15px tolerance on those fields - just a few pixels would be selected.. Did of course find another way but not getting exactly what I want...
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Mar 26, 2016 10:47 am Post subject: Re: winter war |
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No problem. happy to help
When the magic wand is selected there is a tick box available "contiguous" Untick that and it'll select everything within those parameters on the map
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ScnelleMeyer
Rep: 191.3 votes: 18
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Posted: Sat Mar 26, 2016 5:40 pm Post subject: Re: winter war |
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Thanks a lot ! I will have another go at it. - What I really want to do is create something like this effect:
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