southern_land
Rep: 155.2 votes: 14
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Posted: Sun Mar 27, 2016 1:24 am Post subject: Re: winter war |
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started with this texture and magic wanded the lightest colours
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ScnelleMeyer
Rep: 191.3 votes: 18
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Posted: Sun Mar 27, 2016 2:57 am Post subject: Re: winter war |
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Allright thanks SL - Then I know Im on to something here:)
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southern_land
Rep: 155.2 votes: 14
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Posted: Mon Mar 28, 2016 3:59 am Post subject: Re: winter war |
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Mline2
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Tejszd
Rep: 133.6 votes: 19
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Posted: Thu Mar 31, 2016 11:29 am Post subject: Re: winter war |
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southern_land, the map updates are looking good! Remember as you change maps sizes that my monitor resolution is 1920x1200 so nothing smaller!
The CC5 Winter War data files have been converted along with graphic files (pics attached).
Still need to do uniforms.txt, campaign.txt and stratmap.txt along with recreating the battles, operations and campaigns. Then add the updated maps and any changes/fixes wanted....
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Uberdave
Rep: 26.9
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Posted: Thu Mar 31, 2016 11:39 am Post subject: Re: winter war |
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AWESOME!!!!
I'm currently playing WW on CC5 classic!! Love that you guys are keeping this game alive!!!
Re: Afrika 40-41 - Definitely up in my top 3 favs. I'd love to see that one ported to CC TLD. Is JimRM2 still in the community??
@ Antony - Good to hear someone still likes my little mod. I will port it to CC TLD and finish it someday. I've been selecting maps from Afrika, Ebro, and El-Alamein to edit and ultimately include in my Nomonhan / Khalkhin-Gol mod.
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Apr 02, 2016 3:00 am Post subject: Re: winter war |
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Uberdave wrote (View Post):
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@ Antony - Good to hear someone still likes my little mod. I will port it to CC TLD and finish it someday. I've been selecting maps from Afrika, Ebro, and El-Alamein to edit and ultimately include in my Nomonhan / Khalkhin-Gol mod.
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Good to hear
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun Apr 03, 2016 2:27 pm Post subject: Re: winter war |
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defence
Darren you might have to stop helping mate, I've had to reduce the map size to up the AI aggression
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southern_land
Rep: 155.2 votes: 14
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Posted: Mon Apr 04, 2016 1:19 pm Post subject: Re: winter war |
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another one
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MajorFrank
Rep: 41.8 votes: 6
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Posted: Mon Apr 04, 2016 6:19 pm Post subject: Re: winter war |
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Very nice. Still remember playing the grand campaign of WW, took about as long as the real war itself. :)
Not sure if it can be implemented but it would be nice if it would be a bit easier to destroy tanks with infantry. That was one of the things Finnish infantry was very good at, destroying the tanks with Molotov Coctails etc. The last time I played WW the Soviet tanks were just a little too effective against my infantry, especially the immobilised tanks.
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ScnelleMeyer
Rep: 191.3 votes: 18
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Posted: Mon Apr 04, 2016 8:49 pm Post subject: Re: winter war |
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Yeah the maps looks really nice Shane!
What is your recommended max size of maps to get the AI moving ?
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Roger5
Rep: 30.4
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Posted: Tue Apr 05, 2016 1:10 am Post subject: Re: winter war |
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Hello Southern land. Don´t forget to include Salhexe's veteran mod 3.5
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mooxe
Rep: 221.7 votes: 25
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Posted: Tue Apr 05, 2016 7:33 am Post subject: Re: winter war |
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WW is one of my favorite mods. Shame I could never find people online to play. I loved all the light vehicles and the maps.
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southern_land
Rep: 155.2 votes: 14
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Posted: Tue Apr 05, 2016 12:15 pm Post subject: Re: winter war |
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ScnelleMeyer wrote (View Post):
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Yeah the maps looks really nice Shane!
What is your recommended max size of maps to get the AI moving ?
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not exactly sure but I've dropped these to about regular cc3 size, and tested in COI. I'm not sure how aggressive the IA is compared to tLD. At least this size the finns (The player side to my mind) are forced to confront the heavier Russian weapons right off.
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southern_land
Rep: 155.2 votes: 14
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Posted: Tue Apr 05, 2016 12:38 pm Post subject: Re: winter war |
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mooxe wrote (View Post):
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WW is one of my favorite mods. Shame I could never find people online to play. I loved all the light vehicles and the maps.
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it's be a hard fight H2H
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Roger5
Rep: 30.4
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Posted: Tue Apr 05, 2016 9:03 pm Post subject: Re: winter war |
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I play with Salhexe's 3.5 mod and there is a difference to playing without it.
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Sapa
Rep: 76.3 votes: 8
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Posted: Wed Apr 06, 2016 1:34 am Post subject: Re: winter war |
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[quote="MajorFrank";p="83464"]Very nice. Still remember playing the grand campaign of WW, took about as long as the real war itself. :)
Not sure if it can be implemented but it would be nice if it would be a bit easier to destroy tanks with infantry. That was one of the things Finnish infantry was very good at, destroying the tanks with Molotov Coctails etc. The last time I played WW the Soviet tanks were just a little too effective against my infantry, especially the immobilised tanks.[/quote]
105 days
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southern_land
Rep: 155.2 votes: 14
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Posted: Wed Apr 06, 2016 2:06 pm Post subject: Re: winter war |
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Llakkes
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Sapa
Rep: 76.3 votes: 8
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Posted: Wed Apr 06, 2016 9:33 pm Post subject: Re: winter war |
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Wery nice work Shane! I wish i had your energy
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Roger5
Rep: 30.4
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Posted: Wed Apr 06, 2016 10:19 pm Post subject: Re: winter war |
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Yes It´s very good
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southern_land
Rep: 155.2 votes: 14
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Posted: Thu Apr 07, 2016 9:00 am Post subject: Re: winter war |
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Sapa wrote (View Post):
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Wery nice work Shane! I wish i had your energy
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Cheers Mats, haven't completed the coding on many of these yet but I have discovered a way to code fast
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