According to his site his main task on CC3 was programing of networking and tools. Interestingly he converted map tools related to terrain coding: "Including the map generation tool, which allowed the artists to define what each section of the pre-rendered map is for the game system."
Several interesting screenshots posted on his site shows off map textures or designs that didnt make it into the final game.
On CC4 he worked on programing the Tactical AI and online features. He also designed and integrated the Strat layer and several features connected to it.
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!