Posted: Tue Mar 17, 2020 9:24 pm Post subject: How to make Grille and howitzers to fire indirectly?
how do I edit that my Grille, 7,5cm inf gesch.18, etc, to fire indirectly? Like Schnelleschneider was going to do. I edited the weapon in weapons file (put HE and SM to indirect fire, kept HEAT on direct fire). But in combat they don't work like mortars..they seem to work as normal....
Posted: Tue Mar 17, 2020 10:00 pm Post subject: Re: How to make Grille and howitzers to fire indirectly?
Hey benvandumpelen, I will hook you up with the files like I wrote you in the PM.
Then you will be able to look at the data files and see how I did it.
Thing is a gun can be either 1. Direct or 2. Indirect - Not both at the same time.
The way I solved this was to add another gun to the indirect self propelled guns for firing direct. Setting range limitations on both the direct and indirect guns to control what gun is firing at what distance.
For GUNS - Infantry guns and other artillery its not possible to give them 2 guns as for the vehicles, so guns can either be indirect fire only, or direct fire only.
Posted: Tue Mar 17, 2020 10:09 pm Post subject: Re: How to make Grille and howitzers to fire indirectly?
You can't use different types of fire for different types of ammo for the same gun. It's either all indirect or all direct in my experience with modding other versions of the game.
Having SP artillery fire indirectly is mostly avoided in modding and indeed the stock games, since it would give the player an unfair advantage, being able to fire heavy weapons at targets all over the map.
Forward Observers are mimicked by giving them direct fire artillery. This requires them to acquire a clear line of sight on the target.
Posted: Wed Mar 18, 2020 3:38 pm Post subject: Re: How to make Grille and howitzers to fire indirectly?
Thank you so much Scellemeyer and Pete,
I tried to give different ammo different fire directions, that was my mistake apparently!
Good point with the heavy fire all over the map....I just hoped to give both sides an advantage Scellemeyer also said that reload times for example are quite long for 15cm..
I just thought, what a waste of ordenance, all these artillery used in direct fire (getting destroyed like flies), while designed (and mainly used) for indirect fire...but I can get the point of that it is basically artillery units that accidently are caught up in a frontline situation and then making the best of it in direct contact with the enemy..
Maybe only modding the Grille to indirect and the M8 HMC?
Posted: Wed Mar 18, 2020 3:57 pm Post subject: Re: How to make Grille and howitzers to fire indirectly?
Allright, I found the data with the indirect values edited in for the Grille and M8 HMC.
There are probably some other edits in this data as well, but if you just cut out or look at the relevant lines you should be good to go.
Posted: Wed Mar 18, 2020 5:50 pm Post subject: Re: How to make Grille and howitzers to fire indirectly?
Thank you Scnellemeyer!
I had it working, but just with one weapon doing indirect firing. I just forgot to make the weapon type to 'mortar' in the weapons.txt (and the at the fire direction per ammo type) and then it worked. Your double weapon is more elegant of course
Posted: Wed Mar 18, 2020 8:14 pm Post subject: Re: How to make Grille and howitzers to fire indirectly?
I think they are a fun addition, but I normally dont bring more than one of them to battle at a time. However I dont find them to overpowering, but mind you I reduced effectiveness of HE, by tuning the terrain protection values up and some tuning of weapons data for HE as well. A bonus of this kind of mod is that the AI plays them pretty well.
So I see this as with all other modding - its very individual what you like your game to be like.
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