Posted: Sun May 31, 2020 12:37 am Post subject: Sooo how is it?
referring to the Bloody First. I was hoping the next iteration would be a complete departure from the older versions of cc, this one seems to be sort of a side step, at least in terms of graphics i.e. the isometric view with 3d shapes. Isometric games are... well as old as the original CC. Regardless, the original games are gems so the potential is there. So whats the verdict on this game?
Posted: Sun Jul 19, 2020 11:30 pm Post subject: Re: Sooo how is it?
IMO it blows....still got major issues in MP....the MP game timer is the biggest issue. it can be slow...and that wrecks the game completely...even tho ur game system is way above the game requirements.
is matrix listening to us as we play test there FN game again....not really...the usual ..either they don't believe you or they just say we will have a look and then NO feed back.
save your money.....
I quite playing it and went back to LSA / GJS mod....
WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
Posted: Thu Sep 10, 2020 1:37 am Post subject: Re: Sooo how is it?
I own and have played including grand ( not guh rand) campaigns for all of the close combat ww2 games from close combat 1 right on up to bloody first including matrix stuff. Comparing this to all of the older cc games and the other matrix games, I'm sorry I can't get used to it. I love the old style everything including mods. The 1940s meuse mod by tejzd being my favorite mod for cc. There is something about the gameplay that is grossly missing and off or that I am going to have to get used to, Matrix did a great job using it's engine before PITF but something started to die out in panthers in the fog, so I know the older stuff had best gameplay, my opinion.
Posted: Sat Sep 12, 2020 7:43 pm Post subject: Re: Sooo how is it?
Being that I don't own the Bloody First, and have never played it, I agree that the original way the previous games are laid out is just fine with me. With the addition of the myriad of mods, and even the occasional errors encountered in some of the mods/games, although it is somewhat disconcerting, and irritating—the alternative of no CC games, and by extension—no mods for those games, is something I can't contemplate.
A special thanks to all of the hard-working modders in the CC community, in which our warring lives would be back to just playing with miniatures and board games, and therefore, would take up so much more of our time. Heck! What other games allow you to finish a battle in as little as 15 minutes?
"No plan ever survives first contact with the enemy." Moltke
Posted: Sun Sep 13, 2020 4:23 am Post subject: Re: Sooo how is it?
Yes frustrating how after 20 years the gameplay is regressing badly. Haven't bought it yet waiting for price point under $20. CC2 or CC3 with some good mods still the best all these years later IMO.
I wish Slitherine / Matrix would just take the original CC2 or CC3 update the maps and graphics, keep the AI as is and call it a day. I know they lost the source code but they should be able to replicate it.
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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