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 Author
Message
 
Astalon

Rep: 10.5
votes: 1


PostPosted: Tue Sep 08, 2020 7:56 am Post subject: Afrika 40 for TLD Reply with quote

I'm very interested in playing more games from the African campaign on TLD and want to convert Afrika 40. I suspect others in this community feel the same way. I've seen a couple of people on the forums saying they were working on a conversion but it's been a long time since any updates - I unsure if those projects are still active.

I currently have the time and energy to work on a conversion and I've downloaded all the Afrika 40 files from dak_legion.

Two questions:
1) Is anybody already actively working on a conversion mod for Afrika 40? If so, I'm very happy to help.
2) Can anyone provide info on how to convert? Since I'm new to this, I'll need instructions on what to do.
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Tejszd

Rep: 122.7
votes: 19


PostPosted: Tue Sep 08, 2020 4:16 pm Post subject: Re: Afrika 40 for TLD Reply with quote

Hi Astalon,

I like the less represented battles/countries that some of the mod makers have done over the years including Afrika 40. If nobody is working on this I can provide some tips....

First step is to grab the tools;
- Qclone: export the CC5 data to text files
- 5CC: for creating/editing map coding/data
- BED9: for creating/editing the BTD files (map entry/exit and victory locations) and strategic map data
- RtBTool: converts/packs/unpacks graphic files, exports data from the exe
- Excel or another spreadsheet program: to edit data
- Graphics program that can edit .tga files (ex. Photoshop): used to edit/make graphics
- Mod_Installer for target CC: builds an exe that installs the mod files and shortcut to start the mod
- Workbook for the target CC: explains what columns are in the data files and checks for some errors
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Astalon

Rep: 10.5
votes: 1


PostPosted: Tue Sep 08, 2020 6:19 pm Post subject: Re: Afrika 40 for TLD Reply with quote

Tejszd wrote (View Post):
Hi Astalon,

I like the less represented battles/countries that some of the mod makers have done over the years including Afrika 40. If nobody is working on this I can provide some tips....

First step is to grab the tools;
- Qclone: export the CC5 data to text files
- 5CC: for creating/editing map coding/data
- BED9: for creating/editing the BTD files (map entry/exit and victory locations) and strategic map data
- RtBTool: converts/packs/unpacks graphic files, exports data from the exe
- Excel or another spreadsheet program: to edit data
- Graphics program that can edit .tga files (ex. Photoshop): used to edit/make graphics
- Mod_Installer for target CC: builds an exe that installs the mod files and shortcut to start the mod
- Workbook for the target CC: explains what columns are in the data files and checks for some errors


This is great info - thank you! I've downloaded all of these but will not do anything just yet. I'll wait to see if anyone else is actively working on this conversion before starting.
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kweniston

Rep: 51.7
votes: 1


PostPosted: Wed Sep 09, 2020 2:04 am Post subject: Re: Afrika 40 for TLD Reply with quote

Whatever you do, do something about the indestructible Matilda's. Smile. That killed the mod for me.
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Astalon

Rep: 10.5
votes: 1


PostPosted: Wed Sep 09, 2020 6:47 am Post subject: Re: Afrika 40 for TLD Reply with quote

kweniston wrote (View Post):
Whatever you do, do something about the indestructible Matilda's. Smile. That killed the mod for me.


This is good to know - thanks - especially since I've not played this original version. There is another thread that has a whole lot of observations about this mod (but none about the indestructibility of the Matilda, only the ROF):

CC5 Afrika 40-41: my review
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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