Posted: Tue Dec 22, 2020 4:17 pm Post subject: Re: mod-sand box view
TBF is mod-friendly and open to sand boxing. Editing battles and maps is easily accomplished in the editors. Ops and camps are strung together with commented text files rather than created in a strat layer editor. Changes to unit structure, allowing access to more unit types in any given battle, are done in a spreadsheet according to the TBF workbook.
Curious what you mean by 'mess of a game'? After a rough launch, a year+ of continued development has polished TBF considerably. Steve has cranked out patches at a rate of more than one a month, 1.19 being the latest, so specific complaints will get considered. IMO, in my brief quarter century with the series, TBF's feature set blows classic CC away.
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!