Posted: Sun Aug 06, 2017 9:39 am Post subject: Re: great fun playing the mod
Thank you Aetius , I appreciate your comments! I agree with you that a mod can bring people back to playing the game again as it happend to me more than once.
I am glad you find it balanced even though it is only a beta and the battle groups need work. Some FJ battle groups are too strong for instance. Historically there was no balance to speak off
Feel free to post suggestions in the beta release thread.
Posted: Sat Jan 23, 2021 5:50 pm Post subject: Re: great fun playing the mod
I also find this mod very fun and I recommend it.
I played several H2H campaigns as a German and I have to say that he is a sort of Kobayashi Maru*, that is, the triumph for the Germans is to ensure that the defeat is not overwhelming. If the allied plays his cards right, he can end with a total victory.
The fact that the disbanded groups do not return adds depth to the strategic level. You must be very careful with your movements.
My tips for playing as German:
Wait in the back for the ally. If you place the troops in front of him he will wipe out you.
In the current version snipers are worthless except to spot, it is better to use LMG.
At the beginning of the campaign try to establish lines in narrow strips, for example Tetelrath - Erkelenz - Grevenbroich, and take advantage of natural obstacles such as rivers. Block the bridges.
Use armored bgs to fill gaps or recover vls, not German infantry because allied bgs are faster (especially if they have high cohesion).
Use sturmtiger as indirect fire. Only against armor if you don't have anything else.
Check your ammo and save bullets, German infantry often run out of bullets (and you must scavenge weapons from fallen allies).
Merge weak infantry groups and borrow armor.
Always have an escape route to avoid encirclements.
If you can, pick a second-rank team (eg grenadiertrupp) and place away from the main fight. The team will gain some experience (useful for future battles, when you ran out of good infantry).
My tips for playing as an ally:
Do not despair because the Germans hold on to the ground. There are impregnable maps that you will have to flank (and thus force the German to retreat to avoid encirclement and cutted supply line). For example, open fields of Erkelenz are terrible with their concealed 88 destroying allied tanks at 600 meters, to conquer Erkelenz you would have to attack from Tetelrath.
Check carefully your schedule of reinforcements, you will have a lot of fresh divisions at your disposal with huge firepower.
You have crocs, they destroy everything, but their worst enemy are muddy fields.
The A26 is the only airstrike that does damage in my opinion, the other planes are weak (even the typhoon). It is better to immobilize the jagdpanther with an artillery barrage than to use an airstrike.
The Germans have few reserves and will not be able to cover the north and south, if they offer a lot of resistance in the north against the British, then attack from the south with the Americans (or vice versa).
Be careful with the FJs but hit the volksgrenadier BG.
At some point the Germans will ran out of armor or AT guns or command teams. Strike hard then but remember there will never be a shortage of panzerschrecks.
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!