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platoon_michael wrote (View Post): |
Update first post with complete changes and new file.
the 3 most glaring are. Replaced Dasburg with original Forrieres map from CCIV,added a Train and several Tanker,Rail Cars. New Elements file to help prevent the AI from placing AT_Guns deep inside wooded area's Changed Auto-add/remove teams to/from FPs on team type change? (0 = NO, 1 = YES) to 1 in hopes that the Tiger Tanks show up on date expected.(Still needs testing to be sure if this works properly) Also fixed the issue with one of the Wrecks not being properly applied in the vehicle.txt Still a work in progress with the most needed being new vehicles that match the original CCIV Vehicles and not have the WAR Camo applied. |
platoon_michael wrote (View Post): |
I'll try the data from GJS.
I've tried a few things and yes I see that so far it has no effect.I don't have a good understanding how to correct it. Just lost my M36 Jackson to the 2nd Mortar round. |
Quote: |
WAR will at times give you the 00:00 CTD made famous from CCV.
I believe it to happen mostly on the Last Battle of a GC. |
johnsilver wrote (View Post): |
[quote]
Finally ran into this (Dasburg) on Day 4 and was really sticking it to the Axis here. Weird that on the Vetmod that bug hardly ever came around. BTW: If this helps on the mortar thing was being discussed earlier. Targert the 12cm teams.. At all costs and eliminate them.. Axis only has one per unit for the BG that has 'em anyway. That is easier than yourself editing and it's a fun game for us to watch, track and eliminate the threat. |
platoon_michael wrote (View Post): | ||
Ran into what? And what bug? I did not edit the 12cm Mortars. I wanted those to be devastating. |
johnsilver wrote (View Post): |
It is fun to have a mission to do nothing but seek & destroy those pesky 12cm. |
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