Knight Cross
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#1: Knight Cross Author: salhexe PostPosted: Wed Apr 10, 2013 11:30 am
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Has someone has earned the Knight Cross ?

8 tanks destroyed in one battle and War Merite for gunner



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#2: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Wed Apr 10, 2013 2:19 pm
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I haven't gotten that Medal because I cant stand the way the game looks or plays.

#3: Re: Knight Cross Author: Hesus PostPosted: Wed Apr 10, 2013 5:32 pm
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I am waiting for the mod's to come so, no haven't earned it jet. Wink

#4: Re: Knight Cross Author: Flamethrower PostPosted: Wed Apr 10, 2013 8:16 pm
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platoon_michael wrote (View Post):
I haven't gotten that Medal because I cant stand the way the game looks or plays.


I'm sure this adds to the incredibly long list of things you don't have because of things you don't do.......

Shouldn't you have raised any and all issues regarding PITF when you were a Beta tester on the development team?
I recall you having virtually no input whatsoever as a tester, so what's with the attitude? ... oh right, pissin n moanin IS what you do.....

#5: Re: Knight Cross Author: salhexe PostPosted: Wed Apr 10, 2013 8:24 pm
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The engine is not too bad

#6: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Wed Apr 10, 2013 10:21 pm
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Flamethrower wrote (View Post):
platoon_michael wrote (View Post):
I haven't gotten that Medal because I cant stand the way the game looks or plays.


I'm sure this adds to the incredibly long list of things you don't have because of things you don't do.......

Shouldn't you have raised any and all issues regarding PITF when you were a Beta tester on the development team?
I recall you having virtually no input whatsoever as a tester, so what's with the attitude? ... oh right, pissin n moanin IS what you do.....



Fuck You

#7: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Thu Apr 11, 2013 2:03 pm
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Now regardless of weather my post above is right or wrong.
There was no point in wasting time putting you in your place.
Very short,Very Sweet and VERY much straight to the point.

That's because I know you FT
Your here for two reasons and two reasons only.
And that's to thump your chest and stir up shit.

Now go away Troll,the past few years without you here has been awesome.
Nobody missed you.
Nobody wants you back.

#8: Re: Knight Cross Author: squadleader_idLocation: Soerabaja PostPosted: Thu Apr 11, 2013 2:07 pm
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Hmm...IIRC...FT was one of the volunteer map coders for WAR.
Great job!!!  Rolling Eyes

#9: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Thu Apr 11, 2013 2:18 pm
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Like how you can't get LOS from a 28M tall building over Tree's,but yet you can from a 10M story house?

How how you can't get LOS from a level field except maybe 5-10M

That kinda codding?

#10: Re: Knight Cross Author: squadleader_idLocation: Soerabaja PostPosted: Thu Apr 11, 2013 2:55 pm
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AT Stalky found ghostly buildings coded into icy clearings...those will surely mess up LOS  Wink

#11: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Thu Apr 11, 2013 3:18 pm
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That sounds like the Schonberg Map that came with one of the Patch's by Matrix.
That did get corrected.

The Stock Mod uses the Schonberg map that came with the disk.


#12: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Thu Apr 11, 2013 4:10 pm
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So we Have the High Ground at 13.5M inside the House
Compared to 1.5 M for the Trench

We have Illumination

And yet the Allied Team NEVER became visible.

We can do this all day if you like?



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#13: Re: Knight Cross Author: johnsilverLocation: Florida PostPosted: Sun Apr 14, 2013 10:48 am
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Maybe my memory is incorrect, but am thinking PM started several bug reports on bug tracker for PITF and posted at least once in the beta forums that he was busy at work for a week or 2 period and didn't have much time that period.

There was a couple of testers who never even showed up at all until the end when they found out that they weren't getting serial numbers for the game. Guess they thought they were going to get them just for agreeing to do nothing.

#14: Re: Knight Cross Author: platoon_michaelLocation: Right behind you PostPosted: Sun Apr 14, 2013 12:49 pm
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You don't have to stand up for me.

I was more than honest on the Beta forum and private texts to Steve.

#15: Re: Knight Cross Author: johnsilverLocation: Florida PostPosted: Sun Apr 14, 2013 2:35 pm
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Nah, It's allright. Just some of the same petty nonsense that goes on here occasionally that went on at the old MS game room. It's stinking amazing that for the most part middle aged adults act like children and start garbage like that

#16: Re: Knight Cross Author: salhexe PostPosted: Mon Jul 22, 2013 10:38 am
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I finished right now gc, beyond the new effects, remains the same AI as in the previous LSA / TLD, I should to try a vetmod but I do not think a workbook is available for edit.



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