Quote: |
Normandy again |
Ramcke wrote (View Post): |
I don't really the new installment [PitF] of cc, playing WAR instead, I took PITFALL off my hd and just wait for it to get moded. |
AT_Stalky wrote (View Post): |
1) I would like to here about the new way of selecting troops. I mean, isn’t that’s a big change??
How does that work, and how does it function in a GC long term..? Compared to CC3 style, and CC5 style… |
Pzt_Crackwise wrote (View Post): |
I also agree with Kanov that the hedgerows and trees don't seem to block line of sight as they used to. Which I find very stupid and makes it unpredictable whether you will be shot or not. I lost a couple of tanks because I had assumed the hedges would not allow LOS.
Other than that, mortars are very powerful. I have seen mortars kill men which are even in buildings. But maybe it is logical, with buildings having wooden roofs. It seems as if the firefights seem to be shorter even when two battling teams are in good cover or in buildings, compared to the long firefights in LSA (which I like a lot). Also almost every German infantry team seems to have MG42. Maybe it is realistic, but I usually prefer the GJS seperation of teams such as: 3 men MG team, and 7 men inf team. It is easier to maneuver a light infantry team while an MG team provides suppression fire. Graphics look really nice. It would be better if the tracer shots were more apparent, it is sometimes hard to distinguish them. |
pitf_turn on lose acc to 1.jpg | ||
Description: |
|
|
Filesize: | 98.93 KB | |
Viewed: | 15367 Time(s) | |
AT_Stalky wrote (View Post): |
Okay, regarding funny LOS... |
pitf_leavs.jpg | ||
Description: |
|
|
Filesize: | 155.34 KB | |
Viewed: | 11867 Time(s) | |
Schmal_Turm wrote (View Post): |
I have noticed that the AI mortars of PitF are extremely accurate with the majority of the rounds landing within the area of a standard size building totally obliterating the unit within. . |
chessmaster wrote (View Post): |
hello dear friends,
is the game worth buying with the new patch? and if so where can I buy it, small detail> I don t have paypal thank you |
AT_Stalky wrote (View Post): |
Okay, regarding funny LOS.
I looked in the elements file, and when it comes to small hedge, the AB row (line 117) is set to "0", it should be set to "1" to make los accumilate, and in the end block los. If its not set to "1" the elemnt never block los no matter how thick the hedge is, and how many rows of hedges there are. Can anyone who have PitF test this. And see if it makes small hedges behave as u expect? /Stalky |
Quote: |
Also almost every German infantry team seems to have MG42. Maybe it is realistic, but I usually prefer the GJS seperation of teams such as: 3 men MG team, and 7 men inf team. It is easier to maneuver a light infantry team while an MG team provides suppression fire. |
Stwa wrote (View Post): |
Hehe, well we are three pages in, and I didn't check out every response, but I am wondering if there is a consensus yet. It is funny, because this question. is the game worth buying with the new patch? Seems to imply that the game is not worth buying without the patch. So, I guess that would be my question. Is the game not worth buying without the patch. Usually, after a CC game is released the forums are very turbulent for a period of time. That didn't happen with PitF. Wonder why. Me thinks, one CC game is enough for moi. It's nothing personal with CC or Matrix. I have found I am that way with other titles too, where there is a series. I just never really wanted to get them all. |
Tejszd wrote (View Post): |
Like most Matrix releases the initial version has some bugs that require a patch or two to address which does seem to happen thus the purchase should be low risk of ending up being a broken game. |
Tejszd wrote (View Post): |
Edit: the leaves elements are probably okay or need to changed just slightly when looking at other elements (ex. interior doors/walls have a protection value of 3 while out wood building doors/walls have a protection value of 4). LSA/PiTF have some revised calculation/formulas that make older higher values from CC5 not usable. |
Tejszd wrote (View Post): |
Stwa is probably the best person to comment on CCMT and how it changed from its release to the last patch (including the June 17/2009 exe that was in CC2Redux mod, but never released as part of a patch).
WAR has had many code updates that significantly improved the game from its release (it now has all TLD features plus the updated path finding from LSA back ported to it). Many of platoon_michael's complaints, I believe but he is posting so can agree/disagree, tend to be more data/graphic/map coding related issues. These are fixable but to his point when you pay for a game you do not expect to have to fix these things yourself.... |
Tejszd wrote (View Post): |
WAR has had many code updates that significantly improved the game from its release (it now has all TLD features plus the updated path finding from LSA back ported to it). Many of platoon_michael's complaints, I believe but he is posting so can agree/disagree, tend to be more data/graphic/map coding related issues. These are fixable but to his point when you pay for a game you do not expect to have to fix these things yourself.... |
Quote: |
Why can't they do this? What on earth is the matter with them? |
Quote: |
It just seems a no brainer to support these two games, by moving more mods from CC5 to them. |
Stwa wrote (View Post): |
100, yipee. Maybe a good time to retire. |
platoon_michael wrote (View Post): |
I think you can also add to the fact that nobody here wants to play Another Normandy Campaign. |
johnsilver wrote (View Post): | ||
**OR** Another mod for any of the previous releases and it boggles my mind why some release them when there are so many still interesting skirmishes out there that have not been covered. I understand the "perfect" maps wouldn't be there for some, but all that effort for yet another beach head mod just...... |
platoon_michael wrote (View Post): | ||||
Knock yourself out. |
Quote: |
then you might see larger, more appealing features when you play the game. |
Quote: |
I also had CC4 and CC5. From 2000-2005, I played those games until I puked. They were great. |
Stwa wrote (View Post): |
Besides, I threw together my own PitF campaign. It was called Panthers in Your Face (PiYF). I created it on a Saturday afternoon, and played it over and over again. BTW, the Germans would always win. |
Corporal Dale R Stwa wrote (View Post): |
If I [Stwa] were a NOOB, like platoon_micheal, or AT_Stalky, I would wait until there is a volume of content, that you can add to the PitF experience. |
NOOB Dale R Stwa wrote (View Post): |
Perhaps, a move to PitF, is warrented sometime in the future, when bugs are fixed, and there is additional content, like mods. |
output generated using printer-friendly topic mod. All times are GMT