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you allude to the fact that the independant tank BDE's get reinforcements. can you explain in a little detail how and when that happens please |
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so in your experience with the game...if you stack an independant tank BDE with a 15 slot inf BG, do you have the independant tank BDE as the attacking BG or the reserve BG?? |
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...with morale OFF i believe you will see BG"s get disbanded and not come back even if they had a map to retreat to. i saw that happen in stock LSA, thats why they say to have morale on in LSA. with morale OFF i believe what happens is when u totally destroy all the squads on a map, the game ends and the PC see's this as losing all the VL's as well and it disbands the BG because the PC see's this as now having no VL to retreat out of the map on. disbanded BG's do not come back. |
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I believe the mod should be played with Morale off because the allied attack depends on momentum, getting off the beaches and getting as far inland as possible before Gerry stabilizes the front-line with his elite troops. Allies must maintain the strategic initiative. |
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This might have been flagged already. On the Tailleville map, the Humber SC team of the 2nd Canadian Armoured Brigade, on the soldier screen for the crew, they have German uniforms! |
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I did a quick test in stock LSA and the gunpits and trenches both have a white edge, the weird thing is that this only happens on the border of maps, gunpits or trenches anywhere else on the map are OK. |
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Another ting i've noticed is that even with the "Recycle Disbanded BGs" on 1 and "BGs retreat on rout" on 1 it seems they are not returning the next day.
I would suspect with these 2 parameters on 1 that routed BG's are retreating to the nearest map in frendly hands when in supply. |
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# BGs that start on a friendly depot map can only reform on maps linked to starting map by friendly depots 1 ------------------------------------------------------------------------------------------------------------------------------------------------------- Does this mean if the start map of that BG is in enemy hands it can't reform after being routed? |
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Someone else might have brought this up already..... I'm playing a Grand Campaign as the Allies. Allies at Elite level and Germans at Recruit, Germans always obey orders box ticked. 15 minutes per battle. Fighting a battle on the Ranville map. 10th of June @7am. Fighting with 5th Para BDE/6th AB against II./125 21. Panzerdivison. The Game freezes, can't do anything about it |
Granfali wrote (View Post): |
Argggg!!! 00:00 bug again.
Two times during the last two days. Too much for us... campaign is over. I thought with LSA that old bug was gone but I see I was wrong!!! |
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