TLD Battle for Caen v0.93 bugs and comments
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Close Combat Series -> Battle For Caen

#1: Re: TLD Battle for Caen v0.93 Release Author: Schmal_Turm PostPosted: Sat Jun 22, 2013 10:01 pm
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Nikin, am loving Caen. Unfortunately, before you released the full version I had installed the version v0.91 and I can't get it to uninstall. I have tried to reinstall TLD and the modswap and nothing seems to work. Do you have any ideas?

#2: Re: TLD Battle for Caen v0.93 Release Author: nikin PostPosted: Sun Jun 23, 2013 4:29 am
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2Schmal_Turm

Find and delete all Modswap files (namely:: instmods.ini). Uninstall TLD, delete TLD folder. Install all - do not forget patch.
Modswap with one mod work fine.

Cheers, nikin

#3: Re: TLD Battle for Caen v0.93 bugs and comments Author: Drizzt PostPosted: Fri Aug 30, 2013 11:40 pm
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Hello, here some things I have noticed:
"mot gun group" (LMG team) it’s without the soldier with Bren MK II.
Brigadier Lovat is to correct in: or Brigadier Lord Lovat, or Brigadier Simon Christopher Joseph Fraser (he is Lord Lovat).
4th armored Brigade: Brigadier John Cecil Currie
8th armored Brigade: Brigadier Hugh John Bernard Cracroft
Starting (15) teams need some work (not only a balance work: some of them need to be set in the right way)

Excellent mod. I hope in more single player support (battles, ops and campaigns). I don’t love Normandy too much but this is a very well done mod: I think to play it in the near future (in single player). Thanks for your work.
Drizzt

#4: Re: TLD Battle for Caen v0.93 bugs and comments Author: Dima PostPosted: Sat Aug 31, 2013 6:50 am
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Drizzt wrote (View Post):
Hello, here some things I have noticed:
"mot gun group" (LMG team) it’s without the soldier with Bren MK II.
Brigadier Lovat is to correct in: or Brigadier Lord Lovat, or Brigadier Simon Christopher Joseph Fraser (he is Lord Lovat).
4th armored Brigade: Brigadier John Cecil Currie
8th armored Brigade: Brigadier Hugh John Bernard Cracroft
Starting (15) teams need some work (not only a balance work: some of them need to be set in the right way)
Excellent mod. I hope in more single player support (battles, ops and campaigns). I don’t love Normandy too much but this is a very well done mod: I think to play it in the near future (in single player). Thanks for your work.
Drizzt

Thanks for feedback Drizzt.
New version will be available soon with many fixes.
Never thought about SP, but maybe you are right, we'll think about it Smile

#5: Re: TLD Battle for Caen v0.93 bugs and comments Author: nikin PostPosted: Thu Sep 05, 2013 7:44 am
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Dima tactful. But do not count on the support of single-player game.
Singleplayer - the curse of  CC series. Therefore fundamentally removed from this mod
The maximum that will be done in this direction - added 2-3 operations.

#6: Re: TLD Battle for Caen v0.93 bugs and comments Author: Pzt_KanovLocation: México PostPosted: Tue Sep 24, 2013 11:25 pm
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Why paratroopers can't move on first turn?

#7: Re: TLD Battle for Caen v0.93 bugs and comments Author: Dima PostPosted: Wed Sep 25, 2013 7:03 am
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Quote:
Why paratroopers can't move on first turn?

because they are spread after landing and are gathering together and trying to set a defencive perimeter against upcoming German counterattacks.

#8: Re: TLD Battle for Caen v0.93 bugs and comments Author: Pzt_KanovLocation: México PostPosted: Thu Sep 26, 2013 6:45 pm
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As said to nikin, the recce vet teams seem to use SS camo and ranks.

#9: Re: TLD Battle for Caen v0.93 bugs and comments Author: Dima PostPosted: Thu Sep 26, 2013 6:54 pm
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Quote:
As said to nikin, the recce vet teams seem to use SS camo and ranks.

fixed in 095 - will be available on weekend.

You are welcome to report more mistakes so they could be adressed in next couple of days.

#10: Re: TLD Battle for Caen v0.93 bugs and comments Author: mooxe PostPosted: Sat Oct 19, 2013 4:20 pm
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The 81mm mortar sound as it hits water has some music attached to the end of it.

#11: Re: TLD Battle for Caen v0.93 bugs and comments Author: mooxe PostPosted: Tue Oct 22, 2013 2:07 am
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Incorrectly coded two story house in Maltot. Building is far right, below the Caen VL. It is coded as 1 meter elevation.

#12: Re: TLD Battle for Caen v0.93 bugs and comments Author: tigercubLocation: charters towers PostPosted: Tue Oct 22, 2013 11:25 am
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would like your update Dima like to start Campaign!

talk to me on Skype!

Tigercub

#13: Re: TLD Battle for Caen v0.93 bugs and comments Author: nikin PostPosted: Tue Oct 22, 2013 12:42 pm
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mooxe wrote (View Post):
Incorrectly coded two story house in Maltot. Building is far right, below the Caen VL. It is coded as 1 meter elevation.
This one-storey house (small shadow). There are many errors on maps - to clarify the floor, use the right mouse button.

Maps will be fixed in v0.95. Wait a long time.

Cheers, nikin

#14: Re: TLD Battle for Caen v0.93 bugs and comments Author: TejszdLocation: Canada PostPosted: Mon Nov 04, 2013 8:29 am
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Couple things on the elements file;
1) In the elements file there is a blank/empty row after the number of lines in the file. Not sure if it is causing any issues but all the original data files do not have a blank/empty row....
2) the column AG (crush-able Y/N) and AW (crush to) are not always in sync

Leaves & Brush 1 -1
Leaves & Dirt 1 -1
Leaves & Mud 1 -1
Large Hedgerow 1 -1
Bare Branches & Brush 1 -1
Bare Branches & Dirt 1 -1
Bare Branches & Mud 1 -1
Door in Tall Wall 1 -1
Window in Tall Wall 1 -1
Hangar Wall 0 12
Hangar Door 0 12
Hangar Window 0 12
Seawall 1 -1
Shadowd Grass 0 28

#15: Re: TLD Battle for Caen v0.93 bugs and comments Author: nikin PostPosted: Mon Nov 04, 2013 7:55 pm
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1 - Not problem.
2 - Cant cause crash in game. But... Elements need to be processed. I do not have enough information to edit them.
Requires detailed information about columns (calculating cover, protection, hindrance, etc) and / or assistance.

Cheers, nikin

#16: Re: TLD Battle for Caen v0.93 bugs and comments Author: crewman PostPosted: Tue Nov 05, 2013 2:07 am
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Last edited by crewman on Tue Nov 05, 2013 4:29 am; edited 8 times in total

#17: Re: TLD Battle for Caen v0.93 bugs and comments Author: Dima PostPosted: Tue Nov 05, 2013 3:25 am
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crewman wrote (View Post):
You can try the elements file from the TLD mod "Ground Tactics 5" ... and use it if you like Smile

which are based on stock TLD elements which are really bad.
BfC uses TRSM elements and everything works just fine.



Close Combat Series -> Battle For Caen


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