How generate LOS file?
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#1: How generate LOS file? Author: nikin PostPosted: Thu Jul 18, 2013 8:59 am
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How right generate LOS file (for TLD)?
I have 5CC but cant understand procedure. Firstly it is not clear how to use elements.

Cheers, nikin

#2: Re: How generate LOS file? Author: southern_land PostPosted: Fri Jul 19, 2013 5:49 am
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open 5cc.  file open and open up the map you want (text file)

wait for the map to open

make the changes you want

generate LOS

then save

the altered data file and new LOS will then be saved

#3: Re: How generate LOS file? Author: nikin PostPosted: Fri Jul 19, 2013 6:30 am
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5CC said "no terrain element file loaded. LOS cannot be generated!". I must self do this file?

And the second question: why do we need it (see picture)?



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#4: Re: How generate LOS file? Author: southern_land PostPosted: Fri Jul 19, 2013 8:48 pm
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ok before you load the map try going to

FILE --> PREFERENCES and select the ELEMENTS FILE TAB and select the appropriate elements

then load up the map


I think that should do it


As to the picture, you can limit LOS using those drop down menus once you get the first step out of the way

#5: Re: How generate LOS file? Author: nikin PostPosted: Fri Jul 19, 2013 11:59 pm
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Standart method for LOS generate:

"Generate LOS emulating the original way" + "total LOS=no LOS limitations"

???

#6: Re: How generate LOS file? Author: MafiLocation: Germany PostPosted: Sun Jul 21, 2013 4:18 pm
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Hello Nikin,

Terrain elements files are included in the 5CC-ZIP. Select the one you need for your mod version / CC version. Selection has to be done via Preferences window.

the terrain file is necessary because it contains height informations and hindrance informations of the terrain elements (those 10x10 pixel squares). LOS means "line of sight". It is coded the way "Visibility from one Deployment tile to all other deployment tiles". A deployment tile is the 120x120 pixel square you might see if you are going to deploy your units on the map before battle starts.

And you will need also the map-data file, because it contains the elevation infos of your map. Alltogether, those map elevations, the element heights, the element hindrace and more will be summed up for a LOS-obstacle for each Deployment tile when it comes calculating the LOS for a single deplyment tile.

Because I was unable to implement the original CC-LOS-code, I made several attempts. All these attempts are still available in 5CC. Choose the one you like. And afterwards, you can even edit the LOS-structure manually in 5CC.

And the next problem is: CC will handle 4 different LOS-layers: soldier-viewing-soldiers, soldier-viewing-tanks, tank-viewing-soldiers, tank-viewing-tanks. In 5CC you can restrict additionally LOS to certain distances, whch might be usefull for very large maps.

Cheers
Mafi

#7: Re: How generate LOS file? Author: nikin PostPosted: Mon Jul 22, 2013 7:52 am
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Great work Mafi, I admire. Thank you so much.

#8: Re: How generate LOS file? Author: platoon_michaelLocation: Right behind you PostPosted: Mon Jul 22, 2013 11:31 am
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If you use the 4 options provided with Mafi's 5CC and look over one of the original Maps made by Atomic.

Then do the same with WAR.

I can see how one may be inclined to alter Maps.
Or wonder why LOS is so difficult to understand.

You gotta see it for yourself.



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