New Close Combat
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Close Combat Series -> The Mess

#1: New Close Combat Author: Ivan_Zaitzev PostPosted: Thu Jul 18, 2013 10:05 pm
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Right now via twitter The Wargamer is twitting some interesting stuff live from Historicon.

https://twitter.com/Wargamerdotcom/status/357980687086780416
https://twitter.com/Wargamerdotcom/status/357981626724130817
https://twitter.com/Wargamerdotcom/status/357982037124194304

Close Combat: Operation Epsom and a 3d Close Combat for 2014!

#2: Re: New Close Combat Author: platoon_michaelLocation: Right behind you PostPosted: Thu Jul 18, 2013 10:37 pm
    —
Thanks for the info,it is very much appreciated.


@ Matrix
Thanks for another FUCKING Normandy game.


Cant wait. Rolling Eyes

#3: Re: New Close Combat Author: DoktorPajLocation: Norrköping PostPosted: Thu Jul 18, 2013 10:40 pm
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New Close Combat is great news!
A new Close Combat on the Western Front doesn't feel quite as great, but that's a matter of taste.

I guess I'll just have to keep waiting for an opportunity to fight on the Eastern Front.

#4: Re: New Close Combat Author: platoon_michaelLocation: Right behind you PostPosted: Thu Jul 18, 2013 10:45 pm
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Eastern Front would be AWESOME.

It's a shame no one gets that

#5: Re: New Close Combat Author: Pzt_KanovLocation: México PostPosted: Thu Jul 18, 2013 11:55 pm
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"New Features:

-Improved tree shadows. Now 33% more realistic
-New soldier stat showing his hair color
-New bird sounds
-British voices now with more accent
-Normandy, Normandy, Normandy! until you puke!!!!
-Total number of units in battlefield you can manage upped from 21 to 22!
-Battle map expanded 50km by 50km
-Zoomed in battle map to get more detail now a vehicle occupies the whole screen!
-Strategic units represent depleted squads
-Strategic map covers the whole Euro-asian continent
-Improved AI (extensive beta tested by our trained blind monkeys)
-Improved pathfinding (will only need 5 patches, we swear!)
-Incredible Multiplayer experience! relish on the magic like capacity to play against another single human being across the planet!!!!!!!
-New bloated engine thanks to all the new features. Experience jerky strat map movement that simulates a general with PTSD and long load times to create suspense!
-No sharing units between Battlegroups, because extensive beta test done by our trained monkeys has found sharing of units is extremely difficult to understand and might cause you brain cancer.
-No cool private version features because just don't lol.
-No unified CC version with all the old features plus new ones because that's the stupidest thing ever! stop asking for it!
-No easy to use quick battle scenario editor because it is so old! that was for CC2 get with the times grandpa!
-Points to buy units??? what are you an old lady and a loser?? NO!
-Printed Manual? we are trying to make a game here!
-Videos? there are plenty on youtube!
-New weapon sounds and Icons? lol that's a good one
-And more than 100+ half-thought improvements."

#6: Re: New Close Combat Author: DoktorPajLocation: Norrköping PostPosted: Fri Jul 19, 2013 12:13 am
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It looks like they're trying to make the newer ones as messy as possible ignoring the community as much as possible, maybe then we'll stop asking them for more and better Close Combats.


Goddamn Close Combat Normandy:  Electric Boogaloo.

#7: Re: New Close Combat Author: Pzt_KanovLocation: México PostPosted: Fri Jul 19, 2013 1:30 am
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Price: $799.00 plus tip

#8: Re: New Close Combat Author: TheImperatorKnight PostPosted: Fri Jul 19, 2013 5:11 pm
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Pzt_Kanov wrote (View Post):
"New Features:

-Improved tree shadows. Now 33% more realistic
-New soldier stat showing his hair color
-New bird sounds
-British voices now with more accent
-Normandy, Normandy, Normandy! until you puke!!!!
-Total number of units in battlefield you can manage upped from 21 to 22!
-Battle map expanded 50km by 50km
-Zoomed in battle map to get more detail now a vehicle occupies the whole screen!
-Strategic units represent depleted squads
-Strategic map covers the whole Euro-asian continent
-Improved AI (extensive beta tested by our trained blind monkeys)
-Improved pathfinding (will only need 5 patches, we swear!)
-Incredible Multiplayer experience! relish on the magic like capacity to play against another single human being across the planet!!!!!!!
-New bloated engine thanks to all the new features. Experience jerky strat map movement that simulates a general with PTSD and long load times to create suspense!
-No sharing units between Battlegroups, because extensive beta test done by our trained monkeys has found sharing of units is extremely difficult to understand and might cause you brain cancer.
-No cool private version features because just don't lol.
-No unified CC version with all the old features plus new ones because that's the stupidest thing ever! stop asking for it!
-No easy to use quick battle scenario editor because it is so old! that was for CC2 get with the times grandpa!
-Points to buy units??? what are you an old lady and a loser?? NO!
-Printed Manual? we are trying to make a game here!
-Videos? there are plenty on youtube!
-New weapon sounds and Icons? lol that's a good one
-And more than 100+ half-thought improvements."


Laughing  Laughing  Laughing

You forgot a few:

-MG42s... MG42s everywhere
-Downgraded multi-player lobby and match-making forums
-Improved Tank mechanics. Now they don't turn in circles and show their bum to the enemy - they show their side instead!
-Plenty of mods by the Close Combat community

#9: Re: New Close Combat Author: Ivan_Zaitzev PostPosted: Sat Jul 20, 2013 12:42 am
    —
Apparently the new game will be called Close Combat: Gateway to Caen.
https://www.facebook.com/permalink.php?story_fbid=10151504482681516&id=20431466515

#10: Re: New Close Combat Author: platoon_michaelLocation: Right behind you PostPosted: Sat Jul 20, 2013 3:01 am
    —
Maps I have seen for Operation Epsom looks to me like another shitty strategic map in the making like PiFT.



-Printed Manual? we are trying to make a game here!

I cant poke fun at that one since I'm a printer by trade and unfortunately printed material is going the way of the dodo.

The hair color though,that was awesome.
Maybe we can watch it turn gray as the soldiers experience grows instead of gaining rank.

#11: Re: New Close Combat Author: DAK_Legion PostPosted: Sat Jul 20, 2013 7:13 am
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Please read the last message by Maná in the post....kurks 1943....more details of this new close combat

#12: Re: New Close Combat Author: TheImperatorKnight PostPosted: Sat Jul 20, 2013 7:46 pm
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According to Matrix Game's Twitter page, the new game will be called Close Combat: The Bloody First - but this may be a mistake.

Also, the screenshots on Matrix Forums basically look like Panthers in the Fog. http://www.matrixgames.com/forums/tm.asp?m=3368558

So I guess PitF isn't "the last traditional Close Combat game" like they made it out to be.

#13: Re: New Close Combat Author: Dima PostPosted: Sat Jul 20, 2013 7:58 pm
    —
Haha, Panther G vs Cromwell IV is everywhere - so dramatical, but unfortunately unrealistic Smile

Funny that a gunner and loader of Cromwell IV forgot of a coaxial BESA Smile.


But we should wait and see, could be a good thing - so many good guys are involved Wink.

#14: Re: New Close Combat Author: Pzt_KanovLocation: México PostPosted: Sat Jul 20, 2013 8:42 pm
    —
It looks like GJS for PitF.

I guess asking for it to be sold as DLC for PitF is too much uh? hehe

#15: Re: New Close Combat Author: platoon_michaelLocation: Right behind you PostPosted: Sat Jul 20, 2013 8:54 pm
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So where exactly is the 3D?

#16: Re: New Close Combat Author: Pzt_KanovLocation: México PostPosted: Sat Jul 20, 2013 8:59 pm
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Did you put your 3D glasses on Micheal?

#17: Re: New Close Combat Author: platoon_michaelLocation: Right behind you PostPosted: Sat Jul 20, 2013 9:12 pm
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I don't have any.

This is not at all what I thought the game would look like.

I was expecting something like COH graphics.

#18: Re: New Close Combat Author: Stwa PostPosted: Sat Jul 20, 2013 11:58 pm
    —
platoon_michael wrote (View Post):

@ Matrix
Thanks for another FUCKING Normandy game. Cant wait. Rolling Eyes


Agreed, another FUCKING Normandy game.  Exclamation

But, I knew it was coming. ITS A GJS SUMMER. Cathartes is the MAN.  Laughing

Me thinks they are gonna keep cranking these out 1 per year, until doomsday.  Razz

Its like that old TWIGHLIGHT ZONE episode where the cast (thats us) is on a passenger train that keeps arriving at THE SAME STATION.  Laughing  Shocked

@Kanov,
I loved your post. Very funny.

#19: Re: New Close Combat Author: Ivan_Zaitzev PostPosted: Sun Jul 21, 2013 1:10 am
    —
This one and the 3d one are two different games. If you read the twitts at the first post you will see that The Wargamer is talking bout two different games.

But yes, It's a real shame they are still pointing at Normandy.

#20: Re: New Close Combat Author: platoon_michaelLocation: Right behind you PostPosted: Sun Jul 21, 2013 2:50 am
    —
Ivan_Zaitzev wrote (View Post):
This one and the 3d one are two different games. If you read the twitts at the first post you will see that The Wargamer is talking bout two different games.

But yes, It's a real shame they are still pointing at Normandy.



Whoops,
My bad.
I thought they said after PiFT we were getting a new 3D game


At this point I'd have to say this is just down right embarrassing to watch.

Kinda like reading all of Stwa's post about how great CCMT all these years  only to watch him drop the ball when somebody actually wants help in the modding forums and Stwa totally missed it. Laughing  .

Stwa's only friend



Close Combat Series -> The Mess


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