southern_land wrote (View Post): |
the end of life as we know it (in both ways) LOL |
Stwa wrote (View Post): |
This is what I have been doing all along with CCMT Operations. I just name the next battle choices in the OP-Order for the current mission.
I am glad, that after 15 years, they have finally seen the light. |
TheImperatorKnight wrote (View Post): | ||
15 years too long but for the first time since the classics, we might have a great single-player experience. Break out the champagne! |
Stwa wrote (View Post): |
Say your objective in an operation is to seize a hill, and you do it easily and quickly. This could trigger a counter-attack battle, or it could trigger a follow-on battle where you are pursuing the defeated enemy down a long road map. If you capture a given road junction you may get a choice of where to proceed from there, etc.
Steve This is what I have been doing all along with CCMT Operations. I just name the next battle choices in the OP-Order for the current mission. I am glad, that after 15 years, they have finally seen the light. But because most people that play the game are lazy, they need the system to load the next battle for them, rather than simply selecting it themselves from a menu. [b][slaps forehead][/b] Anyway, I explained my approach here What is a CCMT Campaign? |
Dima wrote (View Post): |
there are alot of good WW2 games with great single-player experience.
The main thing that has been keeping CC alive is H2H GC. |
TheImperatorKnight wrote (View Post): | ||
You can't blame Matrix for switching to single-player after the way the community complained about multiplayer in PitF. And I disagree. The main thing that has been keeping CCS alive is H2H, but the fanbase at large is largely single-player based. |
Tejszd wrote (View Post): |
The problem with PiTF multiplayer is they took something that worked good, as long you know how to open your ports, and forced all connections to go though their server(s) which did not (at first). On top of that the servers may not be around in year plus which will make H2H not work but we are still playing CC5 H2H a decade after release and with the original company, Atomic, closing its doors.... |
Stwa wrote: |
For some reason, I just get the impression that there is even less MP campaigns in progress. I hardly ever hear of anyone finishing a SP campaign, never mind a MP campaign. I say rip them both, and come up with something that people can complete without having to dedicate huge amounts of their time. Perhaps the solution would be a CCMT campaign. Yea, maybe so. |
Mooxe wrote: |
Theres not one single thing keeping Close Combat or CCS alive. Its a combination of things that go back 15 years now. |
Stwa wrote (View Post): |
Most NOOBS wont play that game, because the greater majority of players, need to start shooting right after they hit begin, or the game just isn't any fun for them. |
TheImperatorKnight wrote (View Post): | ||
I'm not a newb, but sometimes I crave returning back to CC2 so I can get my start-battle-start-shooting fix |
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