Questions about the timeline of Kharkov mod
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Close Combat Series -> Kharkov

#21: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Mon Oct 21, 2013 7:15 pm
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In stalingrad mod there are command Panzer IIIH without the main gun (only mg): it's a choice or an error to correct? I ask because I use command panzer IIIH me too.

befehlspanzer III didn't have a main gun that time.

Quote:
Another thing: normally, it's better to create two different weapons for main guns of tanks and of antitank-inf. guns because, even when they are total identical, the main gun of tanks has the assault fire (fire in movement) option on true (1), the gun of anti tank-inf. guns not (0 = false). Now: 45mm 53k gun, in stalingrad mod, has been used in both Bt7-m tank and 45mm anti tank gun: it's normal that Bt7-m can't fire in movement or is better to create two guns? I ask because I use them me too.

I don't remember why it was done like that, maybe due to CC5 slots limitation. Usually I make each vehicle or towed gun to use its own weapon.

#22: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Mon Oct 21, 2013 8:24 pm
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Ok Dima and thanks, do you suggest a different name for one of the two 45mm 53K guns? Personally I don't have found different names.
Pz II D: one of my font says that there were some of them in the panzer divisions in 2nd Kharkov timeline, another font says that they were retired after poland campaign. Both fonts say that, anyway, about models, the only "big production" for the eastern front was the Pz II F (used in Stalingrad mod). Do you suggest to use Pz IIF and delete the II D for 2nd Kharkov?

Drizzt

#23: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Mon Oct 21, 2013 8:50 pm
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do you suggest a different name for one of the two 45mm 53K guns? Personally I don't have found different names.

45mm tank gun was called 20K.
I think there is 20K in Stal - used by T70.
BT7 wasn't available in Stal and was included only for recruit difficulty as Manoi has already done a sprite Smile.

Quote:
Pz II D: one of my font says that there were some of them in the panzer divisions in 2nd Kharkov timeline, another font says that they were retired after poland campaign. Both fonts say that, anyway, about models, the only "big production" for the eastern front was the Pz II F (used in Stalingrad mod). Do you suggest to use Pz IIF and delete the II D for 2nd Kharkov?

even PzIIB were used in 1942 so hard to say which was there or there - need to see photos.

#24: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Mon Oct 21, 2013 9:18 pm
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The 20k it's the same of Ba-10 and T-26 guns right? I don't knew that was 53-k tank gun name. Excellent and thanks.
About Pz IID for now I don't delete it.

Drizzt

#25: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Mon Oct 21, 2013 9:32 pm
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The 20k it's the same of Ba-10 and T-26 guns right? I don't knew that was 53-k tank gun name. Excellent and thanks.

yes, 20-k.

#26: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Sat Oct 26, 2013 9:49 am
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Smoke ammo question: F-34 (the T-34) tank gun can't fire smoke ammo? KV tank guns are coded to fire smoke ammo but are without them in stalingrad mod: they are without this kind of ammo due to lack of supplies in stalingrad timeline?
German 5cm gun and 5cm tank guns can't fire smoke ammo (anyway I ask about 2nd kharkov battle)?

Info for all: the work on 1st patch is almost finished, soon will be ready for download.

Drizzt

#27: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Sat Oct 26, 2013 10:08 am
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Smoke ammo question: F-34 (the T-34) tank gun can't fire smoke ammo? KV tank guns are coded to fire smoke ammo but are without them in stalingrad mod: they are without this kind of ammo due to lack of supplies in stalingrad timeline?

normally smoke ammo was not issued to T34/KV.
T34 had smoke generators in the aft of a hull.

Quote:
German 5cm gun and 5cm tank guns can't fire smoke ammo (anyway I ask about 2nd kharkov battle)?

there was no 5cm smoke ammo.

#28: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Sat Oct 26, 2013 11:15 am
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Thanks Dima (as always). Howitzer-arty guns like ML-20, M-30, 10.5cm leFH 18 and 15cm sFH 18 can fire smoke ammo?

Drizzt

#29: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Sat Oct 26, 2013 6:04 pm
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Howitzer-arty guns like ML-20, M-30, 10.5cm leFH 18 and 15cm sFH 18 can fire smoke ammo?

yes but german tanks with 7.5cm guns usually had smoke shells.

#30: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Sat Oct 26, 2013 11:53 pm
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Excellent Dima, I have really appreciated your help in these months. I think I have finished my work on the patch. About 7.5cm german guns, I had already set them with smoke ammo (thanks for the hint).

Drizzt

#31: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Mon Nov 04, 2013 8:12 pm
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Questions about 3.7cm pak 36 AT gun: in stalingrad mod it has 1 heat ammo, it's the stielgranate 41? If yes, it was available in 2nd kharkov? And about its spec ammo, it's the tungsten cored ammo right? if yes, it was available in 2nd Kharkov?

Drizzt

#32: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Tue Nov 12, 2013 12:59 pm
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Hi to all, about my previous question I have found that Stielgranate 41 for the 3.7cm gun was available from 1943 (very probably also in late 1942: Stalingrad mod use it) so I will not use heat ammo. About spec ammo, I don’t have found info about when tungsten cored ammo have begun to be available so I think that I will use them (no info probably means that were available almost immediately).

New question: Katyusha and sdkfz wurfrahmen: which of them was more accurate? And this accuracy difference was substantial?
About their speed of fire (I ask about speed of the rounds: “reload chamber” in weapons.txt data): wurfgerat is set to 10 as in stalingrad mod, considering this fact which is a good value to use for katyusha (for now is set to 1: it's very fast)?
Another thing: also “time to fire” data it’s different: it’s 5 for wurfgerat and 1 for katyusha (again very fast): should I modify also here?

Drizzt

Edit: both rocket launchers have been reworked by me with Der Kessel mod comparison: this means the wurfrahmen isn't in stalingrad mod and that I need help for both rocket launchers.

#33: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Wed Nov 13, 2013 2:50 am
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Hi to all, about my previous question I have found that Stielgranate 41 for the 3.7cm gun was available from 1943 (very probably also in late 1942: Stalingrad mod use it) so I will not use heat ammo. About spec ammo, I don’t have found info about when tungsten cored ammo have begun to be available so I think that I will use them (no info probably means that were available almost immediately).

Stielgranate 41 was in production since February 1942.
3,7cm PzGr40 (APCR) was available since 1940.

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New question: Katyusha and sdkfz wurfrahmen: which of them was more accurate? And this accuracy difference was substantial?

German rockets were way more accurate than Russian RS.

Quote:
About their speed of fire (I ask about speed of the rounds: “reload chamber” in weapons.txt data): wurfgerat is set to 10 as in stalingrad mod, considering this fact which is a good value to use for katyusha (for now is set to 1: it's very fast)?
Another thing: also “time to fire” data it’s different: it’s 5 for wurfgerat and 1 for katyusha (again very fast): should I modify also here?

don't look at it there as neither NbW nor RS was used in Stal mod hence no data was made for it.

#34: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Wed Nov 13, 2013 9:42 am
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Thanks for the info Dima, it' good that I can use Stielgranate 41.

About rocket launchers: yes, in the "edit section" of my previous post I had written about my mistake (both aren't in stalingrad mod, they are in Der Kessel). If you have a suggestion about how set weapon data reload chamber (for now is set to 1 for BM-13 and to 10 for wurgerat) and time of fire (for now is set to 1 for BM-13 and to 5 for wurgerat) I will change them (of course if give me this info means a long research and you prefer don't do it I totally understand).
Thanks again for all the info, now I can correct also katyusha accuracy.

Drizzt

#35: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Wed Nov 13, 2013 9:48 am
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About rocket launchers: yes, in the "edit section" of my previous post I had written about my mistake (both aren't in stalingrad mod, they are in Der Kessel). If you have a suggestion about how set weapon data reload chamber (for now is set to 1 for BM-13 and to 10 for wurgerat) and time of fire (for now is set to 1 for BM-13 and to 5 for wurgerat) I will change them (of course if give me this info means a long research and you prefer don't do it I totally understand).

If you ask me, I think make 0 for BM-13 and leave 10 for NbW for reload chamber and set about 2 times longer set to fire for NbW.
But I personally don;t think these were Close Combat weapons as their minimum ranges exceeded CC maps.

#36: Re: Questions about the timeline of Kharkov mod Author: Dima PostPosted: Wed Nov 13, 2013 9:50 am
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And yes, you can;t have faster reload time chamber than time to fire as it wont work Smile

#37: Re: Questions about the timeline of Kharkov mod Author: Drizzt PostPosted: Wed Nov 13, 2013 10:08 am
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Many thanks Dima: now I know that katyusha speed of fire it's substantially correct (1 or 0 / ten seconds). Ok for wurgerat.
About range: I'm sure you have reason, it's a concession to the game play that I can accept.

Drizzt



Close Combat Series -> Kharkov


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