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I have tried another time just to be sure (sometime programmers codify some settings despite users settings but seems not in this case): just because I don’t have set different number of units in forcepools difficulty level, also in the game consequently this thing doesn’t happen (no different number of units with different difficulty levels). |
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Why are you sure that it’s a bug about empty forcepools? You have an error message? |
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There is a thing that is not clear: it happens when you click on a unit in stratmap? But in this case it's a secondary thing: the real problem is if it crashes when it's the time to fight with the BG involved. |
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data setting problems will never resolve by themself, even more so in the same savegame file. |
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