dj wrote (View Post): |
I might get this but disappointed Matrix won't do anything for East Front. It's been so many years with nothing for East Front. |
dj wrote (View Post): |
A third reason is that the Normandy terrain is ideal for the current engine.
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Conrad wrote (View Post): | ||
I would dispute that. I think the current and recent CC builds offer a better wide open tank battle than a CC battle (aka) eastern front |
mooxe wrote (View Post): |
A Karelia 2 map and GtC comparison...
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Sapa wrote (View Post): |
Ohhh! Hedges...i was afraid there should be open step maps with forrest, hills and lakes or even worse! some Island with palmtrees... |
mooxe wrote (View Post): |
I am just comparing colours. Maybe Conrad, the colours used are just all so close it makes it look faded.
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Conrad wrote (View Post): | ||
Hi dj, I understand your point. There are probably several reasons why; Both Cathartes and I worked on GJS and our current interest is the Normandy sector as we both have quite a collection of books about it. Also commercially and symbolically it's one of the most interesting operations. A third reason is that the Normandy terrain is ideal for the current engine. Changing most of the mentioned aspects would ask for a larger budget which we do not have. We are merely modders only now with more capabilities. Matrixgames accepted our proposal of our current project (since they own the rights to the engine) For example I'm developing new effects, map graphics and working on some new voice overs, the voice actors are all volunteers since we're on a tight budget. Luckily we both have enough expertise to develop most of the elements ourselves. Next to that Steve McLair is willing to work on some aspects of the engine (with a limit) |
mooxe wrote (View Post): |
I am just comparing colours. Maybe Conrad, the colours used are just all so close it makes it look faded.
Another comparison... |
dj wrote (View Post): | ||||
Yes I respect what you and Cathartes have done and how you have limited budget resources. But I disagree about the costs. Since it has over 10 years since there has been a new East Front CC game, the demand would be higher. Plus there would be support within the community to help for other maps. 1 last East Front game for the current engine or Crete, or some other theater outside of Normandy...would be much more popular imo. |
Conrad wrote (View Post): |
That's a nice comparison, I now understand your point. Since multiple people noticed this I'll fix this issue. |
TheImperatorKnight wrote (View Post): | ||
Thank god. One of the few good things I could say about PitF (single player at least was aweful) was that the colour palette was great. If you'd stuck with this pale palette it would have ruined GWTC. |
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dj, there is almost no budget trust me. What could be done is some kind of fundraise. I'd say make a bold step and do something about it. I'd love to do an eastern front version in the future, perhaps with the latest build of the 3D engine. For now it's the British versus the Germans which has also been a while , right? |
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One thing is that the color palette in PitF is slightly more unrealistic when comparing to reality. In nature colors are mostlikely to be faded in browns, blue's, green and thus greys and can appear faded because of the particles in the air. |
DoktorPaj wrote (View Post): |
@Conrad
I was rereading this old out of interest for our upcoming game and noticed that you mentioned new voice actors, I might be late but are you currently working with them? If so, I was wondering you are going to make separate voice files for the SS units and the Wehrmacht units? In all versions so far the same has been used with the Wehrmacht ranks being shouted out when a squad leader or officer is injured or killed, will there be a voice file with the SS ranks being shouted? I made a thread about this some time ago but it didn't lead to much, and since you are/were working with voice actors I thought I could ask. |
DoktorPaj";p= wrote: |
You say there will be no distinction between SS and Wehrmacht, does that mean you are completely using the SS ranks or the Wehrmacht ones?
Anyway Scottish voices for the allied side sound great, looking forward to seeing how this turns out. |
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Ok, thank you for a fast reply! You say there will be no distinction between SS and Wehrmacht, does that mean you are completely using the SS ranks or the Wehrmacht ones? |
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It seems that sounds will be same, no info of the ranks and units. Not that many updates for a game that should be out in near future. |
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It should be out the end of April right?, not that long of a wait. |
Cathartes wrote (View Post): | ||||||
No distinction in voice cues, but there will be distinction in gadget uniform/ranks and color of units.
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DoktorPaj wrote (View Post): |
Ok, thank you for a fast reply! You say there will be no distinction between SS and Wehrmacht, does that mean you are completely using the SS ranks or the Wehrmacht ones?
Anyway Scottish voices for the allied side sound great, looking forward to seeing how this turns out. |
southern_land wrote (View Post): | ||||
And GtC just offers that variaty there are open plains and dense hedges to cross. Choosing eastern front could be possible but isn't within our current interest. |
Conrad wrote (View Post): | ||||||
Conrad maybe you and Steve will reconsider East Front release after Caen is done. I read Steve is making a lot of progress on NextGen and working on A.I. Maybe there is time for one last release on old engine for East Front. I really think there should be at least one new East Front release. Normandy has been done so many times and I think most people would like to see something new for East Front. Even the re-release of CCIII has been almost 10 years now. |
dj wrote (View Post): | ||||||||
Currently I'm working on the textures for the maps of TBF, since the main work (for GtC) of creating all the effects and maps are done. Personally I would prefer an easternfront version of cc so I couldn't agree with you more. When I have some free time left I mostly spend my time researching and collecting, this in order to present some solid material to the staff of Slitherine/Matrixgames for a future release. |
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