platoon_michael wrote (View Post): |
I'd be a real bummer to see it go,
I understand why. CC has been pretty dead for a long time. We could just use the Matrix foums. My biggest worry is all the downloads. |
Tejszd wrote (View Post): |
The other thing that is a concern are the mods as Matrix does not seem to want to offer them for download (schrecken created a site for them but with him leaving nobody from Matrix has stepped up to update the site as I think they are concerned where some of the images in mods come from being a company). |
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My biggest worry is all the downloads. |
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No matter what happens I would like to Thank-You very much.
It's been a great time. |
Conrad wrote (View Post): |
This is sad news, I was hoping to get some feedback on our work on TBF as I beleive interaction is vital to the succes for the next gen. |
Stwa wrote (View Post): |
OK,
I watched the video response. More than likely, no matter the format of the game (3d/2d) Close Combat is going to be a niche game. |
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So, I am not sure what we are trying to protect or preserve here. Is it the domain, the community, the old downloads, our relationships with one another, or a special person that we realize has the capacity for a detailed task. |
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So, what is stopping anyone from putting up a CC fan site now? No matter what mooxe does or doesn't do? |
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Or is mooxe, just one of those special people that is going to succeed where the rest of us might fail? |
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Is there really any problem with having 2 CC fan sites? If not, then let's go, and stop worrying about it. |
Stwa wrote (View Post): |
So, I am not sure what we are trying to protect or preserve here. Is it the domain, the community, the old downloads, our relationships with one another, or a special person that we realize has the capacity for a detailed task. |
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Remember I have not decided to close CCS. I am contemplating it, the new releases will factor in my future decision. |
HeadClot wrote (View Post): |
If the Site shut down is in stone then I would highly recommend creating a profile for the Close Combat games on IndieDB. You can find IndieDB here. Which will allow people to post their tools, Mods, etc. for close combat onto the IndieDB site. |
mooxe wrote (View Post): | ||
Thank for coming. Looks like IndieDB is ModDB. That would be a great spot to go. There's a few modders over there now. I just seen that Firefox ported Ebro to TLD. Looks like I made an account in 2008.... To make a "CCS" over there you'd have to make a dev group. You can put up downloads, have forums, post videos, news.... looks pretty good! If theres anyone willing to take the lead on setting up a Close Combat dev group at ModDB I will help! |
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There's a few modders over there now. I just seen that Firefox ported Ebro to TLD |
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I just seen that Firefox ported Ebro to TLD |
mooxe wrote (View Post): |
I listened to TIK's response as well. To answer a couple of his questions.. the site makes money from donations and Google Ads. That money goes directly to the bill of $59 per month, there's enough saved up for the next three months, and I'm 36 years old haha... I have not paid out of pocket any substantial amount for years now due to donations and ads. |
mooxe wrote: |
If anyone wants to start another Close Combat site please feel free to use these forums to promote it. A new site can offer a different outlook, my outlook has been pretty bleak since Matrix and I never tried to hide it. You could focus on the new versions rather than all. There's better software out there to integrate social media commenting and videos. There's no shortage of do-dads to make a new site worthwhile and popular. CCS is what-you-see-is-what-you-get from here till the end! Have a look at CSO, he's toying with Joomla (www.closecombat.org/CSO), not sure what his plans are though. |
HeadClot wrote: |
I came here because of TheImperatorKnight's Video about the site shutting down. |
HeadClot wrote: |
I would be willing to take initiative on this. I am one of the regulars over on Moddb/Indiedb.
Personally I want to see closecombatseries.net live on one way or another. Under different leadership or the current leadership. |
TheImperatorKnight wrote (View Post): |
1. Why don't you like Matrix? Ok, they're games aren't perfect, but at least they're trying! 2. If a new site is created, it should be about all the versions, new and old. 3. Integrating social media (as much as I love Facebook and Google+ ) and videos is a must. This, imho, is the only flaw with this site. The shout box just doesn't cut it, I'm afraid. |
platoon_michael wrote (View Post): |
I looked at ModDB too for a few seconds.
First impression to me is it looks/feels like a Cluster F%@* I'm gonna miss this site. |
mooxe wrote (View Post): | ||
1. Let me rephrase... I don't like what they didn't do with Close Combat. So it makes me not like them all that much. 2. Sure, but your increasing the world load immensely. 3. In 2004 social media was only just emerging, so the integration options didn't exist until a few more years. Facebook is 10 years old now as well. By that time this site was popular with the CC fans and had a substantial amount of posts, users and downloads. My point it, it was too late to switch, and I have no plans to ever upgrade the CCS website in the future now. As well... I don't like social media's powers to track your life. I probably would never of integrated anyways. Yes there's lots of other ways to track but I mitigate where I can... 4. How much time does it take to run the site.. The most time consuming thing for me running CCS is monitoring its health. Is the server and are all the services on? I periodically check the logs and file system for intrusions, I check problems with email and other various thingamabobs. CCS has been exploited a few times over the years and I have had to detect, fix and prevent it from happening again. Monthly bill payments, yearly domain bill payments... creating articles... validating mod integrity, meaning verifying the plugins work and have the right entries in the header. I manage backups as well.... but I am not very good at it as I accidentally deleted Tournamenthouse.com awhile ago... Sometimes when software or hardware is upgraded there could be a setting changed that affects CCS. This happened last year and resulted in the screenshots section not working for maybe 9 or 10 months. I fixed it after many many hours spread over those 9-10 months picking at it.... it was an option turned off when it should of been on in the PHP config file. 5. What your looking at right now, downloads+website+database+screenshots is 100Gb. |
Sapa wrote (View Post): |
At least for me the latest "easy modded" versions of CC was the beginning of the end and i cant see that any 3D version will help things. |
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I heard (perhaps wrong) that modding in 3D was easier than in 2D? Shadows are easier to create, etc |
Dima wrote (View Post): |
CC is not loved for its graphics...
but for 2014 CC modelling system (data) is way outdated in comparison to new wargames but nothing was done in re-releases to improve data and actually tactical combat phase became worse with introducing of girly soldiers, i.e. 1 sniper can ruin the whole attack of say 15 infantry teams in TLD/LSA/PITF. |
ke_mechial wrote: |
I think CC decayed because Matrix did not invest on it. |
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Perhaps both of these issues will be solved in the next gen? They're investing now, and they're creating a new system. |
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Just a shame I don't use snipers in PitF. Snipers are a support unit, so why would I take one when I can have a tank instead? |
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Girly Soldiers [as mention above] has been introduced in CC without anyone asked for it, and the majority hates it. Why has that “GS - enhancement” been added to the matrix games? |
AT_Stalky wrote (View Post): |
.....being able to "adjust", does that make an improvement? |
ke_mechial wrote (View Post): |
I think CC decayed because Matrix did not invest on it.
I play WoT online. They release a new update new vehicles, new features and graphics every 1-2 months. Funny thing is, it is free and you get new vehicles as you gain experience. More interesting is, developer guys go to historical tankyard in russia and record real sounds of engine, tracks for tanks. (Total Realism). They also model to the finest detail of tank. In CC stock weapon sounds are not exciting. They did not even try to change it and make more realistic. |
dj wrote (View Post): |
Wow according to the stats menu - who are those vip's accessing CCS from the Big $ corporate IRIX and AIX servers? |
Stwa wrote (View Post): | ||
Most likely, those are hits from NSA servers. |
southern_land wrote (View Post): |
Lets face it, I don't think Mooxe is just going to suddenly jump ship when or if push comes to shove I'm sure there'll be time to salvage what we need and see who's got the wherewithall to carry on or start afresh... |
southern_land wrote (View Post): |
Lets face it, I don't think Mooxe is just going to suddenly jump ship when or if push comes to shove I'm sure there'll be time to salvage what we need and see who's got the wherewithall to carry on or start afresh... |
Firefrost wrote (View Post): |
The huge amount of versions is working against rather than for us. A standard version for modding (like CC5 used to be), agreed on by the community, might save effort and aid in returning some enthusiasm. |
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Firefrost wrote (View Post): |
Firstly I'd like to thank mooxe for running this site for so long. Its been an awesome home base for CC and the only site I have ever really used for these games. huge props for keeping this community going.
With regards to arguments for keeping it running it seems like the lack of enthusiasm or lack of revival have been a major influence. Perhaps there are some ways we could address this without relying simply on matrix for a suddenly great game? Some things I have noticed since lurking around here and some random ideas: - The huge amount of versions is working against rather than for us. A standard version for modding (like CC5 used to be), agreed on by the community, might save effort and aid in returning some enthusiasm. -Perhaps negotiate with matrix for a discount on said version to enhance community participation? -I could host a teamspeak server to get people talking and maybe help new people get more involved in the community? - Community games like the one davidssfx ran seemed to help. Either way this site has been a great asset to the community and I will be sorry to see it go! |
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As for the downloads.. Can someone tell me exactly why Matrix isn't updating Schrecken's site? I understand Schrecken isn't around anymore, but thought that he was allowing Matrix to use that site as a portal for us users.
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But people are still interested in the other editions like LSA, and PitF, where Matrix keeps modifying every new title by adding new features, and also making it more and more difficult to migrate the older mods to the newer titles.
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The plan was for all new releases to support the earlier releases, so that if you had Panthers in the Fog you could play mods made for WaR... this support was dropped too! |
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Slitherine asked me to take the matrix hosted site down as they didn't want it.... surprised it's still there actually. |
schrecken wrote (View Post): | ||
Slitherine asked me to take the matrix hosted site down as they didn't want it.... surprised it's still there actually. I'm not going to do that as it would take some effort. They have dropped all support mods/mmcc3/earlier releases. Dumbass Pitf release Dumbass lobby h2h connections fix nothing , support nothing and they still owe me and other people money - GFC may arse |
Conrad wrote (View Post): |
Currently there are about four artists (art/visual related) working on 'The Bloody First' including me. |
AT_Stalky wrote (View Post): | ||
Conrad, of those 4 who are “freelance artist”, how many full time employees do they equal, (40 hours work per week).? BTW: My new opend book store has 5 freelance empyees. Ohh yeh, counting the egger volunteers who sort books into the shelfs, (mess it up) there’s at least 5 more "freelance"-ers. Thought, not counting my senile mother.. ... |
Conrad wrote (View Post): |
Anyway I think there are about five fully employed participants envolved. Most game companies these days have freelance artists working for them (At least from my experience ) |
DoktorPaj wrote (View Post): |
Dunno if this is the right place to ask, but it seems almost anything goes by now...
Conrad, can I ask about the production of The Bloody First? Will if have the more zoomed in view as seen in PiTF or will it be the zoomed out view seen in for example TLD? |
Conrad wrote (View Post): |
Most game companies these days have freelance artists working for them (At least from my experience ) |
AT_Stalky wrote (View Post): | ||
It must be my English that sux, I sort of read your post as you where talking about your experiance as a freelance artists working for game Companys.
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Conrad wrote (View Post): |
It probably does, you'll get a better picture of me when I'm done with my portfolio. I have worked for other companies in the past which where related to gaming. |
AT_Stalky wrote (View Post): | ||
That was what I asked for. What have you done for which Company and in which games, please. |
Styer27 wrote (View Post): |
Sad seeing this happen, but i agree with mooxe on this one. I think all of us have been hoping and wishing that the CC series would become what it should have been, but the years of waiting for it all to come together have produced nothing but dissapointments. In my opinion, the games are getting worse, we are going backwards.
Im not incredibly informed about it, and i only sceeted through the comments here, but i heard something about matrix games, and i shuddered, imo they are one of the WORST providers of wargames, and anything from them i steer clear of like a plague. Reasons? they seem to make you put hours and hours into micromanaging armies, only to have it all funneled down to a very basic and outdated combat system, making the hours for nothing. If the rumours are true, then shoot CC in the head before his infection spreads, end it on a good note. |
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I don't play any of the other Matrix game.
Judging by what I have looked at,they all apear to be turned based games. |
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I am ready for the site to close down as well.
But I want people to know, that I do hope that I run into you guys from time to time, because I will always remember this site as a source of happiness. |